Player Matchup

Bacchus
Bacchus
Krsta1995
Bacchus
Level 151
God Stats
2W - 2L
1,277 SR
Queue Stats
286W - 175L
1,667 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Luskentyre
Morgan Le Fay
Level 145
God Stats
1W - 2L
1,666 SR
Queue Stats
11W - 15L
1,435 Elo+
Solo
Danzaburou
Danzaburou
NajjacaKonjina
Danzaburou
Level 74
God Stats
25W - 17L
1,646 SR
Queue Stats
296W - 209L
1,627 Elo+
Party 2
Team Averages
Level 123
1,530 SR
1,576 Elo+

VS

Team Averages
Level 63
1,500 SR
1,571 Elo+
Odin
Odin
EnLegendeMGL
Odin
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 20L
1,619 Elo+
Party 1
Loki
Loki
EnLegendeZebi
Loki
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 20L
1,619 Elo+
Party 1
Thoth
Thoth
Juullliiiiooooo
Thoth
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 6L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Krsta1995
Bacchus
15
3 / 5 / 5
11,664
778
7,721
18,930
24,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Morgan Le Fay
Luskentyre
Morgan Le Fay
18
4 / 5 / 5
11,516
768
15,377
15,035
6,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
NajjacaKonjina
Danzaburou
16
2 / 5 / 5
10,656
710
11,576
13,354
4,706
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 12
11,641
776
9,666
17,304
23,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
9 / 5 / 4
11,177
745
11,960
12,974
6,205
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 4 / 9
10,563
704
15,423
9,715
4,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
40
9
Kills
15
15
Deaths
9
15
Assists
25
Player
Kills
Deaths
Assists
KDA
L
3
0
12
9
L
9
5
4
2.2
L
3
4
9
1.88
W
Bacchus
Krsta1995
Bacchus
3
5
5
1.1
W
Morgan Le Fay
Luskentyre
Morgan Le Fay
4
5
5
1.3
W
Danzaburou
NajjacaKonjina
Danzaburou
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,674
Damage
37,049
47,319
Taken
39,993
35,547
Mitigated
33,291
8,758
Healing
4,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,666
2,598
0
2,304
17,304
23,041
70
9,064
8,240
0
31,786
L
11,960
2,537
0
615
12,974
6,205
765
9,166
3,808
0
39,911
L
15,423
844
0
1,478
9,715
4,045
342
4,918
4,797
64,456
0
W
Bacchus
Krsta1995
Bacchus
7,721
801
0
2,652
18,930
24,204
286
6,139
12,791
25,381
0
W
Morgan Le Fay
Luskentyre
Morgan Le Fay
15,377
1,659
0
3,616
15,035
6,637
1,150
4,484
10,551
52,291
0
W
Danzaburou
NajjacaKonjina
Danzaburou
11,576
4,291
0
2,490
13,354
4,706
2,139
4,897
8,457
0
55,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,836
Gold Earned
33,381
179
Minions Killed
194
0
Camps Cleared
0
764,533
Distance Traveled
829,008
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
11,641
776
54
4
0
310,725
2
L
Loki
11,177
745
43
3
0
263,494
0
L
Thoth
10,563
704
97
6
0
254,789
3
W
Bacchus
11,664
778
28
2
0
261,940
3
W
Morgan Le Fay
11,516
768
72
5
0
254,239
2
W
Danzaburou
10,656
710
79
5
0
248,354
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role