Player Matchup

Bellona
Bellona
 
Bellona
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
BloodbathGhost
Yemoja
Level 57
God Stats
2W - 1L
1,510 SR
Queue Stats
44W - 57L
1,432 Elo+
Solo
Agni
Agni
Blufire45
Agni
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,212 Elo+
Solo
Nu Wa
Nu Wa
MRDANKSTANKMAN
Nu Wa
Level 143
God Stats
15W - 14L
1,431 SR
Queue Stats
779W - 888L
1,407 Elo+
Solo
Team Averages
Level 102
1,488 SR
1,410 Elo+

VS

Team Averages
Level 103
1,595 SR
1,472 Elo+
Ah Muzen Cab
Ah Muzen Cab
Arcangel1-2-3
Ah Muzen Cab
Level 124
God Stats
5W - 4L
1,573 SR
Queue Stats
135W - 163L
1,422 Elo+
Solo
Amaterasu
Amaterasu
BAMBAMbi 17
Amaterasu
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 180L
1,453 Elo+
Solo
Cerberus
Cerberus
ItsXxELGATOxX
Cerberus
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,496 Elo+
Solo
Neith
Neith
RobertO2508
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,550 Elo+
Solo
Yemoja
Yemoja
timoteoivanez
Yemoja
Level 109
God Stats
3W - 1L
1,901 SR
Queue Stats
103W - 124L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
2 / 2 / 5
8,438
844
5,100
16,152
18,944
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Poseidon
 
Poseidon
15
1 / 2 / 5
8,355
836
14,399
11,708
6,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
0 / 0 / 6
8,207
821
3,794
6,809
5,317
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Agni
15
4 / 1 / 3
8,772
877
12,201
6,611
3,375
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 0 / 5
8,059
806
14,181
6,221
2,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Arcangel1-2-3
Ah Muzen Cab
15
0 / 2 / 2
7,584
758
15,048
11,783
4,971
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Amaterasu
BAMBAMbi 17
Amaterasu
1
0 / 0 / 0
2,500
250
0
839
336
Cerberus
ItsXxELGATOxX
Cerberus
13
0 / 2 / 2
7,504
750
4,672
17,675
17,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
3 / 2 / 2
7,937
794
6,781
9,811
4,525
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 2 / 2
8,243
824
3,612
13,695
15,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
8
Kills
4
5
Deaths
8
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
2
5
2.25
W
Poseidon
 
Poseidon
1
2
5
1.75
L
Ah Muzen Cab
Arcangel1-2-3
Ah Muzen Cab
0
2
2
0.5
L
Amaterasu
BAMBAMbi 17
Amaterasu
0
0
0
0
W
0
0
6
3
W
Agni
4
1
3
5.5
L
Cerberus
ItsXxELGATOxX
Cerberus
0
2
2
0.5
W
1
0
5
3.5
L
3
2
2
2
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,675
Damage
30,113
47,501
Taken
53,803
36,549
Mitigated
43,140
23,451
Healing
28,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
5,100
1,001
3,336
4,523
16,152
18,944
484
2,019
14,133
0
7,884
W
Poseidon
 
Poseidon
14,399
2,486
850
2,149
11,708
6,119
1,207
1,879
9,829
29,838
0
L
Ah Muzen Cab
Arcangel1-2-3
Ah Muzen Cab
15,048
3,371
649
3,904
11,783
4,971
0
9,485
2,298
0
50,993
L
Amaterasu
BAMBAMbi 17
Amaterasu
0
0
0
0
839
336
0
839
0
0
0
W
3,794
1,516
8,070
2,362
6,809
5,317
634
1,190
5,619
7,424
0
W
Agni
12,201
1,606
99
114
6,611
3,375
1,126
2,025
4,586
25,303
0
L
Cerberus
ItsXxELGATOxX
Cerberus
4,672
410
1,157
5,771
17,675
17,545
0
15,465
2,210
17,335
0
W
14,181
7,930
963
985
6,221
2,794
1,364
1,171
5,050
25,264
0
L
6,781
2,415
449
2,336
9,811
4,525
162
8,123
1,688
0
22,877
L
3,612
934
8,953
5,388
13,695
15,763
0
10,663
3,032
13,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,831
Gold Earned
33,768
135
Minions Killed
163
0
Camps Cleared
0
964,277
Distance Traveled
773,871
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,438
844
19
2
0
211,741
0
W
Poseidon
8,355
836
41
4
0
192,336
1
L
Ah Muzen Cab
7,584
758
68
7
0
217,577
0
L
Amaterasu
2,500
250
0
0
0
0
0
W
Yemoja
8,207
821
15
2
0
180,369
0
W
Agni
8,772
877
46
5
0
187,013
0
L
Cerberus
7,504
750
38
4
0
212,085
2
W
Nu Wa
8,059
806
14
1
0
192,818
3
L
Neith
7,937
794
39
4
0
172,803
0
L
Yemoja
8,243
824
18
2
0
171,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role