Player Matchup

King Arthur
King Arthur
HommanderCoop
King Arthur
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 0L
1,805 Elo+
Party 1
Scylla
Scylla
Kchampole
Scylla
Level 140
God Stats
1W - 3L
1,333 SR
Queue Stats
110W - 88L
1,637 Elo+
Party 1
Odin
Odin
MunkeyBuns
Odin
Level 128
God Stats
2W - 0L
1,673 SR
Queue Stats
101W - 80L
1,631 Elo+
Party 1
Team Averages
Level 91
1,502 SR
1,691 Elo+

VS

Team Averages
Level 101
1,371 SR
1,464 Elo+
Fenrir
Fenrir
BaByGriM9155
Fenrir
Level 48
God Stats
1W - 10L
1,133 SR
Queue Stats
120W - 149L
1,414 Elo+
Solo
Chaac
Chaac
Death_Hood952
Chaac
Level 128
God Stats
14W - 16L
1,520 SR
Queue Stats
100W - 121L
1,496 Elo+
Party 2
Poseidon
Poseidon
HN_623
Poseidon
Level 127
God Stats
23W - 20L
1,460 SR
Queue Stats
79W - 77L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HommanderCoop
King Arthur
15
5 / 5 / 9
10,345
739
10,854
16,654
12,612
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Kchampole
Scylla
18
7 / 0 / 9
11,758
840
15,103
11,256
4,580
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 0 / 11
10,429
745
10,503
12,002
12,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
2 / 7 / 1
9,045
646
6,785
16,164
7,073
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 7 / 4
8,537
610
11,029
16,804
17,498
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
HN_623
Poseidon
15
2 / 3 / 1
9,229
659
10,685
8,634
3,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
17
Kills
4
5
Deaths
17
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
2
7
1
0.36
L
0
7
4
0.29
L
Poseidon
HN_623
Poseidon
2
3
1
0.83
W
King Arthur
HommanderCoop
King Arthur
5
5
9
1.9
W
Scylla
Kchampole
Scylla
7
0
9
11.5
W
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,460
Damage
28,499
39,912
Taken
41,602
29,447
Mitigated
27,936
10,501
Healing
6,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
6,785
1,527
0
1,833
16,164
7,073
425
4,973
10,787
0
24,417
L
11,029
1,503
245
2,649
16,804
17,498
144
6,370
9,994
0
32,296
L
Poseidon
HN_623
Poseidon
10,685
1,833
102
1,738
8,634
3,365
154
3,823
4,551
48,444
0
W
King Arthur
HommanderCoop
King Arthur
10,854
1,897
0
2,154
16,654
12,612
699
5,417
11,237
0
29,014
W
Scylla
Kchampole
Scylla
15,103
2,007
144
6,689
11,256
4,580
2,046
1,649
9,607
60,797
0
W
10,503
3,096
0
1,514
12,002
12,255
132
3,665
8,337
0
31,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,532
Gold Earned
26,811
162
Minions Killed
153
0
Camps Cleared
0
766,784
Distance Traveled
726,817
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,045
646
32
2
0
251,645
0
L
Chaac
8,537
610
42
3
0
234,416
0
L
Poseidon
9,229
659
79
6
0
240,756
3
W
King Arthur
10,345
739
29
2
0
248,782
3
W
Scylla
11,758
840
100
7
0
250,455
1
W
Odin
10,429
745
33
2
0
267,547
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role