Player Matchup

Vulcan
Vulcan
D3monicSp33d3r
Vulcan
Level 129
God Stats
11W - 3L
1,662 SR
Queue Stats
415W - 450L
1,518 Elo+
Solo
Danzaburou
Danzaburou
Make It TRAIN
Danzaburou
Level 156
God Stats
16W - 9L
1,778 SR
Queue Stats
285W - 279L
1,594 Elo+
Solo
Odin
Odin
Monkey__Wingz
Odin
Level 73
God Stats
159W - 146L
1,622 SR
Queue Stats
199W - 197L
1,610 Elo+
Solo
Fafnir
Fafnir
Sean Delay
Fafnir
Level 153
God Stats
1W - 1L
1,437 SR
Queue Stats
37W - 41L
1,541 Elo+
Solo
Arachne
Arachne
coachgrove
Arachne
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 31L
1,610 Elo+
Solo
Team Averages
Level 127
1,600 SR
1,575 Elo+

VS

Team Averages
Level 130
1,583 SR
1,550 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Justus1015
King Arthur
Level 133
God Stats
2W - 2L
1,785 SR
Queue Stats
261W - 255L
1,677 Elo+
Solo
Tiamat
Tiamat
L3GO Design
Tiamat
Level 125
God Stats
13W - 16L
1,580 SR
Queue Stats
488W - 478L
1,476 Elo+
Solo
Neith
Neith
Pepiopi5
Neith
Level 109
God Stats
155W - 160L
1,587 SR
Queue Stats
197W - 211L
1,541 Elo+
Solo
Nemesis
Nemesis
Stubbaroni
Nemesis
Level 127
God Stats
1W - 1L
1,462 SR
Queue Stats
169W - 154L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 4
5,787
579
6,497
4,246
1,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Make It TRAIN
Danzaburou
9
3 / 3 / 4
5,439
544
8,198
8,845
2,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
1 / 0 / 2
5,977
598
4,187
6,835
2,808
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fafnir
Sean Delay
Fafnir
8
3 / 1 / 5
5,563
556
3,442
6,597
4,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
coachgrove
Arachne
10
5 / 2 / 4
6,197
620
9,339
10,413
4,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
6
0 / 3 / 3
4,664
466
3,424
11,656
5,653
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
Justus1015
King Arthur
9
0 / 3 / 1
5,401
540
4,990
9,155
6,735
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
8
0 / 2 / 1
4,741
474
4,108
4,846
3,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
Pepiopi5
Neith
10
5 / 1 / 0
5,786
579
6,742
8,650
2,749
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
Stubbaroni
Nemesis
7
1 / 4 / 2
4,824
482
4,390
9,758
2,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
13
Kills
6
6
Deaths
13
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
0
3
3
0.5
W
1
0
4
3
L
King Arthur
Justus1015
King Arthur
0
3
1
0.17
L
Tiamat
0
2
1
0.25
W
Danzaburou
Make It TRAIN
Danzaburou
3
3
4
1.67
W
1
0
2
2
L
Neith
Pepiopi5
Neith
5
1
0
5
W
Fafnir
Sean Delay
Fafnir
3
1
5
5.5
L
Nemesis
Stubbaroni
Nemesis
1
4
2
0.5
W
Arachne
coachgrove
Arachne
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,663
Damage
23,654
36,936
Taken
44,065
17,080
Mitigated
21,229
15,358
Healing
11,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
3,424
607
1,137
1,775
11,656
5,653
0
4,287
7,369
12,794
1,187
W
6,497
2,683
0
859
4,246
1,835
0
2,096
2,150
47,018
0
L
King Arthur
Justus1015
King Arthur
4,990
1,207
0
1,960
9,155
6,735
0
0
9,155
0
38,264
L
Tiamat
4,108
365
0
1,118
4,846
3,108
0
2,533
2,313
31,124
0
W
Danzaburou
Make It TRAIN
Danzaburou
8,198
4,812
0
3,488
8,845
2,938
0
1,155
7,690
0
35,424
W
4,187
1,371
0
3,629
6,835
2,808
0
0
6,835
0
39,879
L
Neith
Pepiopi5
Neith
6,742
3,025
0
4,392
8,650
2,749
0
1,330
7,320
0
37,449
W
Fafnir
Sean Delay
Fafnir
3,442
1,172
0
2,253
6,597
4,718
0
1,944
4,653
10,582
0
L
Nemesis
Stubbaroni
Nemesis
4,390
2,279
0
949
9,758
2,984
0
1,789
7,969
0
27,892
W
Arachne
coachgrove
Arachne
9,339
5,538
0
5,129
10,413
4,781
0
2,134
8,279
0
40,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,963
Gold Earned
25,416
301
Minions Killed
264
0
Camps Cleared
0
1,009,993
Distance Traveled
983,184
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
4,664
466
17
2
0
189,408
0
W
Vulcan
5,787
579
93
9
0
209,127
3
L
King Arthur
5,401
540
74
7
0
192,538
3
L
Tiamat
4,741
474
66
7
0
191,696
3
W
Danzaburou
5,439
544
41
4
0
177,410
2
W
Odin
5,977
598
72
7
0
196,736
0
L
Neith
5,786
579
60
6
0
185,697
3
W
Fafnir
5,563
556
21
2
0
180,097
3
L
Nemesis
4,824
482
47
5
0
223,845
0
W
Arachne
6,197
620
74
7
0
246,623
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role