Player Matchup

Tyr
Tyr
Calocu
Tyr
Level 154
God Stats
3W - 1L
1,322 SR
Queue Stats
49W - 37L
1,542 Elo+
Solo
Amaterasu
Amaterasu
MeisterLoki
Amaterasu
Level 109
God Stats
9W - 5L
1,563 SR
Queue Stats
87W - 74L
1,503 Elo+
Solo
Scylla
Scylla
TwistedNerves107
Scylla
Level 89
God Stats
2W - 0L
1,724 SR
Queue Stats
15W - 10L
1,663 Elo+
Solo
Ganesha
Ganesha
Yanca
Ganesha
Level 72
God Stats
1W - 1L
1,237 SR
Queue Stats
41W - 34L
1,583 Elo+
Solo
Ishtar
Ishtar
relindrani
Ishtar
Level 97
God Stats
2W - 0L
1,718 SR
Queue Stats
19W - 7L
1,652 Elo+
Solo
Team Averages
Level 104
1,513 SR
1,589 Elo+

VS

Team Averages
Level 110
1,430 SR
1,555 Elo+
Cu Chulainn
Cu Chulainn
BronosChronos
Cu Chulainn
Level 113
God Stats
1W - 1L
1,535 SR
Queue Stats
48W - 34L
1,587 Elo+
Party 1
Cupid
Cupid
Drizzt37
Cupid
Level 128
God Stats
3W - 4L
1,401 SR
Queue Stats
12W - 8L
1,636 Elo+
Party 1
Bastet
Bastet
Glizzworth
Bastet
Level 85
God Stats
1W - 1L
1,628 SR
Queue Stats
114W - 104L
1,541 Elo+
Party 1
Yu Huang
Yu Huang
Nosequeponer27
Yu Huang
Level 135
God Stats
0W - 1L
1,311 SR
Queue Stats
24W - 24L
1,498 Elo+
Solo
Maui
Maui
TURDYDUMP
Maui
Level 87
God Stats
0W - 1L
1,274 SR
Queue Stats
8W - 9L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Calocu
Tyr
17
3 / 2 / 9
10,913
992
13,996
14,158
18,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Amaterasu
MeisterLoki
Amaterasu
17
0 / 0 / 11
11,193
1,018
10,217
18,013
23,337
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
5 / 0 / 8
12,237
1,112
20,514
6,457
3,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ganesha
Yanca
Ganesha
17
0 / 1 / 13
12,120
1,102
8,693
19,053
29,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
relindrani
Ishtar
17
8 / 3 / 5
12,705
1,155
21,352
13,735
7,178
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

249

VS

Team 2 Tickets

161

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BronosChronos
Cu Chulainn
16
3 / 3 / 3
11,206
1,019
17,482
23,657
25,863
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cupid
Drizzt37
Cupid
16
0 / 1 / 3
10,096
918
11,709
9,708
3,841
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
Glizzworth
Bastet
16
1 / 5 / 5
10,517
956
14,028
18,559
7,964
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
16
0 / 6 / 5
10,586
962
15,815
15,403
7,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Maui
16
2 / 1 / 2
11,458
1,042
4,106
10,497
11,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
24
16
Kills
6
6
Deaths
16
46
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
BronosChronos
Cu Chulainn
3
3
3
1.5
W
Tyr
Calocu
Tyr
3
2
9
3.75
L
Cupid
Drizzt37
Cupid
0
1
3
1.5
L
Bastet
Glizzworth
Bastet
1
5
5
0.7
W
Amaterasu
MeisterLoki
Amaterasu
0
0
11
5.5
L
Yu Huang
0
6
5
0.42
L
Maui
2
1
2
3
W
5
0
8
9
W
Ganesha
Yanca
Ganesha
0
1
13
6.5
W
Ishtar
relindrani
Ishtar
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,772
Damage
63,140
71,416
Taken
77,824
81,579
Mitigated
55,899
9,261
Healing
4,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
BronosChronos
Cu Chulainn
17,482
2,841
0
581
23,657
25,863
0
8,153
15,123
5,279
35,818
W
Tyr
Calocu
Tyr
13,996
1,614
0
2,028
14,158
18,148
0
4,115
9,833
142
20,945
L
Cupid
Drizzt37
Cupid
11,709
4,685
27
466
9,708
3,841
0
4,438
5,181
0
32,422
L
Bastet
Glizzworth
Bastet
14,028
3,480
0
826
18,559
7,964
0
7,509
10,868
0
21,376
W
Amaterasu
MeisterLoki
Amaterasu
10,217
5,741
1,575
2,723
18,013
23,337
0
4,470
13,299
33
23,295
L
Yu Huang
15,815
1,687
150
906
15,403
7,104
0
5,566
9,599
40,000
0
L
Maui
4,106
1,349
0
1,245
10,497
11,127
0
3,774
6,549
9,589
0
W
20,514
2,725
0
0
6,457
3,068
0
2,531
3,828
53,806
0
W
Ganesha
Yanca
Ganesha
8,693
613
0
1,768
19,053
29,848
0
4,995
12,400
18,250
0
W
Ishtar
relindrani
Ishtar
21,352
11,022
0
1,167
13,735
7,178
0
4,721
8,788
58
53,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,168
Gold Earned
53,863
237
Minions Killed
208
11
Camps Cleared
6
1,177,479
Distance Traveled
1,161,834
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
11,206
1,019
51
5
1
253,358
4
W
Tyr
10,913
992
35
3
1
245,761
3
L
Cupid
10,096
918
53
5
2
211,765
1
L
Bastet
10,517
956
17
2
0
270,040
1
W
Amaterasu
11,193
1,018
23
2
3
252,074
3
L
Yu Huang
10,586
962
69
6
2
218,088
3
L
Maui
11,458
1,042
18
2
1
208,583
1
W
Scylla
12,237
1,112
102
9
0
229,970
0
W
Ganesha
12,120
1,102
0
0
0
229,971
0
W
Ishtar
12,705
1,155
77
7
7
219,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role