Player Matchup

Arachne
Arachne
Raustin
Arachne
Level 127
God Stats
26W - 24L
1,497 SR
Queue Stats
323W - 356L
1,317 Elo+
Solo
Atlas
Atlas
WereWolf420
Atlas
Level 141
God Stats
8W - 1L
1,594 SR
Queue Stats
246W - 240L
1,359 Elo+
Solo
Scylla
Scylla
Z8 SplashyPants
Scylla
Level 61
God Stats
29W - 30L
1,531 SR
Queue Stats
38W - 34L
1,427 Elo+
Party 1
King Arthur
King Arthur
coldhell12
King Arthur
Level 106
God Stats
3W - 3L
1,364 SR
Queue Stats
282W - 280L
1,394 Elo+
Party 1
Ymir
Ymir
koonsie17
Ymir
Level 105
God Stats
9W - 5L
1,574 SR
Queue Stats
431W - 518L
1,404 Elo+
Solo
Team Averages
Level 108
1,512 SR
1,380 Elo+

VS

Team Averages
Level 108
1,592 SR
1,352 Elo+
Loki
Loki
IxIxIXlxIxI_-
Loki
Level 57
God Stats
9W - 10L
1,510 SR
Queue Stats
56W - 77L
1,302 Elo+
Solo
Ratatoskr
Ratatoskr
MeridianMoons
Ratatoskr
Level 142
God Stats
5W - 5L
1,584 SR
Queue Stats
310W - 322L
1,526 Elo+
Solo
Maui
Maui
StonerofLegend
Maui
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 30L
1,276 Elo+
Solo
Heimdallr
Heimdallr
T_A_N_N_E_R-0311
Heimdallr
Level 142
God Stats
2W - 2L
1,649 SR
Queue Stats
242W - 251L
1,441 Elo+
Solo
Kukulkan
Kukulkan
iNemesis 72
Kukulkan
Level 84
God Stats
0W - 1L
1,718 SR
Queue Stats
31W - 44L
1,217 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Raustin
Arachne
19
7 / 3 / 4
11,817
563
8,275
20,372
10,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
2 / 1 / 2
10,016
477
9,110
16,630
17,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
5 / 3 / 1
10,885
518
10,639
13,108
5,730
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
coldhell12
King Arthur
14
0 / 2 / 5
8,685
414
9,693
17,341
12,121
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
17
2 / 1 / 2
11,026
525
9,434
12,929
10,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 2
8,229
392
5,416
13,693
6,363
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Ratatoskr
MeridianMoons
Ratatoskr
13
1 / 3 / 2
8,163
389
3,643
13,498
5,185
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
0 / 1 / 3
7,646
364
2,551
9,818
6,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
12
1 / 4 / 2
7,356
350
9,095
14,912
6,246
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
iNemesis 72
Kukulkan
17
4 / 6 / 2
9,937
473
22,936
13,663
6,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
19
16
Kills
8
10
Deaths
16
14
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
L
Ratatoskr
MeridianMoons
Ratatoskr
1
3
2
0.67
W
Arachne
Raustin
Arachne
7
3
4
3
L
0
1
3
1.5
L
Heimdallr
1
4
2
0.5
W
2
1
2
3
W
5
3
1
1.83
W
King Arthur
coldhell12
King Arthur
0
2
5
1.25
L
Kukulkan
iNemesis 72
Kukulkan
4
6
2
0.83
W
Ymir
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,151
Damage
43,641
80,380
Taken
65,584
55,679
Mitigated
31,112
16,025
Healing
14,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,416
1,259
0
3,764
13,693
6,363
0
6,571
7,122
0
45,757
L
Ratatoskr
MeridianMoons
Ratatoskr
3,643
229
0
488
13,498
5,185
0
4,780
8,718
0
54,816
W
Arachne
Raustin
Arachne
8,275
6,266
0
6,017
20,372
10,052
0
5,919
14,453
0
98,432
L
2,551
696
517
2,284
9,818
6,571
0
4,574
5,244
28,201
3,127
L
Heimdallr
9,095
3,244
463
4,214
14,912
6,246
666
7,173
7,739
0
44,057
W
9,110
3,351
779
2,989
16,630
17,598
124
3,808
12,822
49,775
0
W
10,639
848
0
4,720
13,108
5,730
1,108
6,117
6,991
80,601
1,704
W
King Arthur
coldhell12
King Arthur
9,693
1,341
0
341
17,341
12,121
628
4,905
12,436
153
58,148
L
Kukulkan
iNemesis 72
Kukulkan
22,936
3,619
115
2,753
13,663
6,747
200
6,129
7,534
97,350
0
W
Ymir
9,434
1,944
705
474
12,929
10,178
2,130
4,622
8,307
73,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,429
Gold Earned
41,331
537
Minions Killed
407
0
Camps Cleared
0
2,196,826
Distance Traveled
1,733,189
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,229
392
71
3
0
287,078
2
L
Ratatoskr
8,163
389
81
4
0
330,281
0
W
Arachne
11,817
563
142
7
0
475,451
0
L
Maui
7,646
364
51
2
0
353,853
6
L
Heimdallr
7,356
350
61
3
0
377,936
1
W
Atlas
10,016
477
61
3
0
442,988
7
W
Scylla
10,885
518
125
6
0
385,731
2
W
King Arthur
8,685
414
69
3
0
524,443
0
L
Kukulkan
9,937
473
143
7
0
384,041
0
W
Ymir
11,026
525
140
7
0
368,213
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role