Player Matchup

Bacchus
Bacchus
Cringegor
Bacchus
Level 9
God Stats
7W - 2L
1,500 SR
Queue Stats
18W - 12L
1,646 Elo+
Party 1
Sylvanus
Sylvanus
KleenexSecretion
Sylvanus
Level 18
God Stats
0W - 1L
1,348 SR
Queue Stats
34W - 23L
1,626 Elo+
Party 1
Ymir
Ymir
williboi
Ymir
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 29L
1,646 Elo+
Party 1
Team Averages
Level 58
1,449 SR
1,639 Elo+

VS

Team Averages
Level 85
1,595 SR
1,522 Elo+
Vamana
Vamana
BigMxke
Vamana
Level 84
God Stats
2W - 0L
1,499 SR
Queue Stats
6W - 2L
1,624 Elo+
Party 2
Nu Wa
Nu Wa
Blazedking99
Nu Wa
Level 82
God Stats
3W - 0L
1,650 SR
Queue Stats
256W - 406L
1,291 Elo+
Solo
Izanami
Izanami
zander1005
Izanami
Level 88
God Stats
5W - 1L
1,637 SR
Queue Stats
13W - 3L
1,653 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cringegor
Bacchus
12
0 / 3 / 4
7,755
705
7,483
13,755
12,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
2 / 3 / 3
7,519
684
3,698
8,064
4,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
13
3 / 3 / 2
7,894
718
8,316
12,984
7,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BigMxke
Vamana
14
4 / 2 / 4
9,171
834
7,662
12,129
9,219
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
0 / 3 / 8
7,471
679
7,723
5,341
2,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
zander1005
Izanami
15
5 / 0 / 4
9,114
829
13,905
10,914
4,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
5
Kills
9
9
Deaths
5
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Vamana
BigMxke
Vamana
4
2
4
3
W
0
3
8
1.33
L
Bacchus
Cringegor
Bacchus
0
3
4
0.67
L
2
3
3
1.17
L
Ymir
3
3
2
1.33
W
Izanami
zander1005
Izanami
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,497
Damage
29,290
34,803
Taken
28,384
25,033
Mitigated
16,022
9,348
Healing
9,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
BigMxke
Vamana
7,662
2,662
1,384
3,954
12,129
9,219
878
7,137
4,992
0
15,191
W
7,723
2,822
0
522
5,341
2,303
921
4,574
767
29,132
0
L
Bacchus
Cringegor
Bacchus
7,483
1,807
0
2,954
13,755
12,767
0
1,994
11,761
25,588
0
L
3,698
1,605
1,933
1,502
8,064
4,625
0
1,450
6,614
17,766
3,451
L
Ymir
8,316
2,942
0
2,959
12,984
7,641
0
4,321
8,663
33,730
1,718
W
Izanami
zander1005
Izanami
13,905
9,310
0
3,231
10,914
4,500
1,573
7,290
3,624
0
48,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,168
Gold Earned
25,756
140
Minions Killed
149
0
Camps Cleared
0
549,852
Distance Traveled
546,018
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,171
834
18
2
0
168,367
3
W
Nu Wa
7,471
679
32
3
0
170,132
1
L
Bacchus
7,755
705
40
4
0
203,695
0
L
Sylvanus
7,519
684
48
4
0
161,867
1
L
Ymir
7,894
718
52
5
0
184,290
3
W
Izanami
9,114
829
99
9
0
207,519
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role