Player Matchup

Terra
Terra
Gold II
Azazvl
Terra
Gold II
Level 124
God Stats
0W - 2L
1,359 SR
Queue Stats
51W - 52L
1,623 MMR
Solo
Sun Wukong
Sun Wukong
Masters
Detective
Sun Wukong
Masters
Level 155
God Stats
0W - 1L
1,286 SR
Queue Stats
114W - 85L
2,450 MMR
Solo
Vulcan
Vulcan
Diamond V
Hflare
Vulcan
Diamond V
Level 69
God Stats
11W - 15L
1,585 SR
Queue Stats
69W - 58L
2,080 MMR
Solo
Cupid
Cupid
Gold IV
NoPlayRanked
Cupid
Gold IV
Level 62
God Stats
0W - 2L
1,281 SR
Queue Stats
9W - 21L
1,557 MMR
Solo
Loki
Loki
Gold II
SILENTKILLER415
Loki
Gold II
Level 122
God Stats
0W - 1L
1,454 SR
Queue Stats
57W - 50L
1,664 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 106
1,393 SR
1,875 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 123
1,585 SR
1,920 MMR
Anubis
Anubis
Gold V
AvidHercules
Anubis
Gold V
Level 149
God Stats
1W - 1L
1,942 SR
Queue Stats
15W - 13L
1,522 MMR
Solo
Thor
Thor
Masters
Breeko
Thor
Masters
Level 56
God Stats
6W - 5L
1,429 SR
Queue Stats
159W - 130L
2,639 MMR
Party 1
Ishtar
Ishtar
Gold II
Engelcito
Ishtar
Gold II
Level 129
God Stats
1W - 2L
1,242 SR
Queue Stats
98W - 95L
1,637 MMR
Party 2
Ares
Ares
Gold V
animetal111
Ares
Gold V
Level 155
God Stats
9W - 5L
1,699 SR
Queue Stats
273W - 281L
1,345 MMR
Party 2
King Arthur
King Arthur
Diamond IV
xoluis
King Arthur
Diamond IV
Level 128
God Stats
4W - 2L
1,612 SR
Queue Stats
55W - 33L
2,457 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Azazvl
Terra
17
1 / 5 / 11
11,662
466
11,233
28,931
39,784
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Sun Wukong
Detective
Sun Wukong
20
4 / 4 / 6
13,337
533
19,643
30,557
28,750
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Vulcan
Hflare
Vulcan
19
5 / 8 / 4
12,740
510
23,466
21,000
8,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
1 / 7 / 4
11,942
478
10,332
24,930
9,163
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
4 / 11 / 4
11,569
463
11,610
28,757
11,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
SetNe ZhaGebMaui

VS

Bans
AnhurAgniLancelotSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
5 / 3 / 8
15,349
614
19,370
24,716
15,615
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thor
Breeko
Thor
20
15 / 5 / 11
16,532
661
38,667
26,267
13,216
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ishtar
Engelcito
Ishtar
20
5 / 3 / 3
15,592
624
16,574
23,635
13,131
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
4 / 3 / 12
14,234
569
6,923
31,084
38,572
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
xoluis
King Arthur
20
6 / 1 / 12
14,940
598
24,799
26,998
32,194
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
81
15
Kills
35
35
Deaths
15
29
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Anubis
5
3
8
3
L
Terra
Azazvl
Terra
1
5
11
1.3
W
Thor
Breeko
Thor
15
5
11
4.1
L
Sun Wukong
Detective
Sun Wukong
4
4
6
1.75
W
Ishtar
Engelcito
Ishtar
5
3
3
2.17
L
Vulcan
Hflare
Vulcan
5
8
4
0.88
L
1
7
4
0.43
L
4
11
4
0.55
W
4
3
12
3.33
W
King Arthur
xoluis
King Arthur
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,284
Damage
106,333
134,175
Taken
132,700
98,071
Mitigated
112,728
37,830
Healing
54,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
19,370
1,082
0
15,195
24,716
15,615
3,400
12,190
12,526
179,250
0
L
Terra
Azazvl
Terra
11,233
2,013
5,888
5,973
28,931
39,784
0
9,188
19,329
35,119
0
W
Thor
Breeko
Thor
38,667
8,634
0
10,011
26,267
13,216
2,316
7,039
19,228
0
135,908
L
Sun Wukong
Detective
Sun Wukong
19,643
4,067
0
11,855
30,557
28,750
0
4,607
23,598
0
109,932
W
Ishtar
Engelcito
Ishtar
16,574
10,792
0
14,402
23,635
13,131
4,024
6,563
17,072
0
187,486
L
Vulcan
Hflare
Vulcan
23,466
8,523
132
1,654
21,000
8,888
0
6,008
14,852
101,247
0
L
10,332
5,749
814
5,285
24,930
9,163
996
2,851
21,939
0
105,181
L
11,610
3,080
0
6,229
28,757
11,486
0
3,900
24,787
0
88,255
W
6,923
289
0
7,183
31,084
38,572
745
8,269
22,815
42,708
1,856
W
King Arthur
xoluis
King Arthur
24,799
4,066
0
8,158
26,998
32,194
590
5,988
21,010
266
103,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,250
Gold Earned
76,647
653
Minions Killed
815
0
Camps Cleared
0
2,289,481
Distance Traveled
2,287,549
35
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
15,349
614
232
9
0
414,965
3
L
Terra
11,662
466
57
2
0
478,304
7
W
Thor
16,532
661
157
6
0
496,814
10
L
Sun Wukong
13,337
533
162
6
0
492,206
12
W
Ishtar
15,592
624
232
9
0
412,379
4
L
Vulcan
12,740
510
139
6
0
453,511
6
L
Cupid
11,942
478
177
7
0
385,940
7
L
Loki
11,569
463
118
5
0
479,520
3
W
Ares
14,234
569
46
2
0
424,757
7
W
King Arthur
14,940
598
148
6
0
538,634
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role