Player Matchup

Tsukuyomi
Tsukuyomi
Clockletone
Tsukuyomi
Level 155
God Stats
5W - 2L
1,927 SR
Queue Stats
79W - 49L
1,656 Elo+
Party 1
Guan Yu
Guan Yu
ExoticPichagahos
Guan Yu
Level 42
God Stats
1W - 3L
1,076 SR
Queue Stats
34W - 31L
1,486 Elo+
Party 1
Neith
Neith
Kyuubi_Barbie
Neith
Level 29
God Stats
6W - 15L
1,420 SR
Queue Stats
8W - 20L
1,263 Elo+
Solo
Ra
Ra
TANATOSTADA
Ra
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 13L
1,500 Elo+
Solo
Bacchus
Bacchus
jjayyyy
Bacchus
Level 129
God Stats
8W - 4L
1,621 SR
Queue Stats
190W - 168L
1,544 Elo+
Solo
Team Averages
Level 75
1,509 SR
1,490 Elo+

VS

Team Averages
Level 87
1,534 SR
1,540 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
DemonKingofLanka
Janus
Level 108
God Stats
4W - 7L
1,515 SR
Queue Stats
200W - 211L
1,559 Elo+
Solo
Jormungandr
Jormungandr
Kwyer15
Jormungandr
Level 129
God Stats
0W - 1L
1,552 SR
Queue Stats
17W - 13L
1,632 Elo+
Solo
Nox
Nox
UncleMetalHipz
Nox
Level 47
God Stats
20W - 23L
1,509 SR
Queue Stats
233W - 275L
1,467 Elo+
Solo
Nike
Nike
greenknight420CB
Nike
Level 66
God Stats
5W - 5L
1,595 SR
Queue Stats
78W - 82L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Clockletone
Tsukuyomi
14
3 / 5 / 6
7,928
793
12,854
12,667
6,219
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
4 / 5 / 5
7,857
786
9,408
12,259
11,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
2 / 1 / 5
7,804
780
6,566
8,381
3,421
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 1 / 1
8,058
806
4,797
4,900
2,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
jjayyyy
Bacchus
14
2 / 1 / 8
8,248
825
11,943
14,138
15,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
3 / 5 / 4
7,667
767
8,235
16,080
6,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
2 / 1 / 3
7,964
796
11,715
7,062
2,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
Kwyer15
Jormungandr
11
1 / 3 / 1
6,591
659
5,091
7,058
3,849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

15
6 / 1 / 2
8,317
832
10,106
9,035
4,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
1 / 2 / 6
7,227
723
6,461
12,296
5,213
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
29
12
Kills
13
13
Deaths
12
25
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
3
5
4
1
W
Tsukuyomi
Clockletone
Tsukuyomi
3
5
6
1.2
L
2
1
3
3.5
W
4
5
5
1.3
L
Jormungandr
Kwyer15
Jormungandr
1
3
1
0.5
W
2
1
5
4.5
W
1
1
1
1.5
L
6
1
2
7
L
1
2
6
2
W
Bacchus
jjayyyy
Bacchus
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,568
Damage
41,608
52,345
Taken
51,531
39,146
Mitigated
23,025
11,134
Healing
6,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
8,235
6,746
0
3,673
16,080
6,838
0
4,801
11,022
0
19,267
W
Tsukuyomi
Clockletone
Tsukuyomi
12,854
4,662
0
1,697
12,667
6,219
30
6,191
6,349
0
29,188
L
11,715
421
0
364
7,062
2,639
0
2,656
4,319
31,533
0
W
9,408
1,739
1,247
2,681
12,259
11,320
0
6,149
5,950
28
13,220
L
Jormungandr
Kwyer15
Jormungandr
5,091
1,834
113
701
7,058
3,849
0
1,236
5,746
7,425
0
W
6,566
3,705
0
815
8,381
3,421
1,921
4,607
3,642
23
20,004
W
4,797
760
704
1,579
4,900
2,348
411
1,372
3,464
36,693
0
L
10,106
1,639
0
353
9,035
4,486
0
2,958
5,907
25,785
0
L
6,461
362
0
1,160
12,296
5,213
0
5,140
6,901
0
11,001
W
Bacchus
jjayyyy
Bacchus
11,943
2,535
0
2,411
14,138
15,838
0
7,887
6,028
19,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,895
Gold Earned
37,766
179
Minions Killed
132
0
Camps Cleared
0
1,064,362
Distance Traveled
884,100
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,667
767
19
2
0
201,733
0
W
Tsukuyomi
7,928
793
38
4
0
211,282
0
L
Janus
7,964
796
62
6
0
198,370
1
W
Guan Yu
7,857
786
14
1
0
216,285
0
L
Jormungandr
6,591
659
4
0
0
80,115
0
W
Neith
7,804
780
36
4
0
190,216
0
W
Ra
8,058
806
76
8
0
230,505
4
L
Nox
8,317
832
36
4
0
208,097
1
L
Nike
7,227
723
11
1
0
195,785
0
W
Bacchus
8,248
825
15
2
0
216,074
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role