Player Matchup

Osiris
Osiris
 
Osiris
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ishtar
Ishtar
 
Ishtar
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hera
Hera
ChocoThunder90
Hera
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 30L
1,427 Elo+
Party 2
Bellona
Bellona
MorgTheMessiah
Bellona
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,114 Elo+
Party 2
Terra
Terra
aPeanut260
Terra
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 54L
1,443 Elo+
Party 2
Team Averages
Level 80
1,500 SR
1,397 Elo+

VS

Team Averages
Level 100
1,477 SR
1,533 Elo+
Chang'e
Chang'e
LordFeniel
Chang'e
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,638 Elo+
Party 1
Artio
Artio
Parida
Artio
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,617 Elo+
Party 1
Izanami
Izanami
PsychoWoIf
Izanami
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,617 Elo+
Party 1
Mercury
Mercury
RAUK792
Mercury
Level 111
God Stats
0W - 1L
1,224 SR
Queue Stats
3W - 7L
1,376 Elo+
Solo
Skadi
Skadi
cractipou
Skadi
Level 122
God Stats
4W - 2L
1,663 SR
Queue Stats
90W - 112L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
16
7 / 2 / 11
9,918
992
10,141
18,830
19,258
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ishtar
 
Ishtar
15
2 / 3 / 16
8,728
873
15,472
10,899
5,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
9 / 1 / 10
10,167
1,017
18,605
8,145
3,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 4 / 12
9,204
920
6,223
12,207
7,848
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Terra
14
0 / 1 / 15
8,825
883
3,739
13,197
13,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
LordFeniel
Chang'e
11
0 / 3 / 5
6,447
645
6,568
8,429
3,633
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
Parida
Artio
13
1 / 5 / 7
7,874
787
4,533
16,776
19,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
PsychoWoIf
Izanami
14
5 / 5 / 3
8,179
818
11,422
12,286
5,965
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
RAUK792
Mercury
11
0 / 6 / 4
6,434
643
7,766
10,690
4,860
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Skadi
cractipou
Skadi
14
4 / 4 / 3
7,722
772
14,628
11,339
5,784
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
32
23
Kills
10
11
Deaths
23
64
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
7
2
11
6.25
W
Ishtar
 
Ishtar
2
3
16
3.33
W
9
1
10
14
L
Chang'e
LordFeniel
Chang'e
0
3
5
0.83
W
5
4
12
2.75
L
Artio
Parida
Artio
1
5
7
0.9
L
Izanami
PsychoWoIf
Izanami
5
5
3
1.3
L
Mercury
RAUK792
Mercury
0
6
4
0.33
W
Terra
0
1
15
7.5
L
Skadi
cractipou
Skadi
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,180
Damage
44,917
63,278
Taken
59,520
49,625
Mitigated
39,728
32,390
Healing
16,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
10,141
2,346
3,351
6,586
18,830
19,258
15
3,400
15,430
0
15,267
W
Ishtar
 
Ishtar
15,472
6,288
1,752
3,060
10,899
5,368
3,054
1,843
9,056
0
34,117
W
18,605
4,758
1,799
2,662
8,145
3,971
1,747
1,681
6,464
34,647
0
L
Chang'e
LordFeniel
Chang'e
6,568
230
4,342
1,994
8,429
3,633
0
4,189
4,240
11,695
0
W
6,223
1,420
1,938
1,823
12,207
7,848
1,148
1,898
10,309
0
15,031
L
Artio
Parida
Artio
4,533
930
1,962
3,153
16,776
19,486
0
6,487
10,289
9,365
0
L
Izanami
PsychoWoIf
Izanami
11,422
8,710
347
2,151
12,286
5,965
0
3,607
8,679
0
18,188
L
Mercury
RAUK792
Mercury
7,766
2,937
316
1,086
10,690
4,860
0
3,713
6,977
0
9,891
W
Terra
3,739
553
4,480
4,939
13,197
13,180
939
2,279
10,918
8,741
0
L
Skadi
cractipou
Skadi
14,628
5,733
435
945
11,339
5,784
0
4,348
6,991
0
31,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,842
Gold Earned
36,656
98
Minions Killed
66
0
Camps Cleared
0
1,020,163
Distance Traveled
837,238
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,918
992
8
1
0
226,005
0
W
Ishtar
8,728
873
31
3
0
179,415
0
W
Hera
10,167
1,017
46
5
0
191,036
0
L
Chang'e
6,447
645
12
1
0
141,621
0
W
Bellona
9,204
920
3
0
0
208,718
0
L
Artio
7,874
787
5
1
0
172,801
0
L
Izanami
8,179
818
8
1
0
187,253
0
L
Mercury
6,434
643
1
0
0
203,444
0
W
Terra
8,825
883
10
1
0
214,989
0
L
Skadi
7,722
772
40
4
0
132,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role