Player Matchup

Guan Yu
Guan Yu
Doibs92
Guan Yu
Level 34
God Stats
0W - 4L
1,189 SR
Queue Stats
0W - 11L
1,000 Elo+
Solo
Neith
Neith
Grimmace
Neith
Level 145
God Stats
4W - 2L
1,717 SR
Queue Stats
55W - 43L
1,498 Elo+
Solo
Olorun
Olorun
IIMattyIceII
Olorun
Level 52
God Stats
1W - 4L
1,254 SR
Queue Stats
46W - 45L
1,467 Elo+
Party 2
Ganesha
Ganesha
Pb_StarBoy
Ganesha
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 34L
1,419 Elo+
Party 2
Arachne
Arachne
xXPITBULLXx16
Arachne
Level 32
God Stats
2W - 1L
1,233 SR
Queue Stats
2W - 4L
1,254 Elo+
Solo
Team Averages
Level 65
1,378 SR
1,328 Elo+

VS

Team Averages
Level 69
1,508 SR
1,418 Elo+
Kali
Kali
Jojihe
Kali
Level 142
God Stats
10W - 15L
1,497 SR
Queue Stats
102W - 102L
1,418 Elo+
Solo
Nemesis
Nemesis
Keayna
Nemesis
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Cerberus
Cerberus
Onee-Chan_CDXX
Cerberus
Level 49
God Stats
9W - 8L
1,510 SR
Queue Stats
111W - 173L
1,296 Elo+
Party 1
Izanami
Izanami
socho1001
Izanami
Level 66
God Stats
4W - 5L
1,399 SR
Queue Stats
51W - 51L
1,455 Elo+
Solo
Scylla
Scylla
xRezilx
Scylla
Level 66
God Stats
17W - 12L
1,636 SR
Queue Stats
74W - 67L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Doibs92
Guan Yu
7
1 / 1 / 0
5,947
372
3,510
5,312
4,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
Grimmace
Neith
12
2 / 4 / 0
7,862
491
11,183
9,539
3,456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
13
2 / 3 / 2
7,503
469
4,192
8,367
4,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
Pb_StarBoy
Ganesha
12
0 / 1 / 3
7,327
458
5,222
11,401
9,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
12
4 / 5 / 0
7,614
476
12,051
16,064
8,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Jojihe
Kali
16
3 / 2 / 0
9,491
593
7,392
15,772
10,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
Keayna
Nemesis
11
2 / 2 / 4
7,678
480
3,636
9,501
3,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
11
0 / 4 / 6
7,639
477
4,572
15,976
10,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
socho1001
Izanami
14
3 / 1 / 3
8,613
538
6,868
12,147
5,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
xRezilx
Scylla
14
6 / 0 / 2
9,230
577
8,971
6,149
2,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
9
Kills
14
14
Deaths
9
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Doibs92
Guan Yu
1
1
0
1
L
Neith
Grimmace
Neith
2
4
0
0.5
L
Olorun
2
3
2
1
W
Kali
Jojihe
Kali
3
2
0
1.5
W
Nemesis
Keayna
Nemesis
2
2
4
2
W
Cerberus
0
4
6
0.75
L
Ganesha
Pb_StarBoy
Ganesha
0
1
3
1.5
W
Izanami
socho1001
Izanami
3
1
3
4.5
W
Scylla
xRezilx
Scylla
6
0
2
7
L
Arachne
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,158
Damage
31,439
50,683
Taken
59,545
29,734
Mitigated
31,804
13,776
Healing
18,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Doibs92
Guan Yu
3,510
674
0
2,603
5,312
4,451
0
0
5,312
0
20,338
L
Neith
Grimmace
Neith
11,183
5,229
0
1,839
9,539
3,456
965
2,859
6,606
0
63,095
L
Olorun
4,192
2,423
47
2,253
8,367
4,078
1,086
3,324
4,669
44,824
4,764
W
Kali
Jojihe
Kali
7,392
3,839
0
8,309
15,772
10,333
1,303
0
15,264
0
77,125
W
Nemesis
Keayna
Nemesis
3,636
1,513
0
593
9,501
3,946
471
1,910
7,553
0
38,525
W
Cerberus
4,572
1,129
0
4,054
15,976
10,296
291
2,715
13,261
29,215
3,868
L
Ganesha
Pb_StarBoy
Ganesha
5,222
690
0
2,616
11,401
9,463
0
3,759
7,452
25,153
0
W
Izanami
socho1001
Izanami
6,868
4,517
0
5,153
12,147
5,022
656
2,216
9,704
0
72,767
W
Scylla
xRezilx
Scylla
8,971
558
0
95
6,149
2,207
584
2,326
3,823
50,304
0
L
Arachne
12,051
7,710
0
4,418
16,064
8,286
0
2,222
13,730
0
57,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,253
Gold Earned
42,651
351
Minions Killed
506
0
Camps Cleared
0
1,346,282
Distance Traveled
1,548,267
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,947
372
39
2
0
158,954
0
L
Neith
7,862
491
125
8
0
273,527
3
L
Olorun
7,503
469
93
6
0
280,761
0
W
Kali
9,491
593
149
9
0
300,834
6
W
Nemesis
7,678
480
54
3
0
336,561
0
W
Cerberus
7,639
477
72
5
0
307,948
2
L
Ganesha
7,327
458
19
1
0
319,236
10
W
Izanami
8,613
538
124
8
0
294,089
4
W
Scylla
9,230
577
107
7
0
308,835
5
L
Arachne
7,614
476
75
5
0
313,804
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role