Player Matchup

Awilix
Awilix
Pendulous_Nuts
Awilix
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 42L
1,362 Elo+
Party 1
Kumbhakarna
Kumbhakarna
meatharvester666
Kumbhakarna
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,185 Elo+
Party 1
Neith
Neith
smokeandwater27
Neith
Level 6
God Stats
0W - 2L
1,319 SR
Queue Stats
0W - 3L
1,175 Elo+
Party 1
Team Averages
Level 30
1,440 SR
1,241 Elo+

VS

Team Averages
Level 96
1,341 SR
1,325 Elo+
Kuzenbo
Kuzenbo
D3M0N1C 0N3
Kuzenbo
Level 104
God Stats
2W - 3L
1,349 SR
Queue Stats
130W - 164L
1,338 Elo+
Solo
Kukulkan
Kukulkan
Samurai Jack112
Kukulkan
Level 95
God Stats
2W - 5L
1,357 SR
Queue Stats
46W - 94L
1,277 Elo+
Solo
Izanami
Izanami
UFOs_R_Amazing
Izanami
Level 89
God Stats
1W - 1L
1,319 SR
Queue Stats
49W - 68L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 4 / 2
11,379
759
15,090
20,373
9,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kumbhakarna
meatharvester666
Kumbhakarna
14
1 / 5 / 8
10,364
691
10,721
23,425
18,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
1 / 2 / 4
9,283
619
5,320
10,458
4,827
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
D3M0N1C 0N3
Kuzenbo
16
2 / 5 / 8
11,903
794
9,069
17,184
26,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Kukulkan
16
3 / 4 / 6
11,400
760
12,754
10,424
5,381
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
5 / 2 / 3
11,799
787
18,863
12,123
5,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
27
11
Kills
10
11
Deaths
11
14
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
D3M0N1C 0N3
Kuzenbo
2
5
8
1.2
L
9
4
2
2.5
W
Kukulkan
3
4
6
1.5
W
5
2
3
3.25
L
Kumbhakarna
meatharvester666
Kumbhakarna
1
5
8
1
L
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,131
Damage
40,686
54,256
Taken
39,731
32,281
Mitigated
37,590
6,328
Healing
8,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
D3M0N1C 0N3
Kuzenbo
9,069
3,321
0
1,840
17,184
26,580
356
4,188
12,996
19,248
0
L
15,090
5,639
0
2,726
20,373
9,338
912
9,043
11,330
0
36,855
W
Kukulkan
12,754
1,926
0
1,870
10,424
5,381
720
3,370
7,054
41,594
0
W
18,863
12,185
0
4,698
12,123
5,629
1,734
3,235
8,888
44
78,265
L
Kumbhakarna
meatharvester666
Kumbhakarna
10,721
1,869
47
2,310
23,425
18,116
216
7,802
15,623
34,834
0
L
5,320
3,088
0
1,245
10,458
4,827
456
5,092
5,366
0
23,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,026
Gold Earned
35,102
104
Minions Killed
189
0
Camps Cleared
0
791,219
Distance Traveled
793,947
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,903
794
20
1
0
291,987
1
L
Awilix
11,379
759
45
3
0
277,310
1
W
Kukulkan
11,400
760
83
6
0
238,541
2
W
Izanami
11,799
787
86
6
0
263,419
0
L
Kumbhakarna
10,364
691
29
2
0
272,602
6
L
Neith
9,283
619
30
2
0
241,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role