Player Matchup

Odin
Odin
Aquiie
Odin
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 20L
1,520 Elo+
Party 2
Anubis
Anubis
BERT5000
Anubis
Level 67
God Stats
12W - 14L
1,540 SR
Queue Stats
32W - 33L
1,442 Elo+
Party 3
Discordia
Discordia
FlameYoi
Discordia
Level 60
God Stats
2W - 1L
1,748 SR
Queue Stats
22W - 20L
1,520 Elo+
Party 2
Skadi
Skadi
MissyXE
Skadi
Level 14
God Stats
9W - 15L
1,648 SR
Queue Stats
17W - 23L
1,499 Elo+
Party 3
Bacchus
Bacchus
thorstif
Bacchus
Level 28
God Stats
2W - 1L
1,273 SR
Queue Stats
9W - 8L
1,445 Elo+
Party 2
Team Averages
Level 47
1,542 SR
1,485 Elo+

VS

Team Averages
Level 63
1,401 SR
1,422 Elo+
Thanatos
Thanatos
DrFedro
Thanatos
Level 25
God Stats
1W - 4L
1,364 SR
Queue Stats
36W - 42L
1,445 Elo+
Party 1
Izanami
Izanami
MrArcukam
Izanami
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,632 Elo+
Solo
Awilix
Awilix
SpyCicle
Awilix
Level 55
God Stats
11W - 10L
1,573 SR
Queue Stats
37W - 43L
1,468 Elo+
Party 1
Lancelot
Lancelot
Velbal
Lancelot
Level 83
God Stats
1W - 3L
1,212 SR
Queue Stats
49W - 51L
1,469 Elo+
Party 1
Zeus
Zeus
ZitchDog
Zeus
Level 106
God Stats
0W - 4L
1,356 SR
Queue Stats
3W - 5L
1,095 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Aquiie
Odin
17
6 / 2 / 17
11,038
1,104
13,058
10,217
13,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Anubis
BERT5000
Anubis
18
11 / 2 / 14
12,345
1,235
14,907
9,305
4,801
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
FlameYoi
Discordia
16
7 / 1 / 14
11,279
1,128
9,359
5,395
2,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Skadi
MissyXE
Skadi
17
2 / 2 / 20
10,642
1,064
11,392
6,872
3,108
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
thorstif
Bacchus
17
2 / 1 / 23
11,527
1,153
15,446
14,548
19,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

262

VS

Team 2 Tickets

144

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DrFedro
Thanatos
16
3 / 8 / 3
10,238
1,024
6,342
16,060
6,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Izanami
MrArcukam
Izanami
16
0 / 7 / 6
9,647
965
5,356
16,513
5,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Awilix
SpyCicle
Awilix
16
2 / 3 / 5
10,669
1,067
7,435
7,732
3,441
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Lancelot
Velbal
Lancelot
16
2 / 4 / 5
9,983
998
11,035
15,401
6,650
Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zeus
15
1 / 6 / 4
9,834
983
13,753
13,020
4,013
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
31
28
Kills
8
8
Deaths
28
88
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Odin
Aquiie
Odin
6
2
17
7.25
W
Anubis
BERT5000
Anubis
11
2
14
9
L
Thanatos
DrFedro
Thanatos
3
8
3
0.56
W
Discordia
FlameYoi
Discordia
7
1
14
14
W
Skadi
MissyXE
Skadi
2
2
20
6
L
Izanami
MrArcukam
Izanami
0
7
6
0.43
L
Awilix
SpyCicle
Awilix
2
3
5
1.5
L
Lancelot
Velbal
Lancelot
2
4
5
1.13
L
Zeus
1
6
4
0.5
W
Bacchus
thorstif
Bacchus
2
1
23
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,162
Damage
43,921
46,337
Taken
68,726
43,814
Mitigated
26,242
6,787
Healing
6,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
Aquiie
Odin
13,058
2,494
0
1,054
10,217
13,833
0
3,070
7,147
0
19,593
W
Anubis
BERT5000
Anubis
14,907
598
0
3,700
9,305
4,801
0
2,726
6,579
42,148
0
L
Thanatos
DrFedro
Thanatos
6,342
1,528
0
4,282
16,060
6,797
0
9,435
6,300
0
14,888
W
Discordia
FlameYoi
Discordia
9,359
630
0
378
5,395
2,420
0
2,363
3,032
27,944
0
W
Skadi
MissyXE
Skadi
11,392
4,167
0
0
6,872
3,108
0
1,957
4,915
0
24,392
L
Izanami
MrArcukam
Izanami
5,356
3,261
0
1,437
16,513
5,341
0
10,284
5,734
0
41,570
L
Awilix
SpyCicle
Awilix
7,435
2,704
0
65
7,732
3,441
0
2,262
5,153
0
20,893
L
Lancelot
Velbal
Lancelot
11,035
603
0
0
15,401
6,650
0
7,422
7,396
0
27,724
L
Zeus
13,753
1,372
38
551
13,020
4,013
0
9,438
3,402
33,384
0
W
Bacchus
thorstif
Bacchus
15,446
1,352
0
1,655
14,548
19,652
0
3,637
10,911
20,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,831
Gold Earned
50,371
204
Minions Killed
202
4
Camps Cleared
11
962,159
Distance Traveled
949,678
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,038
1,104
18
2
1
192,570
0
W
Anubis
12,345
1,235
88
9
1
165,360
0
L
Thanatos
10,238
1,024
23
2
2
187,439
0
W
Discordia
11,279
1,128
49
5
0
182,699
1
W
Skadi
10,642
1,064
37
4
2
201,619
0
L
Izanami
9,647
965
67
7
0
154,723
0
L
Awilix
10,669
1,067
17
2
7
208,664
1
L
Lancelot
9,983
998
39
4
0
237,428
2
L
Zeus
9,834
983
56
6
2
161,424
0
W
Bacchus
11,527
1,153
12
1
0
219,911
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role