Player Matchup

Loki
Loki
 
Loki
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
InquizitorA
Tsukuyomi
Level 87
God Stats
4W - 4L
1,537 SR
Queue Stats
233W - 245L
1,423 Elo+
Party 1
Scylla
Scylla
LucariAND
Scylla
Level 87
God Stats
1W - 3L
1,471 SR
Queue Stats
178W - 212L
1,346 Elo+
Party 1
Cliodhna
Cliodhna
ODoughBoiO2133
Cliodhna
Level 58
God Stats
6W - 5L
1,769 SR
Queue Stats
55W - 63L
1,407 Elo+
Solo
Achilles
Achilles
PukkerUp
Achilles
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,424 Elo+
Solo
Team Averages
Level 93
1,556 SR
1,420 Elo+

VS

Team Averages
Level 104
1,441 SR
1,431 Elo+
Bellona
Bellona
 
Bellona
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
SynJB
Scylla
Level 117
God Stats
38W - 27L
1,518 SR
Queue Stats
128W - 119L
1,384 Elo+
Party 2
Thanatos
Thanatos
TitanYan268
Thanatos
Level 105
God Stats
37W - 37L
1,477 SR
Queue Stats
222W - 230L
1,454 Elo+
Party 2
Horus
Horus
iMaxinho
Horus
Level 57
God Stats
1W - 2L
1,236 SR
Queue Stats
80W - 93L
1,396 Elo+
Solo
Jing Wei
Jing Wei
itzmaaath
Jing Wei
Level 132
God Stats
6W - 4L
1,473 SR
Queue Stats
262W - 279L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
5 / 8 / 0
10,027
436
13,119
19,144
7,761
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Tsukuyomi
InquizitorA
Tsukuyomi
13
2 / 4 / 0
8,776
382
6,896
19,693
22,355
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Scylla
LucariAND
Scylla
16
0 / 2 / 2
9,325
405
10,731
10,809
3,614
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
14
1 / 5 / 3
9,222
401
12,290
21,686
9,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
PukkerUp
Achilles
16
2 / 5 / 0
10,040
437
13,429
28,906
35,737
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
20
6 / 1 / 7
12,946
563
23,642
28,240
33,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
SynJB
Scylla
18
3 / 5 / 5
11,710
509
8,809
13,604
4,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
TitanYan268
Thanatos
20
9 / 2 / 8
12,860
559
13,084
18,742
10,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
iMaxinho
Horus
17
6 / 1 / 8
10,888
473
13,521
16,975
20,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate

Breastplate

+20
Physical Protection

Jing Wei
itzmaaath
Jing Wei
18
0 / 2 / 2
10,955
476
6,473
14,151
5,156
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
54
10
Kills
24
24
Deaths
11
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
5
8
0
0.63
W
Bellona
 
Bellona
6
1
7
9.5
L
Tsukuyomi
InquizitorA
Tsukuyomi
2
4
0
0.5
L
Scylla
LucariAND
Scylla
0
2
2
0.5
L
Cliodhna
1
5
3
0.5
L
Achilles
PukkerUp
Achilles
2
5
0
0.4
W
Scylla
SynJB
Scylla
3
5
5
1.1
W
Thanatos
TitanYan268
Thanatos
9
2
8
6.5
W
Horus
iMaxinho
Horus
6
1
8
10
W
Jing Wei
itzmaaath
Jing Wei
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,465
Damage
65,529
100,238
Taken
91,712
79,050
Mitigated
73,793
17,545
Healing
50,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
13,119
3,320
0
990
19,144
7,761
0
5,262
13,712
0
72,803
W
Bellona
 
Bellona
23,642
10,227
0
11,763
28,240
33,045
1,392
2,016
26,224
94
113,530
L
Tsukuyomi
InquizitorA
Tsukuyomi
6,896
825
811
2,375
19,693
22,355
329
38
18,852
0
37,111
L
Scylla
LucariAND
Scylla
10,731
1,466
0
1,831
10,809
3,614
799
0
10,574
83,736
2,633
L
Cliodhna
12,290
2,016
0
2,246
21,686
9,583
0
2,423
19,067
0
78,931
L
Achilles
PukkerUp
Achilles
13,429
4,672
0
9,292
28,906
35,737
0
1,351
27,401
0
75,723
W
Scylla
SynJB
Scylla
8,809
1,214
0
1,755
13,604
4,390
1,020
414
13,190
80,527
0
W
Thanatos
TitanYan268
Thanatos
13,084
4,700
0
19,431
18,742
10,897
0
2,026
16,716
0
122,506
W
Horus
iMaxinho
Horus
13,521
5,565
2,766
8,209
16,975
20,305
364
4,658
12,317
171
50,684
W
Jing Wei
itzmaaath
Jing Wei
6,473
3,295
0
6,139
14,151
5,156
2,009
4,887
8,998
0
96,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,390
Gold Earned
59,359
494
Minions Killed
708
0
Camps Cleared
0
2,105,189
Distance Traveled
2,288,439
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,027
436
94
4
0
405,336
3
W
Bellona
12,946
563
186
8
0
406,133
4
L
Tsukuyomi
8,776
382
52
2
0
446,960
6
L
Scylla
9,325
405
133
6
0
422,725
0
L
Cliodhna
9,222
401
97
4
0
463,264
2
L
Achilles
10,040
437
118
5
0
366,904
1
W
Scylla
11,710
509
147
6
0
446,841
2
W
Thanatos
12,860
559
147
6
0
537,958
2
W
Horus
10,888
473
78
3
0
441,476
3
W
Jing Wei
10,955
476
150
7
0
456,031
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role