Player Matchup

Danzaburou
Danzaburou
KALIS17
Danzaburou
Level 139
God Stats
9W - 4L
1,628 SR
Queue Stats
211W - 239L
1,373 Elo+
Party 3
Ra
Ra
LUDISKA17
Ra
Level 106
God Stats
2W - 0L
1,693 SR
Queue Stats
90W - 97L
1,387 Elo+
Party 3
Rama
Rama
MACANDCHEESE71
Rama
Level 81
God Stats
1W - 2L
1,259 SR
Queue Stats
42W - 38L
1,334 Elo+
Party 1
He Bo
He Bo
Redxin
He Bo
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 38L
1,370 Elo+
Party 1
Tyr
Tyr
scurfy-wont0
Tyr
Level 48
God Stats
5W - 2L
1,574 SR
Queue Stats
191W - 239L
1,420 Elo+
Solo
Team Averages
Level 93
1,531 SR
1,377 Elo+

VS

Team Averages
Level 91
1,501 SR
1,411 Elo+
Horus
Horus
 
Horus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
LuciferDevil296
Agni
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 96L
1,284 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MayaISOS
Morgan Le Fay
Level 107
God Stats
3W - 4L
1,504 SR
Queue Stats
116W - 189L
1,290 Elo+
Party 2
Cliodhna
Cliodhna
erbø
Cliodhna
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KALIS17
Danzaburou
20
12 / 2 / 23
15,941
996
44,978
23,607
11,818
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

19
9 / 3 / 23
12,708
794
21,618
19,418
14,465
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
8 / 3 / 23
12,086
755
13,769
15,067
7,050
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
Redxin
He Bo
17
6 / 5 / 22
11,204
700
14,039
18,086
8,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 5 / 24
10,820
676
7,729
33,405
39,110
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
18
0 / 7 / 14
11,189
699
6,585
27,467
39,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
 
Tsukuyomi
16
0 / 8 / 6
10,100
631
11,583
26,570
15,556
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

19
6 / 10 / 7
12,672
792
32,266
21,805
11,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
MayaISOS
Morgan Le Fay
17
1 / 6 / 8
10,189
637
18,104
17,681
10,917
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
erbø
Cliodhna
20
11 / 7 / 5
13,094
818
24,777
23,727
15,323
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
58
38
Kills
18
18
Deaths
38
115
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
7
14
1
L
Tsukuyomi
 
Tsukuyomi
0
8
6
0.38
W
Danzaburou
KALIS17
Danzaburou
12
2
23
11.75
W
9
3
23
6.83
L
6
10
7
0.95
W
8
3
23
6.5
L
Morgan Le Fay
MayaISOS
Morgan Le Fay
1
6
8
0.83
W
He Bo
Redxin
He Bo
6
5
22
3.4
L
Cliodhna
erbø
Cliodhna
11
7
5
1.93
W
3
5
24
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,133
Damage
93,315
109,583
Taken
117,250
80,898
Mitigated
93,183
56,672
Healing
34,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
6,585
3,316
1,818
5,977
27,467
39,419
422
10,222
17,245
0
14,687
L
Tsukuyomi
 
Tsukuyomi
11,583
2,481
2,141
8,654
26,570
15,556
288
8,228
18,342
0
24,511
W
Danzaburou
KALIS17
Danzaburou
44,978
23,526
1,996
10,101
23,607
11,818
3,081
11,390
12,217
0
87,570
W
21,618
3,257
13,467
8,328
19,418
14,465
1,419
10,345
9,073
44,389
0
L
32,266
2,557
1,120
4,359
21,805
11,968
1,131
5,915
15,890
53,488
0
W
13,769
8,679
4,021
2,055
15,067
7,050
1,811
7,321
7,746
0
25,195
L
Morgan Le Fay
MayaISOS
Morgan Le Fay
18,104
945
1,485
3,197
17,681
10,917
737
4,661
13,020
34,225
0
W
He Bo
Redxin
He Bo
14,039
1,185
907
2,790
18,086
8,455
1,226
8,116
9,970
21,450
0
L
Cliodhna
erbø
Cliodhna
24,777
2,303
218
5,497
23,727
15,323
860
6,631
17,096
0
36,764
W
7,729
1,405
2,152
10,855
33,405
39,110
327
13,198
20,207
0
10,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,759
Gold Earned
57,244
182
Minions Killed
157
0
Camps Cleared
0
1,350,976
Distance Traveled
1,240,153
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
11,189
699
14
1
0
246,731
0
L
Tsukuyomi
10,100
631
26
2
0
258,114
0
W
Danzaburou
15,941
996
92
6
0
257,756
1
W
Ra
12,708
794
51
3
0
267,954
1
L
Agni
12,672
792
54
3
0
213,270
0
W
Rama
12,086
755
22
1
0
259,736
0
L
Morgan Le Fay
10,189
637
41
3
0
243,637
0
W
He Bo
11,204
700
13
1
0
267,356
0
L
Cliodhna
13,094
818
22
1
0
278,401
0
W
Tyr
10,820
676
4
0
0
298,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role