Player Matchup

Danzaburou
Danzaburou
MEPS_ByPablitoYT
Danzaburou
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,630 Elo+
Solo
Jormungandr
Jormungandr
ProfessorNyanko
Jormungandr
Level 12
God Stats
2W - 5L
1,221 SR
Queue Stats
22W - 43L
1,105 Elo+
Party 2
Ra
Ra
ThePaleKing9813
Ra
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 62L
1,280 Elo+
Party 2
Team Averages
Level 81
1,407 SR
1,338 Elo+

VS

Team Averages
Level 124
1,527 SR
1,381 Elo+
Fenrir
Fenrir
DLockward
Fenrir
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,427 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Glockward18
Kumbhakarna
Level 128
God Stats
3W - 2L
1,512 SR
Queue Stats
13W - 12L
1,384 Elo+
Party 1
Anubis
Anubis
HellRacer02
Anubis
Level 129
God Stats
1W - 0L
1,570 SR
Queue Stats
8W - 10L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MEPS_ByPablitoYT
Danzaburou
13
1 / 8 / 1
8,653
618
5,874
12,661
4,163
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
ProfessorNyanko
Jormungandr
14
1 / 4 / 3
9,789
699
7,822
15,540
17,557
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 4 / 2
9,452
675
9,211
8,411
2,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DLockward
Fenrir
15
7 / 4 / 7
10,828
773
12,106
13,335
6,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kumbhakarna
Glockward18
Kumbhakarna
16
2 / 0 / 14
10,782
770
3,384
9,363
10,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
18
7 / 0 / 9
11,140
796
15,736
11,318
6,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
46
4
Kills
16
16
Deaths
4
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Fenrir
DLockward
Fenrir
7
4
7
2.63
W
Kumbhakarna
Glockward18
Kumbhakarna
2
0
14
9
W
Anubis
7
0
9
11.5
L
Danzaburou
MEPS_ByPablitoYT
Danzaburou
1
8
1
0.19
L
Jormungandr
ProfessorNyanko
Jormungandr
1
4
3
0.63
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,907
Damage
31,226
36,612
Taken
34,016
24,643
Mitigated
24,150
4,801
Healing
12,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
DLockward
Fenrir
12,106
2,066
0
2,360
13,335
6,901
115
6,358
6,977
0
49,164
W
Kumbhakarna
Glockward18
Kumbhakarna
3,384
503
600
2,008
9,363
10,523
0
4,024
5,339
9,223
0
W
Anubis
15,736
634
327
7,034
11,318
6,726
362
6,678
4,640
56,018
0
L
Danzaburou
MEPS_ByPablitoYT
Danzaburou
5,874
1,231
0
866
12,661
4,163
0
7,211
5,450
0
21,346
L
Jormungandr
ProfessorNyanko
Jormungandr
7,822
2,698
0
908
15,540
17,557
0
8,444
7,096
27,987
0
L
9,211
101
1,194
1,833
8,411
2,923
0
3,507
4,904
37,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,894
Gold Earned
32,750
129
Minions Killed
165
0
Camps Cleared
0
624,692
Distance Traveled
771,771
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,828
773
62
4
0
256,730
2
W
Kumbhakarna
10,782
770
21
2
0
290,788
0
W
Anubis
11,140
796
82
6
0
224,253
2
L
Danzaburou
8,653
618
35
3
0
192,839
4
L
Jormungandr
9,789
699
32
2
0
209,233
0
L
Ra
9,452
675
62
4
0
222,620
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role