Player Matchup

Janus
Janus
YDN-L1QU1D
Janus
Level 87
God Stats
2W - 3L
1,134 SR
Queue Stats
20W - 53L
1,189 Elo+
Party 1
Cthulhu
Cthulhu
blacklungss
Cthulhu
Level 4
God Stats
1W - 1L
1,200 SR
Queue Stats
4W - 14L
1,065 Elo+
Party 1
Cernunnos
Cernunnos
lVxctorl
Cernunnos
Level 48
God Stats
10W - 4L
1,499 SR
Queue Stats
190W - 219L
1,424 Elo+
Solo
Team Averages
Level 46
1,278 SR
1,226 Elo+

VS

Team Averages
Level 62
1,349 SR
1,401 Elo+
Neith
Neith
FlameNebula
Neith
Level 129
God Stats
1W - 1L
1,510 SR
Queue Stats
21W - 19L
1,503 Elo+
Party 2
Bellona
Bellona
Sheymen7
Bellona
Level 30
God Stats
0W - 2L
1,282 SR
Queue Stats
8W - 9L
1,347 Elo+
Solo
Sol
Sol
vTORIAv
Sol
Level 27
God Stats
0W - 1L
1,256 SR
Queue Stats
2W - 5L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
17
1 / 2 / 8
11,597
725
8,917
10,564
5,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
blacklungss
Cthulhu
14
0 / 3 / 5
9,641
603
3,251
17,617
14,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
lVxctorl
Cernunnos
19
8 / 2 / 1
13,001
813
15,962
15,887
7,642
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 3
10,804
675
14,858
11,474
5,775
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Sheymen7
Bellona
16
0 / 3 / 7
10,549
659
7,523
15,730
15,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sol
16
3 / 3 / 4
10,880
680
15,306
10,433
5,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
21
9
Kills
7
7
Deaths
9
14
Assists
14
Player
Kills
Deaths
Assists
KDA
L
4
3
3
1.83
L
Bellona
Sheymen7
Bellona
0
3
7
1.17
W
Janus
1
2
8
2.5
W
Cthulhu
blacklungss
Cthulhu
0
3
5
0.83
W
Cernunnos
lVxctorl
Cernunnos
8
2
1
4.25
L
Sol
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,130
Damage
37,687
44,068
Taken
37,637
28,153
Mitigated
27,323
9,588
Healing
9,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,858
3,268
0
2,577
11,474
5,775
652
3,261
8,213
0
42,263
L
Bellona
Sheymen7
Bellona
7,523
1,958
0
3,971
15,730
15,809
0
4,419
11,311
0
43,695
W
Janus
8,917
37
0
3,978
10,564
5,673
1,045
4,648
5,916
54,584
3,591
W
Cthulhu
blacklungss
Cthulhu
3,251
336
273
0
17,617
14,838
135
5,769
11,848
16,235
0
W
Cernunnos
lVxctorl
Cernunnos
15,962
5,865
0
5,337
15,887
7,642
2,332
4,197
11,690
0
60,071
L
Sol
15,306
5,267
0
2,590
10,433
5,739
504
4,556
5,877
45,092
3,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,239
Gold Earned
32,233
207
Minions Killed
192
0
Camps Cleared
0
879,139
Distance Traveled
887,379
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,804
675
64
4
0
297,450
1
L
Bellona
10,549
659
61
4
0
313,510
2
W
Janus
11,597
725
102
6
0
294,412
1
W
Cthulhu
9,641
603
17
1
0
278,236
1
W
Cernunnos
13,001
813
88
6
0
306,491
1
L
Sol
10,880
680
67
4
0
276,419
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role