Player Matchup

Lancelot
Lancelot
CornleyBoy
Lancelot
Level 112
God Stats
2W - 2L
1,618 SR
Queue Stats
111W - 86L
1,635 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
LeBonFantome
Morgan Le Fay
Level 88
God Stats
12W - 2L
1,792 SR
Queue Stats
50W - 31L
1,678 Elo+
Party 1
Hun Batz
Hun Batz
Megadeth2779
Hun Batz
Level 103
God Stats
19W - 21L
1,543 SR
Queue Stats
120W - 100L
1,629 Elo+
Party 1
Tyr
Tyr
Vettsta
Tyr
Level 119
God Stats
30W - 24L
1,650 SR
Queue Stats
71W - 57L
1,624 Elo+
Party 1
Yemoja
Yemoja
ZfGhOsT28
Yemoja
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,597 Elo+
Party 1
Team Averages
Level 92
1,621 SR
1,633 Elo+

VS

Team Averages
Level 61
1,606 SR
1,534 Elo+
Gilgamesh
Gilgamesh
Baronshadow
Gilgamesh
Level 79
God Stats
10W - 4L
1,749 SR
Queue Stats
176W - 144L
1,576 Elo+
Party 2
Hades
Hades
WondsZ
Hades
Level 88
God Stats
1W - 2L
1,456 SR
Queue Stats
385W - 345L
1,587 Elo+
Party 2
Cliodhna
Cliodhna
YorkeraDJ
Cliodhna
Level 7
God Stats
2W - 1L
1,748 SR
Queue Stats
9W - 12L
1,403 Elo+
Solo
Fafnir
Fafnir
jonelcolombiano
Fafnir
Level 122
God Stats
14W - 13L
1,574 SR
Queue Stats
410W - 367L
1,606 Elo+
Party 2
Nu Wa
Nu Wa
lvlula
Nu Wa
Level 9
God Stats
4W - 2L
1,500 SR
Queue Stats
17W - 22L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
CornleyBoy
Lancelot
20
4 / 4 / 3
13,122
691
16,407
23,646
19,219
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
LeBonFantome
Morgan Le Fay
19
2 / 3 / 12
12,360
651
30,965
17,986
9,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
Megadeth2779
Hun Batz
20
6 / 6 / 6
13,158
693
16,748
20,876
9,972
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Tyr
19
4 / 5 / 8
12,380
652
18,873
28,708
32,589
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
ZfGhOsT28
Yemoja
17
0 / 4 / 9
11,264
593
6,131
20,870
19,924
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Baronshadow
Gilgamesh
20
10 / 2 / 9
15,383
810
25,704
25,776
46,194
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hades
WondsZ
Hades
18
0 / 4 / 14
12,275
646
20,621
21,077
14,505
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
YorkeraDJ
Cliodhna
20
6 / 2 / 8
14,793
779
21,185
18,625
10,382
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
4 / 1 / 16
14,720
775
13,973
27,761
45,915
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
lvlula
Nu Wa
20
2 / 7 / 9
13,185
694
17,934
15,428
7,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
78
16
Kills
22
22
Deaths
16
38
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Baronshadow
Gilgamesh
10
2
9
7.25
L
Lancelot
CornleyBoy
Lancelot
4
4
3
1.38
L
Morgan Le Fay
LeBonFantome
Morgan Le Fay
2
3
12
2.67
L
Hun Batz
Megadeth2779
Hun Batz
6
6
6
1.5
L
Tyr
4
5
8
1.6
W
Hades
WondsZ
Hades
0
4
14
1.75
W
Cliodhna
YorkeraDJ
Cliodhna
6
2
8
5
L
Yemoja
ZfGhOsT28
Yemoja
0
4
9
1.13
W
4
1
16
12
W
Nu Wa
lvlula
Nu Wa
2
7
9
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,124
Damage
99,417
112,086
Taken
108,667
91,623
Mitigated
124,451
21,822
Healing
28,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Baronshadow
Gilgamesh
25,704
5,282
0
708
25,776
46,194
1,186
9,543
16,233
626
46,835
L
Lancelot
CornleyBoy
Lancelot
16,407
2,590
0
3,386
23,646
19,219
912
8,821
14,753
88
66,841
L
Morgan Le Fay
LeBonFantome
Morgan Le Fay
30,965
1,617
163
2,566
17,986
9,919
506
7,403
10,533
60,411
0
L
Hun Batz
Megadeth2779
Hun Batz
16,748
4,069
0
500
20,876
9,972
0
9,079
11,797
0
64,594
L
Tyr
18,873
3,571
0
3,874
28,708
32,589
0
15,325
12,658
236
40,744
W
Hades
WondsZ
Hades
20,621
1,589
1,426
6,026
21,077
14,505
1,296
8,292
12,785
51,657
0
W
Cliodhna
YorkeraDJ
Cliodhna
21,185
858
0
8,048
18,625
10,382
2,813
5,629
12,996
24
88,999
L
Yemoja
ZfGhOsT28
Yemoja
6,131
1,098
8,812
2,521
20,870
19,924
149
11,279
9,167
23,777
0
W
13,973
3,658
3,370
8,973
27,761
45,915
620
11,037
16,724
23,804
0
W
Nu Wa
lvlula
Nu Wa
17,934
7,899
0
207
15,428
7,455
2,633
2,919
12,509
57,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,284
Gold Earned
70,356
332
Minions Killed
341
0
Camps Cleared
0
1,845,013
Distance Traveled
2,002,882
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
15,383
810
48
3
0
408,245
0
L
Lancelot
13,122
691
103
5
0
395,041
3
L
Morgan Le Fay
12,360
651
75
4
0
375,515
2
L
Hun Batz
13,158
693
74
4
0
348,550
3
L
Tyr
12,380
652
63
3
0
381,374
2
W
Hades
12,275
646
67
4
0
407,877
4
W
Cliodhna
14,793
779
118
6
0
454,856
1
L
Yemoja
11,264
593
17
1
0
344,533
0
W
Fafnir
14,720
775
20
1
0
399,572
3
W
Nu Wa
13,185
694
88
5
0
332,332
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role