Player Matchup

Medusa
Medusa
 
Medusa
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Follas
Chaac
Level 100
God Stats
6W - 2L
1,497 SR
Queue Stats
129W - 130L
1,574 Elo+
Party 2
Sylvanus
Sylvanus
Guylou
Sylvanus
Level 114
God Stats
6W - 11L
1,337 SR
Queue Stats
345W - 375L
1,525 Elo+
Party 2
Persephone
Persephone
NightlinGamer_7
Persephone
Level 127
God Stats
1W - 0L
1,560 SR
Queue Stats
36W - 41L
1,406 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
andrecruz27
Ah Muzen Cab
Level 147
God Stats
2W - 0L
1,634 SR
Queue Stats
40W - 45L
1,424 Elo+
Party 1
Team Averages
Level 118
1,505 SR
1,486 Elo+

VS

Team Averages
Level 80
1,544 SR
1,488 Elo+
Vulcan
Vulcan
Beansack
Vulcan
Level 150
God Stats
3W - 4L
1,602 SR
Queue Stats
239W - 249L
1,534 Elo+
Solo
Khepri
Khepri
Finik1990
Khepri
Level 107
God Stats
4W - 3L
1,665 SR
Queue Stats
92W - 110L
1,493 Elo+
Solo
Ra
Ra
Kosmarik
Ra
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 36L
1,460 Elo+
Solo
Izanami
Izanami
M4j7i3f4M
Izanami
Level 26
God Stats
0W - 3L
1,452 SR
Queue Stats
18W - 18L
1,491 Elo+
Solo
Nemesis
Nemesis
un hamster 59
Nemesis
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 43L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
8 / 3 / 9
12,550
784
18,839
13,044
7,416
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chaac
Follas
Chaac
20
7 / 3 / 12
12,542
784
19,723
30,012
37,347
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sylvanus
Guylou
Sylvanus
17
2 / 3 / 17
10,650
666
6,110
21,936
23,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Persephone
NightlinGamer_7
Persephone
19
3 / 2 / 12
11,886
743
17,656
11,494
5,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
andrecruz27
Ah Muzen Cab
20
8 / 2 / 13
12,237
765
27,253
19,609
10,241
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Beansack
Vulcan
19
3 / 5 / 4
10,870
679
22,483
14,791
8,056
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
Finik1990
Khepri
17
1 / 6 / 8
10,919
682
6,812
24,776
28,533
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

19
3 / 5 / 7
11,047
690
14,622
19,046
12,025
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
M4j7i3f4M
Izanami
17
3 / 7 / 5
10,848
678
15,328
19,925
8,659
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
16
2 / 5 / 3
10,376
649
10,922
18,190
12,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
39
28
Kills
12
13
Deaths
28
63
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
8
3
9
4.17
L
Vulcan
Beansack
Vulcan
3
5
4
1
L
Khepri
Finik1990
Khepri
1
6
8
0.83
W
Chaac
Follas
Chaac
7
3
12
4.33
W
Sylvanus
Guylou
Sylvanus
2
3
17
3.5
L
3
5
7
1.3
L
Izanami
M4j7i3f4M
Izanami
3
7
5
0.79
W
Persephone
NightlinGamer_7
Persephone
3
2
12
4.5
W
Ah Muzen Cab
andrecruz27
Ah Muzen Cab
8
2
13
7.25
L
Nemesis
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,581
Damage
70,167
96,095
Taken
96,728
84,176
Mitigated
69,632
51,134
Healing
32,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
18,839
6,003
1,791
1,044
13,044
7,416
3,319
6,636
6,408
0
47,027
L
Vulcan
Beansack
Vulcan
22,483
4,438
2,722
2,144
14,791
8,056
265
3,897
10,894
40,381
0
L
Khepri
Finik1990
Khepri
6,812
323
1,421
3,048
24,776
28,533
443
5,397
19,379
9,371
0
W
Chaac
Follas
Chaac
19,723
2,978
2,391
11,739
30,012
37,347
474
12,937
17,075
0
43,299
W
Sylvanus
Guylou
Sylvanus
6,110
923
13,364
7,728
21,936
23,584
586
8,573
13,363
10,869
0
L
14,622
1,312
7,781
6,186
19,046
12,025
627
4,412
14,634
40,988
0
L
Izanami
M4j7i3f4M
Izanami
15,328
8,660
786
4,120
19,925
8,659
2,504
4,662
15,263
0
36,933
W
Persephone
NightlinGamer_7
Persephone
17,656
786
3,329
2,608
11,494
5,588
1,184
5,772
5,720
39,013
0
W
Ah Muzen Cab
andrecruz27
Ah Muzen Cab
27,253
9,727
0
7,140
19,609
10,241
3,827
9,997
9,612
0
52,591
L
Nemesis
10,922
3,791
1,123
3,346
18,190
12,359
448
5,398
12,792
0
13,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,865
Gold Earned
54,060
217
Minions Killed
198
0
Camps Cleared
0
1,580,966
Distance Traveled
1,383,252
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,550
784
61
4
0
317,680
5
L
Vulcan
10,870
679
46
3
0
270,564
1
L
Khepri
10,919
682
5
0
0
287,461
1
W
Chaac
12,542
784
40
3
0
324,818
1
W
Sylvanus
10,650
666
15
1
0
292,545
0
L
Ra
11,047
690
56
4
0
282,655
4
L
Izanami
10,848
678
75
5
0
254,854
0
W
Persephone
11,886
743
49
3
0
310,338
0
W
Ah Muzen Cab
12,237
765
52
3
0
335,585
0
L
Nemesis
10,376
649
16
1
0
287,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role