Player Matchup

Thoth
Thoth
DarkRaptor_SVK
Thoth
Level 160
God Stats
0W - 1L
1,434 SR
Queue Stats
243W - 205L
1,558 Elo+
Party 1
Yemoja
Yemoja
Liotx
Yemoja
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 27L
1,517 Elo+
Solo
Cliodhna
Cliodhna
Regulusis
Cliodhna
Level 146
God Stats
0W - 4L
1,193 SR
Queue Stats
136W - 142L
1,499 Elo+
Solo
Tyr
Tyr
nopexx
Tyr
Level 159
God Stats
12W - 11L
1,572 SR
Queue Stats
391W - 393L
1,520 Elo+
Solo
Chiron
Chiron
skaf666
Chiron
Level 160
God Stats
1W - 9L
1,301 SR
Queue Stats
434W - 417L
1,513 Elo+
Party 1
Team Averages
Level 151
1,400 SR
1,522 Elo+

VS

Team Averages
Level 105
1,505 SR
1,536 Elo+
Yemoja
Yemoja
Beansack
Yemoja
Level 149
God Stats
6W - 5L
1,398 SR
Queue Stats
239W - 249L
1,566 Elo+
Solo
Fafnir
Fafnir
LunaFreyjaNox
Fafnir
Level 150
God Stats
1W - 1L
1,326 SR
Queue Stats
80W - 62L
1,545 Elo+
Party 2
Xbalanque
Xbalanque
PhoenixAscencio
Xbalanque
Level 119
God Stats
2W - 1L
1,655 SR
Queue Stats
79W - 62L
1,544 Elo+
Party 2
Ao Kuang
Ao Kuang
Popsmokediior
Ao Kuang
Level 26
God Stats
2W - 1L
1,644 SR
Queue Stats
82W - 54L
1,557 Elo+
Solo
King Arthur
King Arthur
lourspeteur
King Arthur
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 5
13,116
656
34,523
15,603
8,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Liotx
Yemoja
20
3 / 3 / 9
12,994
650
12,310
21,749
29,341
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cliodhna
Regulusis
Cliodhna
20
6 / 10 / 6
13,192
660
25,392
24,158
13,799
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Tyr
nopexx
Tyr
20
1 / 5 / 14
12,140
607
13,275
36,203
42,870
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chiron
skaf666
Chiron
18
1 / 7 / 10
11,522
576
27,866
20,787
10,502
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Beansack
Yemoja
20
4 / 2 / 17
13,788
689
8,844
19,813
21,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
1 / 2 / 19
13,907
695
8,846
27,868
45,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Xbalanque
PhoenixAscencio
Xbalanque
20
7 / 4 / 11
14,045
702
28,692
21,291
10,911
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ao Kuang
Popsmokediior
Ao Kuang
20
13 / 4 / 10
14,570
729
45,016
37,197
22,500
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

King Arthur
lourspeteur
King Arthur
20
4 / 7 / 18
12,839
642
13,698
31,288
37,498
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
104
19
Kills
29
29
Deaths
19
44
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Beansack
Yemoja
4
2
17
6.25
L
8
4
5
2.63
L
Yemoja
Liotx
Yemoja
3
3
9
2.5
W
1
2
19
5.25
W
Xbalanque
PhoenixAscencio
Xbalanque
7
4
11
3.13
W
Ao Kuang
Popsmokediior
Ao Kuang
13
4
10
4.5
L
Cliodhna
Regulusis
Cliodhna
6
10
6
0.9
W
King Arthur
lourspeteur
King Arthur
4
7
18
1.86
L
Tyr
nopexx
Tyr
1
5
14
1.6
L
Chiron
skaf666
Chiron
1
7
10
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,366
Damage
105,096
118,500
Taken
137,457
104,851
Mitigated
137,644
45,944
Healing
75,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Beansack
Yemoja
8,844
2,302
24,643
8,242
19,813
21,369
1,075
9,008
10,562
20,475
0
L
34,523
1,611
4,202
3,501
15,603
8,339
0
7,264
8,339
56,211
0
L
Yemoja
Liotx
Yemoja
12,310
2,878
10,169
4,078
21,749
29,341
327
11,198
10,551
24,895
0
W
8,846
1,537
1,561
7,352
27,868
45,366
849
7,676
19,680
26,537
0
W
Xbalanque
PhoenixAscencio
Xbalanque
28,692
14,444
1,129
3,375
21,291
10,911
5,759
8,581
12,523
0
76,703
W
Ao Kuang
Popsmokediior
Ao Kuang
45,016
8,723
4,484
20,044
37,197
22,500
665
12,692
23,643
61,559
0
L
Cliodhna
Regulusis
Cliodhna
25,392
1,814
0
2,891
24,158
13,799
0
12,418
11,740
0
42,369
W
King Arthur
lourspeteur
King Arthur
13,698
2,720
3,045
1,995
31,288
37,498
386
8,876
22,035
0
25,040
L
Tyr
nopexx
Tyr
13,275
1,611
884
13,314
36,203
42,870
589
16,294
19,909
0
22,229
L
Chiron
skaf666
Chiron
27,866
10,009
2,985
3,920
20,787
10,502
983
15,532
5,236
0
53,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,964
Gold Earned
69,149
193
Minions Killed
222
0
Camps Cleared
0
1,700,541
Distance Traveled
1,668,760
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
13,788
689
28
1
0
290,191
1
L
Thoth
13,116
656
54
3
0
356,361
4
L
Yemoja
12,994
650
34
2
0
327,834
0
W
Fafnir
13,907
695
13
1
0
385,499
2
W
Xbalanque
14,045
702
116
6
0
279,255
0
W
Ao Kuang
14,570
729
48
2
0
378,414
2
L
Cliodhna
13,192
660
27
1
0
338,060
4
W
King Arthur
12,839
642
17
1
0
335,401
0
L
Tyr
12,140
607
17
1
0
365,618
3
L
Chiron
11,522
576
61
3
0
312,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role