Player Matchup

Nemesis
Nemesis
AgentReturns
Nemesis
Level 89
God Stats
23W - 26L
1,462 SR
Queue Stats
196W - 222L
1,370 Elo+
Solo
Hel
Hel
Frankdup14
Hel
Level 109
God Stats
30W - 28L
1,512 SR
Queue Stats
225W - 234L
1,353 Elo+
Solo
Izanami
Izanami
J3didiah_89
Izanami
Level 124
God Stats
6W - 3L
1,627 SR
Queue Stats
158W - 169L
1,383 Elo+
Solo
Fafnir
Fafnir
NeonPilot1016
Fafnir
Level 67
God Stats
9W - 7L
1,564 SR
Queue Stats
171W - 163L
1,467 Elo+
Solo
Baron Samedi
Baron Samedi
gaving865
Baron Samedi
Level 59
God Stats
1W - 2L
1,121 SR
Queue Stats
58W - 72L
1,325 Elo+
Solo
Team Averages
Level 90
1,457 SR
1,380 Elo+

VS

Team Averages
Level 80
1,604 SR
1,382 Elo+
Poseidon
Poseidon
BigCake34
Poseidon
Level 106
God Stats
4W - 4L
1,589 SR
Queue Stats
77W - 86L
1,396 Elo+
Solo
Kali
Kali
Euqirne_ec
Kali
Level 53
God Stats
4W - 4L
1,533 SR
Queue Stats
77W - 91L
1,355 Elo+
Party 1
Chronos
Chronos
F34R R3CK1355
Chronos
Level 104
God Stats
0W - 1L
1,787 SR
Queue Stats
35W - 44L
1,401 Elo+
Solo
Apollo
Apollo
FranckyKillerFr
Apollo
Level 77
God Stats
1W - 1L
1,707 SR
Queue Stats
49W - 50L
1,399 Elo+
Solo
Sylvanus
Sylvanus
TerranGoliath8
Sylvanus
Level 62
God Stats
66W - 90L
1,402 SR
Queue Stats
92W - 113L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AgentReturns
Nemesis
12
3 / 0 / 5
7,377
527
5,777
9,166
4,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
6 / 0 / 4
8,316
594
9,504
10,096
4,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
J3didiah_89
Izanami
12
1 / 3 / 2
7,271
519
5,946
9,297
3,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 0 / 8
7,605
543
4,531
11,921
11,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
gaving865
Baron Samedi
14
4 / 0 / 2
8,577
613
4,160
6,748
4,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BigCake34
Poseidon
13
0 / 3 / 0
7,084
506
4,416
6,782
2,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

9
0 / 3 / 0
5,595
400
1,815
10,324
3,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
12
3 / 1 / 0
6,973
498
7,076
11,178
3,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 4 / 0
6,085
435
2,982
9,474
4,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sylvanus
7
0 / 3 / 2
5,797
414
3,738
8,355
5,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
14
Kills
3
3
Deaths
14
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AgentReturns
Nemesis
3
0
5
5.5
L
Poseidon
BigCake34
Poseidon
0
3
0
0
L
0
3
0
0
L
Chronos
3
1
0
3
L
0
4
0
0
W
6
0
4
8
W
Izanami
J3didiah_89
Izanami
1
3
2
0.67
W
0
0
8
4
L
Sylvanus
0
3
2
0.33
W
Baron Samedi
gaving865
Baron Samedi
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,918
Damage
20,027
47,228
Taken
46,113
28,434
Mitigated
19,553
25,953
Healing
14,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AgentReturns
Nemesis
5,777
2,073
0
2,919
9,166
4,357
476
2,232
6,934
0
48,289
L
Poseidon
BigCake34
Poseidon
4,416
773
14
1,645
6,782
2,849
0
4,317
2,381
60,407
2,576
L
1,815
1,028
0
3,556
10,324
3,540
0
2,986
7,280
0
23,231
L
Chronos
7,076
1,955
0
4,858
11,178
3,801
0
3,053
8,125
59,470
0
L
2,982
1,838
0
2,378
9,474
4,033
0
3,477
5,753
0
42,851
W
9,504
1,374
3,705
7,854
10,096
4,181
320
2,543
7,553
74,572
1,112
W
Izanami
J3didiah_89
Izanami
5,946
4,464
0
3,150
9,297
3,403
953
4,495
4,802
0
61,786
W
4,531
1,150
0
3,717
11,921
11,607
366
4,828
7,093
14,729
0
L
Sylvanus
3,738
1,784
685
1,716
8,355
5,330
0
3,751
4,584
10,203
0
W
Baron Samedi
gaving865
Baron Samedi
4,160
738
1,786
2,822
6,748
4,886
298
996
5,752
52,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,146
Gold Earned
31,534
469
Minions Killed
331
0
Camps Cleared
0
1,320,252
Distance Traveled
1,129,103
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,377
527
70
5
0
318,869
3
L
Poseidon
7,084
506
98
7
0
248,034
1
L
Kali
5,595
400
57
4
0
282,282
0
L
Chronos
6,973
498
93
7
0
240,860
8
L
Apollo
6,085
435
63
5
0
187,179
0
W
Hel
8,316
594
129
9
0
277,104
2
W
Izanami
7,271
519
125
9
0
224,515
3
W
Fafnir
7,605
543
16
1
0
276,679
3
L
Sylvanus
5,797
414
20
1
0
170,748
2
W
Baron Samedi
8,577
613
129
9
0
223,085
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role