Player Matchup

Janus
Janus
 
Janus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
AQUAMARINE4194
Cu Chulainn
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 131L
1,494 Elo+
Party 1
Bellona
Bellona
SiameseDrip
Bellona
Level 103
God Stats
0W - 1L
1,577 SR
Queue Stats
7W - 4L
1,533 Elo+
Solo
Kuzenbo
Kuzenbo
topocajun123
Kuzenbo
Level 108
God Stats
0W - 2L
1,538 SR
Queue Stats
171W - 140L
1,469 Elo+
Party 1
Aphrodite
Aphrodite
xXHolyDivinityXx
Aphrodite
Level 67
God Stats
54W - 46L
1,529 SR
Queue Stats
133W - 159L
1,499 Elo+
Solo
Team Averages
Level 90
1,529 SR
1,499 Elo+

VS

Team Averages
Level 93
1,564 SR
1,495 Elo+
Maui
Maui
Cleveland4259
Maui
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 27L
1,441 Elo+
Party 3
Horus
Horus
ImmortalGlitch__
Horus
Level 140
God Stats
2W - 0L
1,890 SR
Queue Stats
152W - 147L
1,512 Elo+
Party 2
Nemesis
Nemesis
OguriCap3204
Nemesis
Level 45
God Stats
2W - 1L
1,657 SR
Queue Stats
17W - 16L
1,472 Elo+
Party 2
He Bo
He Bo
SllentKaos
He Bo
Level 141
God Stats
1W - 1L
1,607 SR
Queue Stats
20W - 15L
1,487 Elo+
Solo
Scylla
Scylla
ste1mason
Scylla
Level 68
God Stats
1W - 3L
1,165 SR
Queue Stats
76W - 59L
1,563 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
0 / 2 / 1
9,605
961
12,081
5,935
2,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
AQUAMARINE4194
Cu Chulainn
15
1 / 1 / 1
9,756
976
10,127
11,330
8,158
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bellona
SiameseDrip
Bellona
15
1 / 5 / 0
9,281
928
10,006
22,990
21,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
topocajun123
Kuzenbo
15
0 / 0 / 2
10,272
1,027
7,690
7,043
9,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
15
0 / 4 / 2
9,428
943
10,900
11,075
7,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

236

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 9
9,761
976
6,675
8,921
6,500
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
2 / 1 / 8
10,614
1,061
9,604
13,101
13,318
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
OguriCap3204
Nemesis
16
1 / 0 / 8
9,644
964
9,662
12,081
6,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

He Bo
16
6 / 0 / 3
11,463
1,146
16,546
13,082
6,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
ste1mason
Scylla
16
3 / 0 / 6
10,581
1,058
11,660
6,593
3,378
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
46
2
Kills
12
12
Deaths
2
6
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
2
1
0.25
L
Cu Chulainn
AQUAMARINE4194
Cu Chulainn
1
1
1
1.5
W
0
1
9
4.5
W
2
1
8
6
W
Nemesis
OguriCap3204
Nemesis
1
0
8
5
L
Bellona
SiameseDrip
Bellona
1
5
0
0.2
W
He Bo
6
0
3
7.5
W
Scylla
ste1mason
Scylla
3
0
6
6
L
Kuzenbo
topocajun123
Kuzenbo
0
0
2
1
L
Aphrodite
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,804
Damage
54,147
58,373
Taken
53,778
48,616
Mitigated
35,817
15,776
Healing
14,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
12,081
603
0
1,896
5,935
2,566
0
3,827
2,108
48,516
0
L
Cu Chulainn
AQUAMARINE4194
Cu Chulainn
10,127
1,969
0
1,477
11,330
8,158
0
7,699
3,631
2,313
23,666
W
6,675
1,482
0
0
8,921
6,500
0
5,609
3,211
20,030
0
W
9,604
3,453
5,769
4,252
13,101
13,318
0
7,446
5,655
68
17,400
W
Nemesis
OguriCap3204
Nemesis
9,662
4,726
0
729
12,081
6,193
0
6,988
5,093
0
20,387
L
Bellona
SiameseDrip
Bellona
10,006
2,635
0
1,796
22,990
21,418
0
11,814
11,176
0
16,153
W
He Bo
16,546
218
339
1,329
13,082
6,428
0
7,932
5,150
54,513
0
W
Scylla
ste1mason
Scylla
11,660
882
360
1,227
6,593
3,378
0
3,443
3,150
32,734
0
L
Kuzenbo
topocajun123
Kuzenbo
7,690
3,062
0
1,159
7,043
9,361
0
4,780
2,263
20,416
0
L
Aphrodite
10,900
1,722
5,519
3,929
11,075
7,113
0
6,829
4,246
25,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,342
Gold Earned
52,063
194
Minions Killed
208
6
Camps Cleared
12
1,032,770
Distance Traveled
1,041,268
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,605
961
92
9
1
205,451
1
L
Cu Chulainn
9,756
976
31
3
4
207,667
0
W
Maui
9,761
976
31
3
0
197,740
1
W
Horus
10,614
1,061
9
1
1
220,757
1
W
Nemesis
9,644
964
29
3
0
211,933
0
L
Bellona
9,281
928
10
1
0
213,726
0
W
He Bo
11,463
1,146
91
9
10
212,219
0
W
Scylla
10,581
1,058
48
5
1
198,619
1
L
Kuzenbo
10,272
1,027
20
2
0
213,147
0
L
Aphrodite
9,428
943
41
4
1
192,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role