Player Matchup

Bellona
Bellona
Dimitristouhell
Bellona
Level 26
God Stats
2W - 9L
1,248 SR
Queue Stats
4W - 14L
1,115 Elo+
Party 2
Izanami
Izanami
RobbStark11
Izanami
Level 118
God Stats
1W - 7L
1,351 SR
Queue Stats
19W - 26L
1,479 Elo+
Solo
Ah Puch
Ah Puch
kk2007kk
Ah Puch
Level 40
God Stats
0W - 3L
1,142 SR
Queue Stats
24W - 27L
1,442 Elo+
Party 2
Team Averages
Level 61
1,247 SR
1,345 Elo+

VS

Team Averages
Level 63
1,406 SR
1,328 Elo+
Cernunnos
Cernunnos
BigBolacha
Cernunnos
Level 99
God Stats
2W - 0L
1,495 SR
Queue Stats
75W - 99L
1,363 Elo+
Solo
Anubis
Anubis
Cubanlar
Anubis
Level 3
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 11L
1,311 Elo+
Party 1
Sylvanus
Sylvanus
Zedible
Sylvanus
Level 88
God Stats
2W - 7L
1,223 SR
Queue Stats
2W - 11L
1,311 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 2
11,561
642
14,368
21,977
20,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
RobbStark11
Izanami
17
3 / 4 / 5
12,355
686
9,468
15,522
5,501
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ah Puch
kk2007kk
Ah Puch
16
2 / 3 / 5
11,425
635
21,192
15,111
11,089
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BigBolacha
Cernunnos
20
11 / 0 / 1
14,776
821
27,274
16,151
9,572
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
Cubanlar
Anubis
14
0 / 6 / 5
10,432
580
7,662
14,960
8,056
Magic Focus

Magic Focus

+20
Magical Power

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sylvanus
Zedible
Sylvanus
19
1 / 3 / 10
13,264
737
7,430
21,271
29,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
28
9
Kills
12
12
Deaths
9
12
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
BigBolacha
Cernunnos
11
0
1
11.5
W
Anubis
Cubanlar
Anubis
0
6
5
0.42
L
4
5
2
1
L
Izanami
RobbStark11
Izanami
3
4
5
1.38
W
Sylvanus
Zedible
Sylvanus
1
3
10
2
L
Ah Puch
kk2007kk
Ah Puch
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,028
Damage
42,366
52,610
Taken
52,382
37,488
Mitigated
47,274
10,071
Healing
28,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
BigBolacha
Cernunnos
27,274
13,601
0
11,096
16,151
9,572
2,462
7,983
8,168
35
107,508
W
Anubis
Cubanlar
Anubis
7,662
563
0
3,540
14,960
8,056
242
3,916
11,044
17,595
0
L
14,368
3,914
0
3,196
21,977
20,898
0
9,008
12,969
0
49,444
L
Izanami
RobbStark11
Izanami
9,468
4,786
0
2,619
15,522
5,501
226
3,345
12,177
0
63,246
W
Sylvanus
Zedible
Sylvanus
7,430
1,920
3,846
9,698
21,271
29,646
438
9,626
11,645
25,526
0
L
Ah Puch
kk2007kk
Ah Puch
21,192
1,057
0
4,256
15,111
11,089
0
2,838
12,273
46,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,341
Gold Earned
38,472
218
Minions Killed
229
0
Camps Cleared
0
887,760
Distance Traveled
825,767
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
14,776
821
171
10
0
326,571
5
W
Anubis
10,432
580
23
1
0
204,169
0
L
Bellona
11,561
642
74
4
0
316,151
1
L
Izanami
12,355
686
90
5
0
277,075
2
W
Sylvanus
13,264
737
35
2
0
295,027
2
L
Ah Puch
11,425
635
54
3
0
294,534
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role