Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Calsena-isaias99
Chaac
Level 66
God Stats
9W - 13L
1,460 SR
Queue Stats
269W - 488L
1,366 Elo+
Solo
Merlin
Merlin
ventedspon4
Merlin
Level 62
God Stats
0W - 1L
1,715 SR
Queue Stats
14W - 37L
1,253 Elo+
Party 1
Team Averages
Level 65
1,558 SR
1,373 Elo+

VS

Team Averages
Level 98
1,500 SR
1,467 Elo+
Amaterasu
Amaterasu
Bakero2111
Amaterasu
Level 127
God Stats
2W - 2L
1,655 SR
Queue Stats
59W - 67L
1,470 Elo+
Party 2
Cabrakan
Cabrakan
DeNachtbewaker
Cabrakan
Level 153
God Stats
1W - 1L
1,269 SR
Queue Stats
103W - 102L
1,508 Elo+
Party 2
Kukulkan
Kukulkan
hugoelpapiboss
Kukulkan
Level 14
God Stats
6W - 4L
1,577 SR
Queue Stats
9W - 14L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
0 / 1 / 1
7,183
718
5,458
7,848
6,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 2 / 0
6,407
641
3,990
7,626
3,792
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Merlin
11
1 / 4 / 0
6,464
646
3,989
6,139
2,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Bakero2111
Amaterasu
12
3 / 0 / 4
7,772
777
4,715
8,034
5,353
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
12
3 / 1 / 4
7,275
728
8,056
9,578
12,159
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
11
1 / 0 / 4
6,655
666
4,039
1,095
486
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
1
Kills
7
7
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
1
1
0.5
W
Amaterasu
Bakero2111
Amaterasu
3
0
4
5
L
0
2
0
0
W
Cabrakan
3
1
4
5
W
Kukulkan
1
0
4
3
L
Merlin
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,437
Damage
16,810
21,613
Taken
18,707
12,585
Mitigated
17,998
4,543
Healing
5,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
5,458
627
603
1,467
7,848
6,471
130
4,249
3,599
13,228
0
W
Amaterasu
Bakero2111
Amaterasu
4,715
2,360
1,349
3,463
8,034
5,353
0
4,226
3,808
0
18,164
L
3,990
1,069
0
1,973
7,626
3,792
95
3,949
3,677
0
24,086
W
Cabrakan
8,056
2,151
0
500
9,578
12,159
0
4,669
4,909
23,441
0
W
Kukulkan
4,039
241
0
0
1,095
486
0
568
527
14,932
0
L
Merlin
3,989
252
0
500
6,139
2,322
0
3,940
2,199
21,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,054
Gold Earned
21,702
100
Minions Killed
81
0
Camps Cleared
0
501,062
Distance Traveled
527,473
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,183
718
21
2
0
178,354
2
W
Amaterasu
7,772
777
29
3
0
204,933
2
L
Chaac
6,407
641
33
3
0
187,478
0
W
Cabrakan
7,275
728
22
2
0
178,773
4
W
Kukulkan
6,655
666
30
3
0
143,767
2
L
Merlin
6,464
646
46
5
0
135,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role