Player Matchup

Pele
Pele
Big-_-hurt2013
Pele
Level 71
God Stats
3W - 8L
1,347 SR
Queue Stats
21W - 37L
1,321 Elo+
Solo
Scylla
Scylla
D3M0N1C 0N3
Scylla
Level 104
God Stats
1W - 1L
1,298 SR
Queue Stats
14W - 14L
1,325 Elo+
Solo
Gilgamesh
Gilgamesh
joey dynomite00
Gilgamesh
Level 62
God Stats
8W - 1L
1,756 SR
Queue Stats
29W - 18L
1,580 Elo+
Party 2
Neith
Neith
pik20801
Neith
Level 43
God Stats
6W - 9L
1,385 SR
Queue Stats
69W - 88L
1,411 Elo+
Solo
Ganesha
Ganesha
spottedprism380
Ganesha
Level 42
God Stats
6W - 2L
1,780 SR
Queue Stats
33W - 37L
1,431 Elo+
Party 2
Team Averages
Level 64
1,513 SR
1,414 Elo+

VS

Team Averages
Level 64
1,538 SR
1,438 Elo+
Serqet
Serqet
BlueBlood Baron
Serqet
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 46L
1,441 Elo+
Solo
Nu Wa
Nu Wa
Kinghighness736
Nu Wa
Level 68
God Stats
24W - 31L
1,412 SR
Queue Stats
351W - 392L
1,358 Elo+
Solo
Jormungandr
Jormungandr
RSPCTHBUCKi
Jormungandr
Level 59
God Stats
1W - 1L
1,677 SR
Queue Stats
16W - 17L
1,429 Elo+
Party 1
Gilgamesh
Gilgamesh
TlNKN0CKER
Gilgamesh
Level 126
God Stats
0W - 2L
1,279 SR
Queue Stats
18W - 21L
1,463 Elo+
Party 1
Jing Wei
Jing Wei
doodiedoo5
Jing Wei
Level 22
God Stats
2W - 1L
1,825 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 5
11,626
1,163
18,078
19,473
10,274
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
16
3 / 3 / 6
10,966
1,097
14,865
11,772
4,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
joey dynomite00
Gilgamesh
16
3 / 1 / 6
10,511
1,051
11,225
15,646
15,875
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
pik20801
Neith
14
0 / 0 / 0
8,514
851
0
673
236
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
0 / 1 / 11
11,913
1,191
8,415
19,547
29,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

244

VS

Team 2 Tickets

205

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 8 / 3
10,593
1,059
15,246
16,752
8,575
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 1 / 7
10,066
1,007
13,635
7,616
2,857
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jormungandr
RSPCTHBUCKi
Jormungandr
16
1 / 0 / 6
11,006
1,101
11,341
13,405
15,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
TlNKN0CKER
Gilgamesh
16
2 / 2 / 3
10,085
1,009
16,513
15,103
14,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
doodiedoo5
Jing Wei
16
1 / 1 / 2
9,715
972
5,708
5,415
1,855
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
28
12
Kills
7
7
Deaths
12
28
Assists
21
Player
Kills
Deaths
Assists
KDA
W
6
2
5
4.25
L
3
8
3
0.56
W
Scylla
3
3
6
2
L
0
1
7
3.5
L
Jormungandr
RSPCTHBUCKi
Jormungandr
1
0
6
4
L
Gilgamesh
TlNKN0CKER
Gilgamesh
2
2
3
1.75
L
Jing Wei
doodiedoo5
Jing Wei
1
1
2
2
W
Gilgamesh
joey dynomite00
Gilgamesh
3
1
6
6
W
Neith
pik20801
Neith
0
0
0
0
W
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,583
Damage
62,443
67,111
Taken
58,291
61,371
Mitigated
43,459
10,461
Healing
3,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,078
3,680
128
6,111
19,473
10,274
0
5,711
13,226
0
42,871
L
15,246
4,579
0
0
16,752
8,575
0
7,911
8,841
0
23,934
W
Scylla
14,865
1,870
0
706
11,772
4,994
0
5,670
5,527
51,979
0
L
13,635
4,628
0
806
7,616
2,857
0
4,233
3,383
33,463
0
L
Jormungandr
RSPCTHBUCKi
Jormungandr
11,341
3,467
0
1,468
13,405
15,985
0
4,291
9,114
38,531
0
L
Gilgamesh
TlNKN0CKER
Gilgamesh
16,513
5,443
0
1,159
15,103
14,187
0
5,387
9,716
0
29,173
L
Jing Wei
doodiedoo5
Jing Wei
5,708
3,760
0
328
5,415
1,855
0
1,458
3,957
0
22,233
W
Gilgamesh
joey dynomite00
Gilgamesh
11,225
3,484
478
649
15,646
15,875
0
5,360
9,337
0
26,008
W
Neith
pik20801
Neith
0
0
0
0
673
236
0
673
0
0
0
W
8,415
1,691
0
2,389
19,547
29,992
0
7,562
11,536
27,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,530
Gold Earned
51,465
237
Minions Killed
207
5
Camps Cleared
7
799,189
Distance Traveled
960,898
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,626
1,163
90
9
2
199,760
2
L
Serqet
10,593
1,059
11
1
4
187,185
0
W
Scylla
10,966
1,097
108
11
0
192,862
0
L
Nu Wa
10,066
1,007
46
5
1
175,979
0
L
Jormungandr
11,006
1,101
58
6
0
182,561
0
L
Gilgamesh
10,085
1,009
42
4
0
218,094
0
L
Jing Wei
9,715
972
50
5
2
197,079
0
W
Gilgamesh
10,511
1,051
39
4
3
213,280
1
W
Neith
8,514
851
0
0
0
5,271
0
W
Ganesha
11,913
1,191
0
0
0
188,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role