Player Matchup

Arachne
Arachne
Akiza12
Arachne
Level 148
God Stats
3W - 2L
1,623 SR
Queue Stats
115W - 79L
1,622 Elo+
Party 2
Yu Huang
Yu Huang
SrDiabetes
Yu Huang
Level 80
God Stats
5W - 2L
1,555 SR
Queue Stats
108W - 73L
1,586 Elo+
Party 2
Sylvanus
Sylvanus
asesin32
Sylvanus
Level 66
God Stats
6W - 7L
1,520 SR
Queue Stats
76W - 55L
1,575 Elo+
Party 2
Chernobog
Chernobog
guille1645
Chernobog
Level 41
God Stats
0W - 2L
1,315 SR
Queue Stats
57W - 49L
1,573 Elo+
Party 2
Cu Chulainn
Cu Chulainn
pepejuanalberto
Cu Chulainn
Level 124
God Stats
3W - 2L
1,802 SR
Queue Stats
137W - 96L
1,575 Elo+
Party 2
Team Averages
Level 92
1,563 SR
1,586 Elo+

VS

Team Averages
Level 68
1,606 SR
1,539 Elo+
He Bo
He Bo
 
He Bo
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
ChitouChitou
Charybdis
Level 83
God Stats
6W - 2L
1,666 SR
Queue Stats
226W - 231L
1,435 Elo+
Party 3
Mulan
Mulan
KKarotte
Mulan
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,334 Elo+
Party 3
Ymir
Ymir
MBOG14
Ymir
Level 20
God Stats
3W - 2L
1,500 SR
Queue Stats
48W - 25L
1,721 Elo+
Party 1
Bakasura
Bakasura
SpacePlant
Bakasura
Level 104
God Stats
19W - 9L
1,862 SR
Queue Stats
116W - 83L
1,703 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Akiza12
Arachne
17
7 / 6 / 3
11,462
498
14,430
25,752
12,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Yu Huang
SrDiabetes
Yu Huang
16
1 / 5 / 4
10,887
473
10,046
12,554
5,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
asesin32
Sylvanus
14
1 / 6 / 8
10,038
436
12,601
27,357
32,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chernobog
guille1645
Chernobog
20
3 / 3 / 5
13,081
569
15,816
21,975
10,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
pepejuanalberto
Cu Chulainn
19
5 / 6 / 1
13,201
574
15,557
26,022
26,628
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
19
9 / 5 / 3
12,969
564
22,829
15,238
7,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
ChitouChitou
Charybdis
20
3 / 3 / 2
13,638
593
22,698
27,684
12,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mulan
KKarotte
Mulan
20
2 / 3 / 7
12,189
530
11,374
17,586
21,764
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

Ymir
MBOG14
Ymir
19
0 / 4 / 13
12,086
525
5,620
26,057
30,799
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bakasura
SpacePlant
Bakasura
20
12 / 2 / 6
15,033
654
23,724
22,678
14,336
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
57
17
Kills
26
26
Deaths
17
21
Assists
31
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
9
5
3
2.1
L
Arachne
Akiza12
Arachne
7
6
3
1.42
W
Charybdis
ChitouChitou
Charybdis
3
3
2
1.33
W
Mulan
KKarotte
Mulan
2
3
7
1.83
W
Ymir
MBOG14
Ymir
0
4
13
1.63
W
Bakasura
SpacePlant
Bakasura
12
2
6
7.5
L
Yu Huang
SrDiabetes
Yu Huang
1
5
4
0.6
L
Sylvanus
asesin32
Sylvanus
1
6
8
0.83
L
Chernobog
guille1645
Chernobog
3
3
5
1.83
L
Cu Chulainn
pepejuanalberto
Cu Chulainn
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,450
Damage
86,245
113,660
Taken
109,243
86,575
Mitigated
86,397
28,304
Healing
40,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
22,829
693
774
2,993
15,238
7,340
2,340
5,552
9,686
91,475
0
L
Arachne
Akiza12
Arachne
14,430
9,229
0
5,437
25,752
12,187
0
7,906
15,893
0
101,063
W
Charybdis
ChitouChitou
Charybdis
22,698
14,601
0
15,467
27,684
12,158
5,172
4,107
23,577
0
162,845
W
Mulan
KKarotte
Mulan
11,374
1,289
0
6,121
17,586
21,764
2,720
2,165
15,421
24
84,388
W
Ymir
MBOG14
Ymir
5,620
1,591
0
6,618
26,057
30,799
278
9,530
16,527
28,831
0
W
Bakasura
SpacePlant
Bakasura
23,724
13,574
0
8,580
22,678
14,336
430
3,562
18,532
0
148,002
L
Yu Huang
SrDiabetes
Yu Huang
10,046
629
0
410
12,554
5,513
415
9,163
2,935
92,672
0
L
Sylvanus
asesin32
Sylvanus
12,601
3,394
2,017
7,412
27,357
32,140
160
8,135
17,013
35,851
0
L
Chernobog
guille1645
Chernobog
15,816
9,706
0
8,587
21,975
10,107
553
333
21,402
0
108,729
L
Cu Chulainn
pepejuanalberto
Cu Chulainn
15,557
1,779
0
4,441
26,022
26,628
369
2,244
21,195
8,069
90,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,669
Gold Earned
65,915
701
Minions Killed
791
0
Camps Cleared
0
2,113,227
Distance Traveled
2,240,514
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
12,969
564
161
7
0
432,180
3
L
Arachne
11,462
498
120
5
0
489,342
3
W
Charybdis
13,638
593
224
10
0
373,964
4
W
Mulan
12,189
530
138
6
0
429,289
2
W
Ymir
12,086
525
44
2
0
429,491
4
W
Bakasura
15,033
654
224
10
0
575,590
3
L
Yu Huang
10,887
473
172
7
0
432,561
3
L
Sylvanus
10,038
436
33
1
0
380,583
4
L
Chernobog
13,081
569
198
9
0
400,324
1
L
Cu Chulainn
13,201
574
178
8
0
410,417
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role