Player Matchup

Ne Zha
Ne Zha
FudgeMcGee
Ne Zha
Level 155
God Stats
8W - 4L
1,572 SR
Queue Stats
206W - 198L
1,506 Elo+
Party 1
Kukulkan
Kukulkan
PGG999
Kukulkan
Level 149
God Stats
7W - 3L
1,691 SR
Queue Stats
152W - 111L
1,575 Elo+
Party 1
Mulan
Mulan
ZeqaRemix
Mulan
Level 134
God Stats
5W - 1L
1,662 SR
Queue Stats
122W - 104L
1,536 Elo+
Party 1
Team Averages
Level 146
1,642 SR
1,539 Elo+

VS

Team Averages
Level 74
1,474 SR
1,409 Elo+
Fafnir
Fafnir
ChocoThunder90
Fafnir
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,323 Elo+
Party 2
Ymir
Ymir
MorgTheMessiah
Ymir
Level 37
God Stats
4W - 6L
1,450 SR
Queue Stats
4W - 6L
1,363 Elo+
Party 2
Cerberus
Cerberus
aPeanut260
Cerberus
Level 85
God Stats
0W - 1L
1,474 SR
Queue Stats
7W - 3L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
FudgeMcGee
Ne Zha
12
1 / 1 / 10
7,835
784
5,837
8,031
5,331
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
PGG999
Kukulkan
15
7 / 2 / 6
9,149
915
17,361
5,001
2,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mulan
ZeqaRemix
Mulan
14
5 / 0 / 7
8,582
858
11,318
7,474
7,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 0
6,949
695
4,690
13,656
13,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 3 / 1
7,034
703
3,165
10,705
7,352
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
aPeanut260
Cerberus
11
0 / 6 / 2
6,874
687
6,975
17,567
9,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
13
Kills
3
3
Deaths
13
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
W
Ne Zha
FudgeMcGee
Ne Zha
1
1
10
6
L
1
3
1
0.5
W
Kukulkan
PGG999
Kukulkan
7
2
6
5
W
Mulan
ZeqaRemix
Mulan
5
0
7
8.5
L
Cerberus
aPeanut260
Cerberus
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,516
Damage
14,830
20,506
Taken
41,928
15,037
Mitigated
30,773
3,300
Healing
6,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,690
1,048
183
2,246
13,656
13,748
0
5,271
7,939
16,861
0
W
Ne Zha
FudgeMcGee
Ne Zha
5,837
1,526
0
1,038
8,031
5,331
302
5,285
2,632
0
25,152
L
3,165
748
0
168
10,705
7,352
0
5,716
4,914
17,615
0
W
Kukulkan
PGG999
Kukulkan
17,361
3,267
0
187
5,001
2,089
60
3,775
1,139
51,512
0
W
Mulan
ZeqaRemix
Mulan
11,318
2,666
0
2,075
7,474
7,617
352
5,381
1,829
0
27,169
L
Cerberus
aPeanut260
Cerberus
6,975
784
353
3,724
17,567
9,673
0
7,656
9,457
28,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,566
Gold Earned
20,857
145
Minions Killed
125
0
Camps Cleared
0
571,431
Distance Traveled
501,740
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,949
695
25
3
0
165,036
2
W
Ne Zha
7,835
784
30
3
0
200,120
0
L
Ymir
7,034
703
28
3
0
175,864
0
W
Kukulkan
9,149
915
78
8
0
179,772
1
W
Mulan
8,582
858
37
4
0
191,539
3
L
Cerberus
6,874
687
72
7
0
160,840
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role