Player Matchup

Hachiman
Hachiman
Irohs Final Tea
Hachiman
Level 17
God Stats
0W - 2L
1,237 SR
Queue Stats
0W - 3L
1,162 Elo+
Party 3
Geb
Geb
Mr_Dark-Phienix
Geb
Level 45
God Stats
3W - 2L
1,575 SR
Queue Stats
41W - 58L
1,261 Elo+
Party 2
Set
Set
Phoenix-PhStrike
Set
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 57L
1,298 Elo+
Party 2
Anubis
Anubis
XxUndeadShadow
Anubis
Level 91
God Stats
0W - 2L
1,518 SR
Queue Stats
114W - 137L
1,412 Elo+
Party 3
Chaac
Chaac
oxToxicViperZxo
Chaac
Level 99
God Stats
5W - 8L
1,401 SR
Queue Stats
114W - 136L
1,407 Elo+
Party 3
Team Averages
Level 60
1,446 SR
1,308 Elo+

VS

Team Averages
Level 74
1,517 SR
1,385 Elo+
Anubis
Anubis
 
Anubis
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
Its_Jaffa
Mercury
Level 129
God Stats
5W - 6L
1,462 SR
Queue Stats
260W - 246L
1,411 Elo+
Solo
Bellona
Bellona
Killer-_-Fr0st_0
Bellona
Level 68
God Stats
2W - 5L
1,410 SR
Queue Stats
173W - 217L
1,324 Elo+
Party 1
Sun Wukong
Sun Wukong
Kirito-_-006
Sun Wukong
Level 61
God Stats
2W - 0L
1,715 SR
Queue Stats
116W - 164L
1,327 Elo+
Party 1
Artemis
Artemis
The Grey Gunner
Artemis
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
269W - 297L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
11
0 / 11 / 3
7,646
319
6,294
17,376
7,386
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 8 / 7
9,603
400
8,062
21,412
19,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

15
3 / 7 / 5
10,185
424
8,081
21,800
9,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
7 / 4 / 5
11,643
485
21,741
17,306
9,668
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
4 / 4 / 5
10,605
442
19,115
25,745
25,405
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
19
7 / 3 / 9
12,564
524
17,063
18,742
9,891
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Its_Jaffa
Mercury
20
5 / 2 / 11
12,960
540
11,803
19,260
8,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

19
14 / 0 / 13
13,259
552
15,736
18,400
19,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Kirito-_-006
Sun Wukong
17
2 / 4 / 12
11,453
477
13,527
21,644
15,534
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
6 / 7 / 9
11,835
493
17,300
23,854
9,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
88
15
Kills
34
34
Deaths
16
25
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
3
9
3.83
L
Hachiman
0
11
3
0.14
W
Mercury
Its_Jaffa
Mercury
5
2
11
5.25
W
14
0
13
20.5
W
Sun Wukong
Kirito-_-006
Sun Wukong
2
4
12
2
L
1
8
7
0.56
L
3
7
5
0.79
W
6
7
9
1.5
L
7
4
5
2.38
L
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,293
Damage
75,429
103,639
Taken
101,900
71,250
Mitigated
62,835
22,262
Healing
30,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
17,063
1,070
0
10,231
18,742
9,891
1,871
7,616
11,126
97,668
0
L
Hachiman
6,294
3,746
0
0
17,376
7,386
1,224
2,895
14,481
0
24,498
W
Mercury
Its_Jaffa
Mercury
11,803
5,505
0
634
19,260
8,381
3,156
4,447
14,813
0
128,124
W
15,736
5,548
0
3,914
18,400
19,723
1,129
7,169
11,231
0
67,924
W
Sun Wukong
Kirito-_-006
Sun Wukong
13,527
2,434
0
5,988
21,644
15,534
961
5,626
16,018
0
79,036
L
8,062
106
806
3,105
21,412
19,042
54
4,218
17,194
30,459
0
L
8,081
3,290
0
2,529
21,800
9,749
135
2,489
19,311
0
65,773
W
17,300
8,666
0
9,518
23,854
9,306
4,091
10,188
13,666
0
90,644
L
21,741
145
0
8,153
17,306
9,668
511
3,207
14,099
82,174
0
L
19,115
4,426
0
7,669
25,745
25,405
576
4,405
21,340
0
91,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,682
Gold Earned
62,071
428
Minions Killed
597
0
Camps Cleared
0
2,023,386
Distance Traveled
2,160,548
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,564
524
129
5
0
381,575
1
L
Hachiman
7,646
319
32
1
0
334,342
3
W
Mercury
12,960
540
178
7
0
540,331
5
W
Bellona
13,259
552
88
4
0
457,391
2
W
Sun Wukong
11,453
477
111
5
0
436,981
1
L
Geb
9,603
400
35
1
0
413,592
6
L
Set
10,185
424
92
4
0
442,063
4
W
Artemis
11,835
493
91
4
0
344,270
7
L
Anubis
11,643
485
122
5
0
383,383
3
L
Chaac
10,605
442
147
6
0
450,006
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role