Player Matchup

Amaterasu
Amaterasu
Atomhype
Amaterasu
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,647 Elo+
Party 2
Charybdis
Charybdis
Buhreeln
Charybdis
Level 87
God Stats
2W - 0L
1,409 SR
Queue Stats
8W - 6L
1,520 Elo+
Party 2
Ganesha
Ganesha
Dragoniam
Ganesha
Level 36
God Stats
3W - 3L
1,504 SR
Queue Stats
64W - 72L
1,504 Elo+
Solo
Baron Samedi
Baron Samedi
ScrewTopValley
Baron Samedi
Level 49
God Stats
13W - 5L
1,799 SR
Queue Stats
298W - 210L
1,625 Elo+
Solo
Hachiman
Hachiman
SurferTL
Hachiman
Level 48
God Stats
1W - 0L
1,819 SR
Queue Stats
5W - 4L
1,584 Elo+
Solo
Team Averages
Level 46
1,606 SR
1,576 Elo+

VS

Team Averages
Level 85
1,461 SR
1,605 Elo+
Geb
Geb
CrossyFire
Geb
Level 126
God Stats
2W - 3L
1,668 SR
Queue Stats
18W - 13L
1,594 Elo+
Party 1
Jing Wei
Jing Wei
LilKrazy
Jing Wei
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,716 Elo+
Party 1
Achilles
Achilles
ProAchiever6878
Achilles
Level 29
God Stats
5W - 7L
1,544 SR
Queue Stats
12W - 19L
1,604 Elo+
Solo
Baba Yaga
Baba Yaga
V3LV3TBUZS4W
Baba Yaga
Level 129
God Stats
1W - 2L
1,287 SR
Queue Stats
63W - 63L
1,508 Elo+
Solo
Fenrir
Fenrir
ρeeρ
Fenrir
Level 139
God Stats
0W - 1L
1,305 SR
Queue Stats
22W - 16L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Atomhype
Amaterasu
17
0 / 2 / 8
10,720
715
11,651
20,387
24,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Charybdis
Buhreeln
Charybdis
16
1 / 0 / 10
10,208
681
10,849
10,916
5,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Dragoniam
Ganesha
16
0 / 2 / 11
10,772
718
6,585
16,769
19,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
ScrewTopValley
Baron Samedi
20
6 / 0 / 4
12,539
836
26,133
11,496
7,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
SurferTL
Hachiman
19
8 / 3 / 3
11,950
797
14,708
13,625
7,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 1 / 4
10,357
690
10,764
18,699
23,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
LilKrazy
Jing Wei
14
0 / 7 / 0
8,694
580
2,514
18,454
6,912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
16
1 / 2 / 3
9,644
643
13,051
21,107
26,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
V3LV3TBUZS4W
Baba Yaga
17
1 / 2 / 3
9,893
660
14,907
12,116
7,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
ρeeρ
Fenrir
17
5 / 3 / 2
10,969
731
11,365
18,255
10,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
19
15
Kills
7
7
Deaths
15
36
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Atomhype
Amaterasu
0
2
8
2
W
Charybdis
Buhreeln
Charybdis
1
0
10
6
L
0
1
4
2
W
Ganesha
Dragoniam
Ganesha
0
2
11
2.75
L
Jing Wei
LilKrazy
Jing Wei
0
7
0
0
L
Achilles
1
2
3
1.25
W
Baron Samedi
ScrewTopValley
Baron Samedi
6
0
4
8
W
Hachiman
SurferTL
Hachiman
8
3
3
3.17
L
Baba Yaga
V3LV3TBUZS4W
Baba Yaga
1
2
3
1.25
L
Fenrir
ρeeρ
Fenrir
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,926
Damage
52,601
73,193
Taken
88,631
64,840
Mitigated
75,368
31,422
Healing
11,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Atomhype
Amaterasu
11,651
5,005
0
7,795
20,387
24,315
132
5,383
14,256
0
41,313
W
Charybdis
Buhreeln
Charybdis
10,849
7,063
0
4,836
10,916
5,251
1,538
4,329
6,305
0
36,432
L
10,764
473
821
1,997
18,699
23,577
0
7,281
10,787
33,034
0
W
Ganesha
Dragoniam
Ganesha
6,585
554
0
4,531
16,769
19,941
315
5,974
10,185
9,584
0
L
Jing Wei
LilKrazy
Jing Wei
2,514
2,191
0
608
18,454
6,912
1,431
7,516
10,664
0
13,045
L
Achilles
13,051
1,247
0
2,803
21,107
26,432
0
7,271
13,219
0
30,512
W
Baron Samedi
ScrewTopValley
Baron Samedi
26,133
1,498
6,072
6,957
11,496
7,720
934
4,298
6,892
77,129
0
W
Hachiman
SurferTL
Hachiman
14,708
7,968
0
1,231
13,625
7,613
3,523
5,687
7,632
0
56,649
L
Baba Yaga
V3LV3TBUZS4W
Baba Yaga
14,907
1,200
0
2,556
12,116
7,452
150
3,665
8,127
49,854
0
L
Fenrir
ρeeρ
Fenrir
11,365
4,192
0
2,485
18,255
10,995
72
6,462
11,223
0
31,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,189
Gold Earned
49,557
309
Minions Killed
222
0
Camps Cleared
0
1,557,661
Distance Traveled
1,545,880
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,720
715
63
4
0
338,031
0
W
Charybdis
10,208
681
44
3
0
285,238
1
L
Geb
10,357
690
29
2
0
317,643
0
W
Ganesha
10,772
718
2
0
0
322,220
4
L
Jing Wei
8,694
580
25
2
0
306,517
1
L
Achilles
9,644
643
42
3
0
313,241
2
W
Baron Samedi
12,539
836
123
8
0
312,529
2
W
Hachiman
11,950
797
77
5
0
299,643
0
L
Baba Yaga
9,893
660
81
5
0
280,490
0
L
Fenrir
10,969
731
45
3
0
327,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role