Player Matchup

Heimdallr
Heimdallr
CaboosePowerHDL
Heimdallr
Level 57
God Stats
1W - 2L
1,154 SR
Queue Stats
5W - 10L
1,139 Elo+
Solo
Bellona
Bellona
FairlyAnnoyed
Bellona
Level 24
God Stats
14W - 13L
1,408 SR
Queue Stats
37W - 65L
1,251 Elo+
Party 1
Merlin
Merlin
GreeenBeanMan123
Merlin
Level 107
God Stats
2W - 0L
1,737 SR
Queue Stats
14W - 15L
1,283 Elo+
Solo
Sylvanus
Sylvanus
TempU-GammaBomb
Sylvanus
Level 95
God Stats
21W - 24L
1,343 SR
Queue Stats
94W - 121L
1,336 Elo+
Party 1
Pele
Pele
olrA
Pele
Level 64
God Stats
1W - 6L
1,116 SR
Queue Stats
85W - 108L
1,356 Elo+
Party 1
Team Averages
Level 69
1,352 SR
1,273 Elo+

VS

Team Averages
Level 75
1,478 SR
1,426 Elo+
Ishtar
Ishtar
 
Ishtar
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Jarh17
Nemesis
Level 82
God Stats
0W - 2L
1,557 SR
Queue Stats
83W - 118L
1,357 Elo+
Solo
Ra
Ra
RISEABOVE369
Ra
Level 85
God Stats
3W - 6L
1,336 SR
Queue Stats
331W - 382L
1,359 Elo+
Solo
Pele
Pele
recklesswood
Pele
Level 67
God Stats
12W - 17L
1,457 SR
Queue Stats
30W - 32L
1,477 Elo+
Solo
Horus
Horus
xXKMTXx
Horus
Level 63
God Stats
0W - 1L
1,543 SR
Queue Stats
102W - 120L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CaboosePowerHDL
Heimdallr
13
2 / 2 / 10
8,145
453
16,367
14,506
6,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
14
0 / 3 / 2
8,648
480
7,172
16,611
15,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
2 / 1 / 7
8,906
495
13,961
8,524
3,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sylvanus
13
2 / 1 / 13
8,851
492
8,811
17,994
11,448
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pele
olrA
Pele
18
14 / 1 / 2
11,073
615
16,053
17,755
8,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
1 / 5 / 1
7,259
403
8,964
13,513
6,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nemesis
Jarh17
Nemesis
15
3 / 2 / 1
9,040
502
12,492
19,502
16,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

13
2 / 5 / 2
8,109
451
11,467
16,894
8,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 5 / 2
8,009
445
10,986
18,053
8,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Horus
xXKMTXx
Horus
12
0 / 3 / 6
7,743
430
5,469
20,544
24,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
20
20
Kills
8
8
Deaths
20
34
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
1
5
1
0.3
W
Heimdallr
CaboosePowerHDL
Heimdallr
2
2
10
3.5
W
Bellona
0
3
2
0.33
W
2
1
7
5.5
L
Nemesis
Jarh17
Nemesis
3
2
1
1.75
L
2
5
2
0.6
W
Sylvanus
2
1
13
8.5
W
Pele
olrA
Pele
14
1
2
15
L
2
5
2
0.6
L
Horus
xXKMTXx
Horus
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,364
Damage
49,378
75,390
Taken
88,506
45,117
Mitigated
64,584
39,596
Healing
30,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
8,964
3,619
0
2,428
13,513
6,003
0
3,568
9,932
0
57,241
W
Heimdallr
CaboosePowerHDL
Heimdallr
16,367
9,256
0
4,779
14,506
6,573
488
2,756
11,750
0
59,415
W
Bellona
7,172
2,784
0
5,834
16,611
15,156
1,781
619
15,992
0
60,563
W
13,961
1,553
518
2,460
8,524
3,447
1,234
1,825
6,699
69,814
0
L
Nemesis
Jarh17
Nemesis
12,492
5,522
505
6,316
19,502
16,322
0
4,394
15,108
0
57,617
L
11,467
1,819
2,433
4,304
16,894
8,802
1,128
6,057
10,837
66,038
0
W
Sylvanus
8,811
2,886
7,163
9,298
17,994
11,448
647
3,791
14,203
25,452
0
W
Pele
olrA
Pele
16,053
3,485
0
9,544
17,755
8,493
0
2,476
15,279
0
96,077
L
10,986
2,277
0
2,559
18,053
8,575
0
3,502
14,551
0
64,702
L
Horus
xXKMTXx
Horus
5,469
2,975
4,829
7,407
20,544
24,882
177
5,379
15,165
0
22,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,623
Gold Earned
40,160
455
Minions Killed
409
0
Camps Cleared
0
1,561,753
Distance Traveled
1,693,375
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,259
403
85
5
0
355,688
3
W
Heimdallr
8,145
453
79
4
0
278,307
3
W
Bellona
8,648
480
90
5
0
306,122
2
W
Merlin
8,906
495
106
6
0
299,759
2
L
Nemesis
9,040
502
82
5
0
350,159
3
L
Ra
8,109
451
127
7
0
279,652
4
W
Sylvanus
8,851
492
30
2
0
298,506
0
W
Pele
11,073
615
150
8
0
379,059
0
L
Pele
8,009
445
95
5
0
336,187
1
L
Horus
7,743
430
20
1
0
371,689
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role