Player Matchup

Morgan Le Fay
Morgan Le Fay
Michu1410
Morgan Le Fay
Level 128
God Stats
15W - 9L
1,626 SR
Queue Stats
385W - 402L
1,440 Elo+
Solo
Thanatos
Thanatos
Noobiita
Thanatos
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 22L
1,258 Elo+
Solo
Tiamat
Tiamat
NovyTheDog
Tiamat
Level 85
God Stats
1W - 0L
1,416 SR
Queue Stats
1W - 1L
1,259 Elo+
Solo
Merlin
Merlin
SnoopJaps
Merlin
Level 155
God Stats
3W - 1L
1,457 SR
Queue Stats
294W - 330L
1,442 Elo+
Solo
Ah Puch
Ah Puch
berkant644
Ah Puch
Level 67
God Stats
5W - 4L
1,548 SR
Queue Stats
162W - 134L
1,483 Elo+
Solo
Team Averages
Level 90
1,509 SR
1,377 Elo+

VS

Team Averages
Level 108
1,435 SR
1,427 Elo+
Ah Muzen Cab
Ah Muzen Cab
FrizzyHair
Ah Muzen Cab
Level 109
God Stats
0W - 1L
1,287 SR
Queue Stats
2W - 3L
1,364 Elo+
Solo
Kuzenbo
Kuzenbo
Grand2
Kuzenbo
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 29L
1,420 Elo+
Party 1
Artio
Artio
PredatoryJocker
Artio
Level 117
God Stats
1W - 3L
1,469 SR
Queue Stats
286W - 343L
1,433 Elo+
Party 2
The Morrigan
The Morrigan
lev6
The Morrigan
Level 110
God Stats
3W - 3L
1,693 SR
Queue Stats
231W - 217L
1,453 Elo+
Party 1
Nemesis
Nemesis
platanocanario69
Nemesis
Level 136
God Stats
2W - 7L
1,224 SR
Queue Stats
408W - 455L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Michu1410
Morgan Le Fay
20
4 / 6 / 16
15,256
587
30,192
23,852
13,177
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
Noobiita
Thanatos
20
2 / 3 / 18
14,087
542
14,995
17,579
10,835
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
NovyTheDog
Tiamat
20
9 / 5 / 21
16,979
653
32,342
27,245
20,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
SnoopJaps
Merlin
20
14 / 1 / 14
19,009
731
24,876
14,312
7,645
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
berkant644
Ah Puch
20
8 / 8 / 20
16,137
621
31,780
24,623
12,893
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FrizzyHair
Ah Muzen Cab
20
7 / 4 / 10
15,846
609
30,481
25,886
15,530
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
Grand2
Kuzenbo
20
3 / 8 / 6
13,539
521
15,859
29,284
68,221
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
3 / 6 / 12
13,737
528
12,675
37,402
71,861
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

The Morrigan
lev6
The Morrigan
20
3 / 10 / 5
13,606
523
13,311
25,470
20,416
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
7 / 9 / 7
14,238
548
18,802
30,175
17,935
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
63
37
Kills
23
23
Deaths
37
89
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
FrizzyHair
Ah Muzen Cab
7
4
10
3
L
Kuzenbo
Grand2
Kuzenbo
3
8
6
0.75
W
Morgan Le Fay
Michu1410
Morgan Le Fay
4
6
16
2
W
Thanatos
Noobiita
Thanatos
2
3
18
3.67
W
Tiamat
NovyTheDog
Tiamat
9
5
21
3.9
L
3
6
12
1.5
W
Merlin
SnoopJaps
Merlin
14
1
14
21
W
Ah Puch
berkant644
Ah Puch
8
8
20
2.25
L
The Morrigan
lev6
The Morrigan
3
10
5
0.55
L
7
9
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134,185
Damage
91,128
107,611
Taken
148,217
64,730
Mitigated
193,963
57,560
Healing
52,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
FrizzyHair
Ah Muzen Cab
30,481
8,585
1,942
12,666
25,886
15,530
1,152
22,909
2,977
0
75,083
L
Kuzenbo
Grand2
Kuzenbo
15,859
4,095
3,413
3,799
29,284
68,221
135
21,178
8,106
29,054
0
W
Morgan Le Fay
Michu1410
Morgan Le Fay
30,192
3,681
1,286
6,820
23,852
13,177
1,816
8,041
15,811
65,165
0
W
Thanatos
Noobiita
Thanatos
14,995
2,471
1,203
13,193
17,579
10,835
2,484
6,485
11,094
0
25,424
W
Tiamat
NovyTheDog
Tiamat
32,342
2,066
3,653
13,488
27,245
20,180
3,416
13,123
14,122
63,908
0
L
12,675
550
2,981
10,076
37,402
71,861
0
29,168
8,234
27,438
0
W
Merlin
SnoopJaps
Merlin
24,876
1,226
3,509
5,793
14,312
7,645
639
3,913
10,399
74,685
0
W
Ah Puch
berkant644
Ah Puch
31,780
1,824
1,522
7,093
24,623
12,893
334
9,820
14,803
57,876
0
L
The Morrigan
lev6
The Morrigan
13,311
2,173
1,393
3,576
25,470
20,416
405
23,563
1,770
54,598
463
L
18,802
4,637
3,562
9,101
30,175
17,935
0
22,235
7,940
0
29,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,468
Gold Earned
70,966
345
Minions Killed
323
0
Camps Cleared
0
2,340,138
Distance Traveled
2,287,651
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
15,846
609
125
5
0
493,651
0
L
Kuzenbo
13,539
521
26
1
0
462,682
0
W
Morgan Le Fay
15,256
587
79
3
0
450,036
2
W
Thanatos
14,087
542
27
1
0
496,583
3
W
Tiamat
16,979
653
76
3
0
456,449
1
L
Artio
13,737
528
27
1
0
482,135
0
W
Merlin
19,009
731
108
4
0
508,507
1
W
Ah Puch
16,137
621
55
2
0
428,563
2
L
The Morrigan
13,606
523
110
4
0
359,901
0
L
Nemesis
14,238
548
35
1
0
489,282
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role