Player Matchup

Hun Batz
Hun Batz
BastetOrTroll
Hun Batz
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 12L
1,641 Elo+
Party 2
Sylvanus
Sylvanus
Fortiethgg
Sylvanus
Level 89
God Stats
4W - 2L
1,548 SR
Queue Stats
90W - 114L
1,381 Elo+
Party 1
Ymir
Ymir
RaOrTroll
Ymir
Level 27
God Stats
2W - 0L
1,793 SR
Queue Stats
18W - 3L
1,741 Elo+
Party 2
Gilgamesh
Gilgamesh
knight_donbass
Gilgamesh
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
188W - 230L
1,375 Elo+
Party 1
Neith
Neith
shadOwYmPo999
Neith
Level 105
God Stats
3W - 0L
1,500 SR
Queue Stats
30W - 11L
1,662 Elo+
Party 2
Team Averages
Level 63
1,568 SR
1,560 Elo+

VS

Team Averages
Level 91
1,418 SR
1,380 Elo+
Cthulhu
Cthulhu
FranziskaFranzii
Cthulhu
Level 112
God Stats
41W - 52L
1,477 SR
Queue Stats
680W - 922L
1,400 Elo+
Party 3
Tiamat
Tiamat
ItsYourDestiiny
Tiamat
Level 66
God Stats
1W - 4L
1,293 SR
Queue Stats
173W - 266L
1,346 Elo+
Party 3
Lancelot
Lancelot
SurlierRanger4
Lancelot
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
412W - 453L
1,414 Elo+
Solo
Chaac
Chaac
Teixeira91
Chaac
Level 122
God Stats
5W - 8L
1,321 SR
Queue Stats
798W - 1,076L
1,401 Elo+
Party 3
Charybdis
Charybdis
TyKatana
Charybdis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 28L
1,342 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BastetOrTroll
Hun Batz
15
6 / 0 / 5
8,938
559
5,904
8,242
3,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Fortiethgg
Sylvanus
11
0 / 3 / 7
7,168
448
7,477
14,095
15,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ymir
15
7 / 1 / 9
9,018
564
12,773
10,735
5,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
knight_donbass
Gilgamesh
12
0 / 3 / 1
6,836
427
6,447
16,387
14,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
7 / 1 / 9
8,754
547
14,012
11,858
5,189
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 2
6,854
428
5,875
13,623
9,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 6 / 1
6,731
421
4,564
10,971
5,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
10
1 / 4 / 2
6,763
423
2,190
14,743
5,507
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
14
3 / 1 / 1
8,571
536
15,197
15,297
12,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Charybdis
TyKatana
Charybdis
10
2 / 6 / 0
6,430
402
4,763
11,512
3,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
14
20
Kills
8
8
Deaths
20
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
BastetOrTroll
Hun Batz
6
0
5
8.5
W
Sylvanus
Fortiethgg
Sylvanus
0
3
7
1.17
L
0
3
2
0.33
L
2
6
1
0.42
W
Ymir
7
1
9
11.5
L
Lancelot
1
4
2
0.5
L
Chaac
3
1
1
3.5
L
Charybdis
TyKatana
Charybdis
2
6
0
0.33
W
Gilgamesh
knight_donbass
Gilgamesh
0
3
1
0.17
W
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,613
Damage
32,589
61,317
Taken
66,146
44,581
Mitigated
35,939
23,271
Healing
20,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
BastetOrTroll
Hun Batz
5,904
1,763
0
5,418
8,242
3,655
175
502
7,711
0
81,047
W
Sylvanus
Fortiethgg
Sylvanus
7,477
2,422
1,607
5,098
14,095
15,773
68
3,327
10,494
36,342
4,930
L
5,875
377
403
3,754
13,623
9,846
0
4,637
8,819
34,182
0
L
4,564
586
0
1,142
10,971
5,278
0
4,333
6,348
26,056
0
W
Ymir
12,773
3,051
0
2,250
10,735
5,631
0
2,737
7,507
56,811
0
L
Lancelot
2,190
483
0
3,423
14,743
5,507
0
2,545
12,132
0
43,252
L
Chaac
15,197
4,609
0
10,048
15,297
12,262
0
2,752
12,471
0
65,757
L
Charybdis
TyKatana
Charybdis
4,763
2,161
0
1,475
11,512
3,046
0
4,384
6,962
0
25,905
W
Gilgamesh
knight_donbass
Gilgamesh
6,447
2,246
0
2,246
16,387
14,333
1,200
0
15,112
0
39,418
W
14,012
8,248
0
6,652
11,858
5,189
156
3,254
8,503
0
61,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,714
Gold Earned
35,349
463
Minions Killed
315
0
Camps Cleared
0
1,484,511
Distance Traveled
1,382,252
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,938
559
136
9
0
364,258
3
W
Sylvanus
7,168
448
68
4
0
268,501
0
L
Cthulhu
6,854
428
50
3
0
281,891
4
L
Tiamat
6,731
421
42
3
0
262,825
0
W
Ymir
9,018
564
109
7
0
289,426
1
L
Lancelot
6,763
423
66
4
0
293,320
9
L
Chaac
8,571
536
104
7
0
277,212
5
L
Charybdis
6,430
402
53
3
0
267,004
0
W
Gilgamesh
6,836
427
65
4
0
309,770
1
W
Neith
8,754
547
85
5
0
252,556
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role