Player Matchup

Chang'e
Chang'e
GamerLoko3000
Chang'e
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,393 Elo+
Solo
Hou Yi
Hou Yi
MIGAJA
Hou Yi
Level 138
God Stats
5W - 8L
1,472 SR
Queue Stats
49W - 53L
1,474 Elo+
Solo
Kuzenbo
Kuzenbo
Ninamaru
Kuzenbo
Level 67
God Stats
3W - 7L
1,548 SR
Queue Stats
75W - 109L
1,457 Elo+
Solo
Team Averages
Level 99
1,507 SR
1,442 Elo+

VS

Team Averages
Level 96
1,590 SR
1,470 Elo+
Terra
Terra
Karduz
Terra
Level 147
God Stats
48W - 54L
1,468 SR
Queue Stats
434W - 515L
1,379 Elo+
Solo
Baron Samedi
Baron Samedi
PaperDerek
Baron Samedi
Level 82
God Stats
6W - 2L
1,599 SR
Queue Stats
28W - 40L
1,457 Elo+
Solo
Rama
Rama
sentores
Rama
Level 60
God Stats
4W - 2L
1,703 SR
Queue Stats
8W - 8L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
14
0 / 6 / 1
9,606
600
5,282
16,607
7,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hou Yi
MIGAJA
Hou Yi
16
1 / 3 / 2
10,739
671
17,700
18,342
8,972
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
Ninamaru
Kuzenbo
17
2 / 1 / 1
12,236
765
11,030
27,491
49,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Karduz
Terra
16
0 / 0 / 9
11,028
689
12,124
15,101
14,337
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
PaperDerek
Baron Samedi
17
5 / 1 / 5
12,220
764
21,262
12,081
7,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rama
16
5 / 2 / 4
11,751
734
19,383
20,786
10,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
3
Kills
10
10
Deaths
3
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chang'e
0
6
1
0.08
W
Terra
Karduz
Terra
0
0
9
4.5
L
Hou Yi
MIGAJA
Hou Yi
1
3
2
0.67
L
Kuzenbo
Ninamaru
Kuzenbo
2
1
1
2.5
W
Baron Samedi
PaperDerek
Baron Samedi
5
1
5
7.5
W
Rama
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,012
Damage
52,769
62,440
Taken
47,968
66,053
Mitigated
32,561
14,128
Healing
26,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
5,282
460
4,308
4,265
16,607
7,478
0
11,192
5,415
36,059
0
W
Terra
Karduz
Terra
12,124
90
3,676
3,110
15,101
14,337
196
4,878
10,223
45,331
0
L
Hou Yi
MIGAJA
Hou Yi
17,700
9,705
0
4,120
18,342
8,972
0
11,207
7,135
0
62,111
L
Kuzenbo
Ninamaru
Kuzenbo
11,030
3,113
0
1,435
27,491
49,603
0
11,062
16,429
40,171
0
W
Baron Samedi
PaperDerek
Baron Samedi
21,262
920
5,669
5,517
12,081
7,644
685
5,302
6,779
69,083
0
W
Rama
19,383
15,712
0
8,047
20,786
10,580
2,815
7,065
13,721
0
72,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,581
Gold Earned
34,999
196
Minions Killed
241
0
Camps Cleared
0
894,974
Distance Traveled
956,400
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,606
600
49
3
0
276,397
3
W
Terra
11,028
689
43
3
0
358,509
2
L
Hou Yi
10,739
671
109
7
0
272,287
3
L
Kuzenbo
12,236
765
38
2
0
346,290
0
W
Baron Samedi
12,220
764
91
6
0
296,472
5
W
Rama
11,751
734
107
7
0
301,419
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role