Player Matchup

Hel
Hel
Gold I
NAtiveThugg818
Hel
Gold I
Level 68
God Stats
13W - 11L
1,594 SR
Queue Stats
241W - 248L
1,858 MMR
Solo
Cliodhna
Cliodhna
Platinum V
Preduhture
Cliodhna
Platinum V
Level 144
God Stats
2W - 2L
1,602 SR
Queue Stats
77W - 72L
1,782 MMR
Party 2
Xbalanque
Xbalanque
Platinum I
WestCoastLife14
Xbalanque
Platinum I
Level 159
God Stats
0W - 1L
1,811 SR
Queue Stats
289W - 271L
1,877 MMR
Solo
Yu Huang
Yu Huang
Gold I
the_CRAZY_fishs_
Yu Huang
Gold I
Level 144
God Stats
1W - 1L
1,675 SR
Queue Stats
88W - 82L
1,835 MMR
Solo
King Arthur
King Arthur
Diamond V
zCryptic5910
King Arthur
Diamond V
Level 160
God Stats
2W - 2L
1,649 SR
Queue Stats
234W - 208L
1,991 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 135
1,666 SR
1,869 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 126
1,573 SR
1,869 MMR
Guan Yu
Guan Yu
Platinum I
JesseH33
Guan Yu
Platinum I
Level 125
God Stats
3W - 1L
1,620 SR
Queue Stats
110W - 109L
1,828 MMR
Solo
Chang'e
Chang'e
Platinum I
L3AFY BUG14
Chang'e
Platinum I
Level 154
God Stats
27W - 21L
1,642 SR
Queue Stats
629W - 645L
1,892 MMR
Solo
Charybdis
Charybdis
Platinum IV
Pyxle
Charybdis
Platinum IV
Level 85
God Stats
10W - 7L
1,531 SR
Queue Stats
130W - 132L
1,891 MMR
Party 1
Athena
Athena
Platinum II
Sukwha
Athena
Platinum II
Level 125
God Stats
6W - 4L
1,559 SR
Queue Stats
76W - 71L
1,848 MMR
Solo
Ravana
Ravana
Platinum II
Tcig
Ravana
Platinum II
Level 140
God Stats
6W - 5L
1,515 SR
Queue Stats
270W - 266L
1,888 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 4 / 2
10,142
406
9,299
21,307
8,647
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cliodhna
Preduhture
Cliodhna
17
6 / 5 / 1
11,683
467
14,289
22,159
9,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
WestCoastLife14
Xbalanque
18
3 / 3 / 5
12,615
505
19,245
20,064
7,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
2 / 4 / 2
11,955
478
17,470
15,725
6,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
zCryptic5910
King Arthur
18
1 / 6 / 2
12,087
483
16,353
29,431
21,657
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
CernunnosLancelotAo KuangNe Zha

VS

Bans
ThorMauiKaliSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
JesseH33
Guan Yu
20
6 / 3 / 8
14,408
576
22,547
33,745
51,187
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chang'e
L3AFY BUG14
Chang'e
20
2 / 2 / 4
14,253
570
9,495
16,327
7,415
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charybdis
Pyxle
Charybdis
19
2 / 4 / 4
13,385
535
15,484
22,289
9,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Sukwha
Athena
19
2 / 1 / 13
13,676
547
9,888
35,052
52,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ravana
Tcig
Ravana
20
10 / 2 / 6
15,386
615
23,416
18,580
10,435
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
57
12
Kills
22
22
Deaths
12
12
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
JesseH33
Guan Yu
6
3
8
3.33
W
Chang'e
L3AFY BUG14
Chang'e
2
2
4
2
L
0
4
2
0.25
L
Cliodhna
Preduhture
Cliodhna
6
5
1
1.3
W
Charybdis
Pyxle
Charybdis
2
4
4
1
W
Athena
Sukwha
Athena
2
1
13
8.5
W
Ravana
Tcig
Ravana
10
2
6
6.5
L
Xbalanque
WestCoastLife14
Xbalanque
3
3
5
1.83
L
2
4
2
0.75
L
King Arthur
zCryptic5910
King Arthur
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,656
Damage
80,830
108,686
Taken
125,993
54,410
Mitigated
130,746
37,167
Healing
53,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
JesseH33
Guan Yu
22,547
1,771
2,937
13,392
33,745
51,187
1,637
6,244
27,501
0
105,170
W
Chang'e
L3AFY BUG14
Chang'e
9,495
64
5,763
8,568
16,327
7,415
4,642
7,603
8,724
154,920
356
L
9,299
1,047
5,380
10,517
21,307
8,647
0
7,020
14,287
77,557
2,237
L
Cliodhna
Preduhture
Cliodhna
14,289
1,162
0
8,672
22,159
9,414
0
1,985
20,174
0
81,307
W
Charybdis
Pyxle
Charybdis
15,484
10,195
0
11,128
22,289
9,500
8,193
3,252
19,037
0
131,011
W
Athena
Sukwha
Athena
9,888
2,016
0
8,721
35,052
52,209
824
9,051
26,001
33,946
639
W
Ravana
Tcig
Ravana
23,416
8,465
0
3,360
18,580
10,435
3,080
5,694
12,886
0
135,665
L
Xbalanque
WestCoastLife14
Xbalanque
19,245
8,609
0
8,108
20,064
7,826
1,575
1,338
18,726
0
109,843
L
17,470
513
54
1,872
15,725
6,866
0
6,611
9,114
128,340
0
L
King Arthur
zCryptic5910
King Arthur
16,353
1,980
0
2,564
29,431
21,657
0
3,408
26,023
1,701
98,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,482
Gold Earned
71,108
740
Minions Killed
757
0
Camps Cleared
0
2,280,842
Distance Traveled
2,514,878
24
Wards Purchased
43
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
14,408
576
143
6
0
506,731
16
W
Chang'e
14,253
570
257
10
0
471,777
2
L
Hel
10,142
406
108
4
0
448,887
3
L
Cliodhna
11,683
467
126
5
0
515,344
5
W
Charybdis
13,385
535
168
7
0
435,701
12
W
Athena
13,676
547
34
1
0
551,999
8
W
Ravana
15,386
615
155
6
0
548,670
5
L
Xbalanque
12,615
505
157
6
0
452,905
5
L
Yu Huang
11,955
478
190
8
0
449,620
4
L
King Arthur
12,087
483
159
6
0
414,086
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role