Player Matchup

Neith
Neith
Owndich
Neith
Level 64
God Stats
1W - 2L
1,251 SR
Queue Stats
1W - 7L
1,101 Elo+
Party 2
Janus
Janus
Tschawo
Janus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 14L
1,101 Elo+
Party 2
Cthulhu
Cthulhu
krolf
Cthulhu
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 14L
1,101 Elo+
Party 2
Team Averages
Level 48
1,417 SR
1,101 Elo+

VS

Team Averages
Level 59
1,500 SR
1,455 Elo+
Cu Chulainn
Cu Chulainn
Anthony21R
Cu Chulainn
Level 85
God Stats
3W - 3L
1,500 SR
Queue Stats
708W - 774L
1,540 Elo+
Party 1
Hera
Hera
OPENFLOWWER
Hera
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,313 Elo+
Solo
Izanami
Izanami
ferdinandocatt8
Izanami
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
191W - 227L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Owndich
Neith
10
1 / 4 / 1
6,685
608
7,064
9,318
3,937
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Tschawo
Janus
11
1 / 2 / 1
6,779
616
3,594
7,571
2,916
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
krolf
Cthulhu
11
0 / 5 / 2
6,413
583
2,821
16,161
13,451
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Anthony21R
Cu Chulainn
13
4 / 1 / 6
8,359
760
7,595
10,781
9,760
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
6 / 0 / 3
8,867
806
15,213
5,734
2,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 1 / 8
8,061
733
5,260
6,037
2,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
2
Kills
11
11
Deaths
2
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Anthony21R
Cu Chulainn
4
1
6
7
W
6
0
3
7.5
L
Neith
Owndich
Neith
1
4
1
0.38
L
Janus
Tschawo
Janus
1
2
1
0.75
W
1
1
8
5
L
Cthulhu
krolf
Cthulhu
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,479
Damage
28,068
33,050
Taken
22,552
20,304
Mitigated
15,405
1,370
Healing
4,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Anthony21R
Cu Chulainn
7,595
1,186
0
1,000
10,781
9,760
0
2,153
8,628
0
33,043
W
15,213
2,466
0
500
5,734
2,789
998
2,377
3,357
39,240
0
L
Neith
Owndich
Neith
7,064
3,052
0
610
9,318
3,937
0
3,884
5,434
0
19,192
L
Janus
Tschawo
Janus
3,594
418
0
0
7,571
2,916
0
3,212
4,359
21,017
0
W
5,260
4,358
0
2,713
6,037
2,856
921
1,921
4,116
0
30,104
L
Cthulhu
krolf
Cthulhu
2,821
202
0
760
16,161
13,451
0
8,157
8,004
9,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,877
Gold Earned
25,287
71
Minions Killed
157
0
Camps Cleared
0
531,182
Distance Traveled
617,122
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,359
760
48
4
0
211,409
3
W
Hera
8,867
806
58
5
0
213,294
2
L
Neith
6,685
608
30
3
0
187,969
3
L
Janus
6,779
616
31
3
0
184,902
1
W
Izanami
8,061
733
51
5
0
192,419
2
L
Cthulhu
6,413
583
10
1
0
158,311
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role