Player Matchup

Lancelot
Lancelot
KillerKhan99
Lancelot
Level 67
God Stats
1W - 1L
1,922 SR
Queue Stats
15W - 18L
1,519 Elo+
Party 3
Ra
Ra
RamboM117
Ra
Level 157
God Stats
0W - 1L
1,312 SR
Queue Stats
93W - 85L
1,534 Elo+
Party 2
Merlin
Merlin
cbHench
Merlin
Level 39
God Stats
3W - 9L
1,383 SR
Queue Stats
4W - 15L
1,229 Elo+
Party 3
Horus
Horus
milkgulp
Horus
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
141W - 116L
1,528 Elo+
Party 2
Heimdallr
Heimdallr
saggymilkies
Heimdallr
Level 29
God Stats
11W - 7L
1,619 SR
Queue Stats
58W - 44L
1,510 Elo+
Party 2
Team Averages
Level 84
1,547 SR
1,464 Elo+

VS

Team Averages
Level 69
1,453 SR
1,619 Elo+
Bellona
Bellona
BeMore
Bellona
Level 89
God Stats
4W - 1L
1,526 SR
Queue Stats
39W - 34L
1,600 Elo+
Party 1
Cupid
Cupid
KyGriff
Cupid
Level 78
God Stats
1W - 1L
1,414 SR
Queue Stats
79W - 47L
1,698 Elo+
Party 1
Cthulhu
Cthulhu
Liquidxsoap
Cthulhu
Level 47
God Stats
1W - 1L
1,203 SR
Queue Stats
50W - 33L
1,622 Elo+
Party 1
Ah Puch
Ah Puch
drkikarito
Ah Puch
Level 99
God Stats
3W - 1L
1,623 SR
Queue Stats
47W - 51L
1,503 Elo+
Solo
Vamana
Vamana
grimriper315
Vamana
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 29L
1,671 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
KillerKhan99
Lancelot
19
4 / 3 / 2
11,833
696
12,243
18,502
16,340
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

19
1 / 3 / 5
11,791
694
16,724
26,878
32,478
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
cbHench
Merlin
17
1 / 4 / 5
10,648
626
10,596
13,037
7,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
milkgulp
Horus
17
1 / 3 / 6
10,498
618
14,397
26,781
38,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
saggymilkies
Heimdallr
18
4 / 5 / 2
11,429
672
12,865
20,514
13,788
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BeMore
Bellona
18
1 / 3 / 9
11,321
666
13,291
21,443
22,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cupid
KyGriff
Cupid
20
4 / 4 / 6
12,765
751
20,535
17,380
9,034
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Liquidxsoap
Cthulhu
19
5 / 1 / 7
12,188
717
13,253
18,452
28,621
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ah Puch
drkikarito
Ah Puch
20
5 / 2 / 8
12,449
732
35,373
17,216
9,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vamana
18
2 / 1 / 8
12,075
710
10,227
24,552
23,313
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
55
11
Kills
17
18
Deaths
11
20
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Bellona
BeMore
Bellona
1
3
9
1.83
L
Lancelot
KillerKhan99
Lancelot
4
3
2
1.67
W
Cupid
KyGriff
Cupid
4
4
6
1.75
W
Cthulhu
Liquidxsoap
Cthulhu
5
1
7
8.5
L
1
3
5
1.17
L
Merlin
cbHench
Merlin
1
4
5
0.88
W
Ah Puch
drkikarito
Ah Puch
5
2
8
4.5
W
Vamana
2
1
8
6
L
Horus
milkgulp
Horus
1
3
6
1.33
L
Heimdallr
saggymilkies
Heimdallr
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,825
Damage
92,679
105,712
Taken
99,043
108,834
Mitigated
93,181
30,474
Healing
25,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BeMore
Bellona
13,291
4,121
0
3,170
21,443
22,880
575
5,893
14,254
0
33,659
L
Lancelot
KillerKhan99
Lancelot
12,243
2,003
0
2,339
18,502
16,340
0
7,860
9,467
0
43,553
W
Cupid
KyGriff
Cupid
20,535
9,328
1,294
4,365
17,380
9,034
6,508
5,543
11,597
0
71,842
W
Cthulhu
Liquidxsoap
Cthulhu
13,253
945
508
1,655
18,452
28,621
0
5,265
12,941
39,098
0
L
16,724
2,905
4,083
10,005
26,878
32,478
363
14,755
12,123
70,310
0
L
Merlin
cbHench
Merlin
10,596
358
0
327
13,037
7,867
0
7,169
5,868
33,965
0
W
Ah Puch
drkikarito
Ah Puch
35,373
451
267
5,799
17,216
9,333
2,055
4,078
12,212
74,592
0
W
Vamana
10,227
3,814
2,357
6,547
24,552
23,313
286
6,541
17,364
0
26,422
L
Horus
milkgulp
Horus
14,397
5,639
2,294
9,273
26,781
38,361
288
12,156
14,625
0
24,613
L
Heimdallr
saggymilkies
Heimdallr
12,865
4,887
0
2,153
20,514
13,788
1,162
6,686
13,828
0
33,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,199
Gold Earned
60,798
310
Minions Killed
320
0
Camps Cleared
0
1,530,546
Distance Traveled
1,820,161
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,321
666
53
3
0
356,725
0
L
Lancelot
11,833
696
64
4
0
305,705
0
W
Cupid
12,765
751
101
6
0
328,596
2
W
Cthulhu
12,188
717
51
3
0
356,011
1
L
Ra
11,791
694
126
7
0
326,515
0
L
Merlin
10,648
626
41
2
0
273,959
0
W
Ah Puch
12,449
732
87
5
0
364,095
2
W
Vamana
12,075
710
28
2
0
414,734
6
L
Horus
10,498
618
27
2
0
332,440
0
L
Heimdallr
11,429
672
52
3
0
291,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role