Player Matchup

Guan Yu
Guan Yu
Dehakera
Guan Yu
Level 154
God Stats
8W - 5L
1,578 SR
Queue Stats
78W - 80L
1,548 Elo+
Party 1
Scylla
Scylla
DragonbornKill
Scylla
Level 133
God Stats
11W - 9L
1,628 SR
Queue Stats
136W - 128L
1,504 Elo+
Party 1
Charybdis
Charybdis
PageDownG
Charybdis
Level 118
God Stats
1W - 1L
1,188 SR
Queue Stats
28W - 29L
1,489 Elo+
Party 1
Cabrakan
Cabrakan
Sangatth
Cabrakan
Level 102
God Stats
4W - 1L
1,688 SR
Queue Stats
76W - 74L
1,522 Elo+
Party 1
Arachne
Arachne
eliasleonardi
Arachne
Level 28
God Stats
14W - 11L
1,571 SR
Queue Stats
47W - 35L
1,512 Elo+
Party 1
Team Averages
Level 107
1,530 SR
1,515 Elo+

VS

Team Averages
Level 76
1,445 SR
1,372 Elo+
Anubis
Anubis
CELERINO_KSTIGA
Anubis
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 196L
1,378 Elo+
Party 2
Ymir
Ymir
EzForMarcos
Ymir
Level 92
God Stats
2W - 5L
1,381 SR
Queue Stats
50W - 92L
1,335 Elo+
Party 2
Ne Zha
Ne Zha
FleX-LiPeSz
Ne Zha
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
170W - 207L
1,398 Elo+
Party 3
Neith
Neith
FlexTeteuzin
Neith
Level 29
God Stats
12W - 12L
1,382 SR
Queue Stats
77W - 105L
1,345 Elo+
Party 3
Zeus
Zeus
Temqseloko
Zeus
Level 94
God Stats
5W - 5L
1,461 SR
Queue Stats
45W - 56L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Dehakera
Guan Yu
14
7 / 0 / 1
8,538
610
10,904
11,462
8,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
1 / 0 / 3
7,493
535
5,173
3,201
1,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
PageDownG
Charybdis
12
0 / 0 / 0
6,551
468
7,930
8,367
3,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
Sangatth
Cabrakan
10
0 / 0 / 2
6,675
477
4,792
9,054
7,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
14
5 / 1 / 1
8,029
574
4,973
12,579
5,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 0
5,843
417
5,089
12,824
4,189
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 1 / 0
6,388
456
3,036
11,126
6,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
13
0 / 2 / 1
7,009
501
3,718
11,900
5,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 1 / 0
5,797
414
4,529
8,508
3,007
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
1 / 2 / 0
6,966
498
2,948
4,927
1,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
13
Kills
1
1
Deaths
13
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
Guan Yu
Dehakera
Guan Yu
7
0
1
7.5
W
1
0
3
2.5
L
0
1
0
0
L
Ne Zha
0
2
1
0.25
L
0
1
0
0
W
Charybdis
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Charybdis
0
0
0
0
W
Cabrakan
Sangatth
Cabrakan
0
0
2
1
L
1
2
0
0.5
W
Arachne
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,772
Damage
19,320
44,663
Taken
49,285
26,155
Mitigated
20,784
20,889
Healing
14,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,089
265
0
4,723
12,824
4,189
0
1,562
10,629
37,443
0
W
Guan Yu
Dehakera
Guan Yu
10,904
1,605
0
4,150
11,462
8,327
303
3,449
8,013
0
47,017
W
5,173
467
0
801
3,201
1,279
252
1,463
1,738
55,478
0
L
3,036
492
302
4,834
11,126
6,549
0
3,866
7,166
28,019
4,619
L
Ne Zha
3,718
559
0
1,555
11,900
5,165
0
1,447
10,364
0
62,672
L
4,529
1,893
0
2,532
8,508
3,007
0
965
7,543
0
41,886
W
Charybdis
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Charybdis
7,930
4,877
0
6,203
8,367
3,055
203
688
7,679
0
57,879
W
Cabrakan
Sangatth
Cabrakan
4,792
1,043
0
3,199
9,054
7,617
0
1,924
7,130
14,322
4,307
L
2,948
131
0
210
4,927
1,874
572
1,445
3,482
51,665
0
W
Arachne
4,973
3,654
0
6,536
12,579
5,877
63
2,769
9,810
0
49,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,286
Gold Earned
32,003
418
Minions Killed
388
0
Camps Cleared
0
1,385,577
Distance Traveled
1,242,890
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,843
417
56
4
0
216,224
2
W
Guan Yu
8,538
610
86
6
0
316,492
4
W
Scylla
7,493
535
104
7
0
268,105
0
L
Ymir
6,388
456
51
4
0
267,429
4
L
Ne Zha
7,009
501
101
7
0
277,133
3
L
Neith
5,797
414
64
5
0
250,717
1
W
Charybdis
6,551
468
96
7
0
236,223
0
W
Cabrakan
6,675
477
40
3
0
283,162
2
L
Zeus
6,966
498
116
8
0
231,387
2
W
Arachne
8,029
574
92
7
0
281,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role