Player Matchup

Chronos
Chronos
 
Chronos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
AntifaCommander
Kukulkan
Level 89
God Stats
0W - 1L
1,341 SR
Queue Stats
20W - 12L
1,531 Elo+
Solo
Chaac
Chaac
ItsjustAgame09
Chaac
Level 101
God Stats
8W - 6L
1,697 SR
Queue Stats
717W - 779L
1,467 Elo+
Solo
Charybdis
Charybdis
RedLobster420
Charybdis
Level 129
God Stats
2W - 3L
1,484 SR
Queue Stats
101W - 99L
1,593 Elo+
Solo
Sol
Sol
SyKo OPM
Sol
Level 154
God Stats
6W - 3L
1,787 SR
Queue Stats
670W - 698L
1,520 Elo+
Solo
Team Averages
Level 127
1,562 SR
1,522 Elo+

VS

Team Averages
Level 137
1,520 SR
1,595 Elo+
Mulan
Mulan
 
Mulan
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
AhMuzenCaaab
Chronos
Level 146
God Stats
2W - 0L
1,516 SR
Queue Stats
13W - 8L
1,597 Elo+
Party 1
Sol
Sol
Kuzcode
Sol
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 11L
1,701 Elo+
Party 1
Eset
Eset
Mayuyaa
Eset
Level 160
God Stats
3W - 5L
1,386 SR
Queue Stats
796W - 795L
1,559 Elo+
Solo
Cu Chulainn
Cu Chulainn
SirIonicus
Cu Chulainn
Level 109
God Stats
1W - 0L
1,700 SR
Queue Stats
21W - 13L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
0 / 1 / 5
5,751
959
3,743
4,452
1,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
12
3 / 3 / 2
6,499
1,083
6,779
4,557
2,110
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 0 / 5
6,475
1,079
4,506
3,707
3,079
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
RedLobster420
Charybdis
10
1 / 3 / 1
5,415
903
1,735
6,157
2,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 3 / 3
5,239
873
3,788
4,256
2,272
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
1 / 3 / 4
5,767
961
1,787
6,312
4,556
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos
AhMuzenCaaab
Chronos
11
0 / 1 / 8
6,082
1,014
2,978
5,287
2,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sol
12
2 / 1 / 6
6,497
1,083
6,812
6,522
3,202
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Eset
Mayuyaa
Eset
10
0 / 1 / 7
5,793
966
2,343
3,865
1,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
SirIonicus
Cu Chulainn
13
7 / 1 / 3
7,280
1,213
8,119
6,573
7,247
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
38
6
Kills
10
10
Deaths
7
16
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
1
5
2.5
W
Mulan
 
Mulan
1
3
4
1
W
Chronos
AhMuzenCaaab
Chronos
0
1
8
4
L
Kukulkan
3
3
2
1.33
L
2
0
5
4.5
W
Sol
2
1
6
5
W
Eset
Mayuyaa
Eset
0
1
7
3.5
L
Charybdis
RedLobster420
Charybdis
1
3
1
0.5
W
Cu Chulainn
SirIonicus
Cu Chulainn
7
1
3
8.5
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,551
Damage
22,039
23,129
Taken
28,559
12,041
Mitigated
19,586
7,147
Healing
12,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
3,743
293
307
1,527
4,452
1,958
0
3,301
1,151
9,446
0
W
Mulan
 
Mulan
1,787
126
1,055
779
6,312
4,556
0
3,007
3,305
0
5,504
W
Chronos
AhMuzenCaaab
Chronos
2,978
1,084
0
1,560
5,287
2,702
1,175
2,669
2,618
8,186
0
L
Kukulkan
6,779
651
564
198
4,557
2,110
0
1,822
2,735
15,895
0
L
4,506
66
723
2,444
3,707
3,079
0
918
2,789
0
9,417
W
Sol
6,812
910
528
3,693
6,522
3,202
762
3,390
3,132
14,298
0
W
Eset
Mayuyaa
Eset
2,343
0
1,259
1,189
3,865
1,879
90
2,073
1,792
7,878
0
L
Charybdis
RedLobster420
Charybdis
1,735
663
247
512
6,157
2,622
0
3,945
2,212
0
4,574
W
Cu Chulainn
SirIonicus
Cu Chulainn
8,119
652
488
1,498
6,573
7,247
0
3,171
3,402
0
17,484
L
3,788
926
0
625
4,256
2,272
0
2,147
2,109
8,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,379
Gold Earned
31,419
70
Minions Killed
74
0
Camps Cleared
0
585,620
Distance Traveled
672,661
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,751
959
22
4
0
121,308
1
W
Mulan
5,767
961
4
1
0
137,706
2
W
Chronos
6,082
1,014
14
2
0
133,993
0
L
Kukulkan
6,499
1,083
18
3
0
128,191
0
L
Chaac
6,475
1,079
5
1
0
134,733
2
W
Sol
6,497
1,083
23
4
0
128,996
3
W
Eset
5,793
966
15
3
0
121,325
0
L
Charybdis
5,415
903
12
2
0
128,636
4
W
Cu Chulainn
7,280
1,213
18
3
0
150,641
0
L
Sol
5,239
873
13
2
0
72,752
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role