Player Matchup

Neith
Neith
ItsTheYoungKing
Neith
Level 26
God Stats
12W - 5L
1,837 SR
Queue Stats
32W - 30L
1,537 Elo+
Party 1
Aphrodite
Aphrodite
Sleepygay__
Aphrodite
Level 46
God Stats
67W - 49L
1,634 SR
Queue Stats
148W - 121L
1,593 Elo+
Solo
Ymir
Ymir
Thecoolman5863
Ymir
Level 107
God Stats
10W - 15L
1,577 SR
Queue Stats
140W - 136L
1,497 Elo+
Party 1
Horus
Horus
nlcklejones
Horus
Level 121
God Stats
10W - 4L
1,755 SR
Queue Stats
61W - 72L
1,478 Elo+
Party 1
Geb
Geb
zer0johnny
Geb
Level 66
God Stats
1W - 2L
1,692 SR
Queue Stats
12W - 18L
1,455 Elo+
Party 1
Team Averages
Level 73
1,699 SR
1,512 Elo+

VS

Team Averages
Level 72
1,488 SR
1,524 Elo+
Achilles
Achilles
IndecisvieJohn
Achilles
Level 49
God Stats
2W - 2L
1,474 SR
Queue Stats
129W - 162L
1,442 Elo+
Solo
Medusa
Medusa
LAC3Y M4E
Medusa
Level 59
God Stats
2W - 2L
1,492 SR
Queue Stats
2W - 2L
1,662 Elo+
Party 2
Ymir
Ymir
OGBigBeard
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Poseidon
Poseidon
Ryujins umi
Poseidon
Level 129
God Stats
0W - 2L
1,472 SR
Queue Stats
118W - 124L
1,477 Elo+
Party 2
Hun Batz
Hun Batz
TaCoBaldy
Hun Batz
Level 121
God Stats
0W - 2L
1,501 SR
Queue Stats
71W - 69L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 6
10,421
474
17,113
20,588
10,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Aphrodite
Sleepygay__
Aphrodite
17
2 / 2 / 6
10,379
472
11,325
18,772
9,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
10 / 2 / 7
12,423
565
19,989
23,175
14,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
9 / 1 / 9
12,643
575
22,904
15,891
19,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
2 / 2 / 7
9,565
435
6,771
19,361
22,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
16
1 / 7 / 1
9,579
435
7,673
21,980
15,904
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
LAC3Y M4E
Medusa
15
2 / 3 / 4
9,495
432
10,352
15,230
7,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 5 / 2
8,071
367
4,721
20,220
24,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
Ryujins umi
Poseidon
16
5 / 6 / 1
10,699
486
17,817
22,977
8,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hun Batz
TaCoBaldy
Hun Batz
14
2 / 6 / 3
9,183
417
13,768
22,617
8,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
21
27
Kills
10
10
Deaths
27
35
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Achilles
1
7
1
0.21
W
4
3
6
2.33
L
Medusa
LAC3Y M4E
Medusa
2
3
4
1.33
L
0
5
2
0.2
L
Poseidon
Ryujins umi
Poseidon
5
6
1
0.92
W
Aphrodite
Sleepygay__
Aphrodite
2
2
6
2.5
L
Hun Batz
TaCoBaldy
Hun Batz
2
6
3
0.58
W
10
2
7
6.75
W
9
1
9
13.5
W
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,102
Damage
54,331
97,787
Taken
103,024
75,956
Mitigated
64,621
46,289
Healing
25,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
7,673
2,620
0
6,647
21,980
15,904
0
5,748
15,413
31
63,123
W
17,113
7,941
0
10,778
20,588
10,030
977
11,539
9,049
0
78,005
L
Medusa
LAC3Y M4E
Medusa
10,352
3,631
343
1,940
15,230
7,334
0
10,312
4,807
0
67,307
L
4,721
1,195
0
1,294
20,220
24,373
130
9,451
10,610
14,985
0
L
Poseidon
Ryujins umi
Poseidon
17,817
4,441
238
10,886
22,977
8,067
1,226
5,197
17,723
95,173
3,730
W
Aphrodite
Sleepygay__
Aphrodite
11,325
2,051
6,150
13,271
18,772
9,204
2,119
1,768
17,004
96,382
0
L
Hun Batz
TaCoBaldy
Hun Batz
13,768
5,122
0
4,037
22,617
8,943
0
7,589
14,736
0
60,549
W
19,989
5,630
0
6,779
23,175
14,711
796
3,071
20,104
116,007
0
W
22,904
10,353
2,083
5,900
15,891
19,867
3,006
1,570
14,321
0
105,589
W
6,771
621
0
1,328
19,361
22,144
780
4,299
15,062
33,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,431
Gold Earned
47,027
636
Minions Killed
455
0
Camps Cleared
0
2,008,981
Distance Traveled
1,849,887
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,579
435
108
5
0
409,583
3
W
Neith
10,421
474
111
5
0
370,256
0
L
Medusa
9,495
432
97
4
0
407,667
0
L
Ymir
8,071
367
19
1
0
300,458
0
L
Poseidon
10,699
486
137
6
0
345,305
0
W
Aphrodite
10,379
472
166
8
0
405,731
5
L
Hun Batz
9,183
417
94
4
0
386,874
0
W
Ymir
12,423
565
149
7
0
430,144
1
W
Horus
12,643
575
172
8
0
407,908
0
W
Geb
9,565
435
38
2
0
394,942
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role