Player Matchup

Hercules
Hercules
CousinMikes
Hercules
Level 60
God Stats
1W - 1L
1,319 SR
Queue Stats
172W - 68L
1,690 Elo+
Party 1
Scylla
Scylla
Hexed07
Scylla
Level 61
God Stats
4W - 3L
1,222 SR
Queue Stats
81W - 33L
1,662 Elo+
Party 1
Heimdallr
Heimdallr
Papitellez69
Heimdallr
Level 66
God Stats
28W - 16L
1,682 SR
Queue Stats
167W - 140L
1,525 Elo+
Party 3
Cernunnos
Cernunnos
Ruhnesmee
Cernunnos
Level 29
God Stats
3W - 0L
1,603 SR
Queue Stats
92W - 45L
1,685 Elo+
Party 1
Achilles
Achilles
billy3pc69
Achilles
Level 24
God Stats
2W - 2L
1,440 SR
Queue Stats
70W - 53L
1,535 Elo+
Party 3
Team Averages
Level 48
1,453 SR
1,620 Elo+

VS

Team Averages
Level 76
1,547 SR
1,524 Elo+
Arachne
Arachne
InfectedBeaver8
Arachne
Level 96
God Stats
4W - 3L
1,607 SR
Queue Stats
124W - 121L
1,554 Elo+
Party 2
Anubis
Anubis
Tdubz2001
Anubis
Level 27
God Stats
14W - 10L
1,698 SR
Queue Stats
54W - 61L
1,517 Elo+
Party 2
Neith
Neith
TheDrDiddleman
Neith
Level 65
God Stats
0W - 2L
1,376 SR
Queue Stats
127W - 130L
1,541 Elo+
Party 2
Sylvanus
Sylvanus
Twister1295
Sylvanus
Level 86
God Stats
4W - 7L
1,518 SR
Queue Stats
82W - 80L
1,510 Elo+
Party 2
Bellona
Bellona
ouragans
Bellona
Level 107
God Stats
95W - 78L
1,539 SR
Queue Stats
335W - 356L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CousinMikes
Hercules
16
2 / 4 / 8
11,899
458
10,356
35,510
35,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
Hexed07
Scylla
20
2 / 3 / 10
13,711
527
16,832
15,714
5,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Papitellez69
Heimdallr
20
9 / 4 / 5
15,274
587
24,810
21,349
10,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Cernunnos
Ruhnesmee
Cernunnos
20
7 / 4 / 5
14,299
550
29,975
28,544
12,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
billy3pc69
Achilles
20
2 / 2 / 5
13,760
529
15,976
26,781
35,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 1
13,538
521
24,255
29,354
16,936
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
Tdubz2001
Anubis
17
5 / 10 / 5
11,890
457
16,928
22,549
12,338
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
1 / 3 / 5
11,210
431
20,985
17,238
8,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Twister1295
Sylvanus
16
1 / 5 / 7
10,825
416
13,966
29,471
43,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
ouragans
Bellona
20
0 / 2 / 2
12,310
473
11,316
27,844
28,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
37
22
Kills
17
17
Deaths
22
33
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hercules
CousinMikes
Hercules
2
4
8
1.5
W
Scylla
Hexed07
Scylla
2
3
10
2.33
L
10
2
1
5.25
W
Heimdallr
Papitellez69
Heimdallr
9
4
5
2.88
W
Cernunnos
Ruhnesmee
Cernunnos
7
4
5
2.38
L
Anubis
Tdubz2001
Anubis
5
10
5
0.75
L
1
3
5
1.17
L
Sylvanus
Twister1295
Sylvanus
1
5
7
0.9
W
Achilles
billy3pc69
Achilles
2
2
5
2.25
L
Bellona
ouragans
Bellona
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,949
Damage
87,450
127,898
Taken
126,456
100,291
Mitigated
109,756
48,041
Healing
40,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
CousinMikes
Hercules
10,356
2,593
0
15,985
35,510
35,583
39
13,414
22,096
57
31,361
W
Scylla
Hexed07
Scylla
16,832
2,345
0
2,665
15,714
5,631
3,765
6,308
9,406
128,630
0
L
24,255
14,620
0
7,975
29,354
16,936
67
1,507
27,626
0
144,358
W
Heimdallr
Papitellez69
Heimdallr
24,810
14,062
0
2,647
21,349
10,644
3,536
7,041
14,308
0
182,096
W
Cernunnos
Ruhnesmee
Cernunnos
29,975
20,369
0
15,946
28,544
12,516
4,028
5,658
22,886
42
151,033
L
Anubis
Tdubz2001
Anubis
16,928
488
0
6,788
22,549
12,338
200
8,635
13,911
85,721
0
L
20,985
7,863
0
4,726
17,238
8,564
1,380
3,087
14,091
0
107,275
L
Sylvanus
Twister1295
Sylvanus
13,966
3,385
1,718
8,401
29,471
43,242
549
3,702
25,769
34,087
0
W
Achilles
billy3pc69
Achilles
15,976
3,384
0
10,798
26,781
35,917
672
1,603
25,178
0
110,270
L
Bellona
ouragans
Bellona
11,316
4,427
0
11,160
27,844
28,676
0
0
26,083
2,221
108,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,943
Gold Earned
59,773
777
Minions Killed
671
0
Camps Cleared
0
2,417,954
Distance Traveled
2,550,150
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,899
458
35
1
0
500,203
7
W
Scylla
13,711
527
178
7
0
497,178
1
L
Arachne
13,538
521
165
6
0
696,024
0
W
Heimdallr
15,274
587
201
8
0
485,060
0
W
Cernunnos
14,299
550
194
7
0
438,852
3
L
Anubis
11,890
457
128
5
0
439,853
3
L
Neith
11,210
431
162
6
0
504,043
2
L
Sylvanus
10,825
416
30
1
0
454,006
2
W
Achilles
13,760
529
169
7
0
496,661
3
L
Bellona
12,310
473
186
7
0
456,224
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role