Player Matchup

Neith
Neith
Gold V
AvidHercules
Neith
Gold V
Level 149
God Stats
1W - 0L
1,531 SR
Queue Stats
15W - 13L
1,557 MMR
Solo
Horus
Horus
Gold II
Azazvl
Horus
Gold II
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 52L
1,588 MMR
Solo
Susano
Susano
Masters
Breeko
Susano
Masters
Level 56
God Stats
10W - 3L
1,981 SR
Queue Stats
159W - 130L
2,674 MMR
Party 1
Chang'e
Chang'e
Platinum II
nyerrrherrderrr
Chang'e
Platinum II
Level 147
God Stats
7W - 2L
1,673 SR
Queue Stats
67W - 57L
1,730 MMR
Solo
Camazotz
Camazotz
Diamond III
xoluis
Camazotz
Diamond III
Level 128
God Stats
4W - 1L
1,834 SR
Queue Stats
55W - 33L
2,492 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 121
1,704 SR
2,008 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 135
1,705 SR
2,088 MMR
Ullr
Ullr
Masters
Detective
Ullr
Masters
Level 155
God Stats
1W - 3L
1,477 SR
Queue Stats
114W - 85L
2,415 MMR
Solo
Thor
Thor
Diamond II
LavaTube
Thor
Diamond II
Level 149
God Stats
3W - 2L
1,861 SR
Queue Stats
107W - 81L
2,611 MMR
Party 2
Chiron
Chiron
Gold V
MarvelousMike
Chiron
Gold V
Level 149
God Stats
10W - 5L
1,795 SR
Queue Stats
171W - 174L
1,424 MMR
Solo
Bacchus
Bacchus
Gold IV
NoPlayRanked
Bacchus
Gold IV
Level 62
God Stats
3W - 3L
1,739 SR
Queue Stats
9W - 21L
1,523 MMR
Solo
Janus
Janus
Diamond I
Spọọner
Janus
Diamond I
Level 160
God Stats
9W - 14L
1,651 SR
Queue Stats
159W - 130L
2,467 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 1
7,872
656
6,400
6,323
2,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Horus
Azazvl
Horus
9
1 / 1 / 5
6,565
547
2,691
8,444
4,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Susano
Breeko
Susano
14
6 / 0 / 5
8,217
685
8,891
8,501
3,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 1 / 3
7,494
625
2,384
8,116
3,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Camazotz
xoluis
Camazotz
12
2 / 1 / 4
7,515
626
5,495
11,228
5,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bans
KumbhakarnaHadesDa JiIzanami

VS

Bans
AresAo KuangIshtarMaui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
10
1 / 4 / 0
5,963
497
6,055
8,294
3,142
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thor
7
0 / 2 / 0
4,907
409
749
6,923
1,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 1 / 1
6,682
557
4,097
6,490
2,300
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
NoPlayRanked
Bacchus
9
1 / 3 / 2
6,108
509
3,535
8,764
9,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 3 / 1
6,339
528
3,218
7,186
2,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
13
Kills
4
4
Deaths
13
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
1
1
3.5
W
Horus
Azazvl
Horus
1
1
5
3.5
W
Susano
Breeko
Susano
6
0
5
8.5
L
Ullr
1
4
0
0.25
L
Thor
0
2
0
0
L
2
1
1
2.5
L
Bacchus
NoPlayRanked
Bacchus
1
3
2
0.67
L
0
3
1
0.17
W
1
1
3
2.5
W
Camazotz
xoluis
Camazotz
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,861
Damage
17,654
42,612
Taken
37,657
20,049
Mitigated
19,778
25,297
Healing
8,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,400
2,546
0
1,911
6,323
2,842
958
844
5,479
0
62,870
W
Horus
Azazvl
Horus
2,691
1,118
1,479
3,864
8,444
4,840
0
2,919
5,469
0
16,431
W
Susano
Breeko
Susano
8,891
3,700
0
5,334
8,501
3,319
0
1,578
6,849
0
57,795
L
Ullr
6,055
1,970
0
1,915
8,294
3,142
0
0
7,843
0
34,144
L
Thor
749
392
0
2,760
6,923
1,839
0
438
6,452
0
19,890
L
4,097
2,579
402
1,721
6,490
2,300
46
260
6,124
0
50,757
L
Bacchus
NoPlayRanked
Bacchus
3,535
607
0
1,407
8,764
9,935
0
555
8,043
19,021
460
L
3,218
178
0
512
7,186
2,562
0
1,131
6,014
50,879
0
W
2,384
0
887
4,089
8,116
3,139
0
1,162
6,832
65,903
0
W
Camazotz
xoluis
Camazotz
5,495
1,523
0
7,733
11,228
5,909
676
538
10,690
0
46,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,663
Gold Earned
29,999
447
Minions Killed
321
0
Camps Cleared
0
1,299,774
Distance Traveled
1,109,456
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,872
656
110
9
0
224,023
2
W
Horus
6,565
547
18
2
0
248,807
4
W
Susano
8,217
685
112
9
0
296,848
1
L
Ullr
5,963
497
62
5
0
182,605
5
L
Thor
4,907
409
43
4
0
211,359
1
L
Chiron
6,682
557
87
7
0
212,994
4
L
Bacchus
6,108
509
23
2
0
230,850
2
L
Janus
6,339
528
106
9
0
271,648
5
W
Chang'e
7,494
625
124
10
0
248,255
6
W
Camazotz
7,515
626
83
7
0
281,841
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role