Player Matchup

Lancelot
Lancelot
GrMG5
Lancelot
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Chang'e
Chang'e
Kirgigan
Chang'e
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
Rumykub69
Baba Yaga
Level 82
God Stats
0W - 1L
1,733 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Fafnir
Fafnir
SWEET_TOOTH857
Fafnir
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 25L
1,282 Elo+
Solo
Chernobog
Chernobog
TALISHTE
Chernobog
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 47
1,547 SR
1,456 Elo+

VS

Team Averages
Level 75
1,549 SR
1,426 Elo+
Kukulkan
Kukulkan
Creeperdude02
Kukulkan
Level 104
God Stats
4W - 1L
1,567 SR
Queue Stats
76W - 73L
1,395 Elo+
Party 2
Zeus
Zeus
DURANT35KEVIN
Zeus
Level 107
God Stats
2W - 0L
1,711 SR
Queue Stats
81W - 79L
1,390 Elo+
Party 2
The Morrigan
The Morrigan
NotSilent1
The Morrigan
Level 109
God Stats
1W - 0L
1,715 SR
Queue Stats
22W - 27L
1,463 Elo+
Party 3
Charybdis
Charybdis
OddyMcBally
Charybdis
Level 29
God Stats
1W - 1L
1,250 SR
Queue Stats
20W - 26L
1,451 Elo+
Party 3
Guan Yu
Guan Yu
RedCrown35
Guan Yu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 34L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
GrMG5
Lancelot
12
2 / 10 / 2
7,464
746
8,984
16,455
9,614
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Chang'e
Kirgigan
Chang'e
12
0 / 9 / 3
6,526
653
8,056
14,600
6,188
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baba Yaga
Rumykub69
Baba Yaga
14
3 / 8 / 1
7,728
773
13,187
13,916
5,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 7 / 3
7,892
789
5,824
13,144
11,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
TALISHTE
Chernobog
12
0 / 8 / 5
6,999
700
4,220
11,883
5,042
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Creeperdude02
Kukulkan
18
10 / 0 / 24
10,786
1,079
17,040
7,367
3,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
6 / 2 / 26
9,052
905
13,893
9,689
3,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

The Morrigan
NotSilent1
The Morrigan
15
10 / 1 / 21
9,642
964
11,511
6,787
3,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charybdis
OddyMcBally
Charybdis
15
9 / 2 / 20
9,422
942
11,663
10,244
3,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
RedCrown35
Guan Yu
16
7 / 2 / 28
9,343
934
9,610
15,327
15,060
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
161
7
Kills
42
42
Deaths
7
14
Assists
119
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Creeperdude02
Kukulkan
10
0
24
22
W
6
2
26
9.5
L
Lancelot
GrMG5
Lancelot
2
10
2
0.3
L
Chang'e
Kirgigan
Chang'e
0
9
3
0.17
W
The Morrigan
NotSilent1
The Morrigan
10
1
21
20.5
W
Charybdis
OddyMcBally
Charybdis
9
2
20
9.5
W
Guan Yu
RedCrown35
Guan Yu
7
2
28
10.5
L
Baba Yaga
Rumykub69
Baba Yaga
3
8
1
0.44
L
2
7
3
0.5
L
Chernobog
TALISHTE
Chernobog
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,271
Damage
63,717
69,998
Taken
49,414
37,662
Mitigated
28,936
8,796
Healing
30,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Creeperdude02
Kukulkan
17,040
1,425
1,832
1,754
7,367
3,386
2,274
4,512
2,849
40,012
0
W
13,893
1,332
994
1,591
9,689
3,532
1,380
5,604
3,869
23,680
0
L
Lancelot
GrMG5
Lancelot
8,984
1,698
0
486
16,455
9,614
0
9,144
7,311
0
16,653
L
Chang'e
Kirgigan
Chang'e
8,056
1,267
1,377
1,767
14,600
6,188
0
9,912
4,688
16,137
0
W
The Morrigan
NotSilent1
The Morrigan
11,511
3,781
332
521
6,787
3,111
1,894
2,917
3,540
15,074
538
W
Charybdis
OddyMcBally
Charybdis
11,663
5,159
487
1,593
10,244
3,847
1,818
6,390
3,702
0
18,140
W
Guan Yu
RedCrown35
Guan Yu
9,610
1,543
13,816
7,510
15,327
15,060
611
6,698
8,387
0
12,833
L
Baba Yaga
Rumykub69
Baba Yaga
13,187
93
184
2,268
13,916
5,640
0
7,759
6,157
21,268
0
L
5,824
1,121
193
2,014
13,144
11,178
0
7,037
6,107
8,307
0
L
Chernobog
TALISHTE
Chernobog
4,220
2,278
0
507
11,883
5,042
0
8,319
3,564
0
9,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,609
Gold Earned
48,245
58
Minions Killed
112
0
Camps Cleared
0
787,898
Distance Traveled
923,131
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,786
1,079
53
5
0
181,696
2
W
Zeus
9,052
905
21
2
0
187,918
0
L
Lancelot
7,464
746
12
1
0
171,747
0
L
Chang'e
6,526
653
11
1
0
140,688
1
W
The Morrigan
9,642
964
10
1
0
173,551
0
W
Charybdis
9,422
942
21
2
0
156,252
1
W
Guan Yu
9,343
934
7
1
0
223,714
0
L
Baba Yaga
7,728
773
14
1
0
167,852
0
L
Fafnir
7,892
789
7
1
0
176,009
2
L
Chernobog
6,999
700
14
1
0
131,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role