Player Matchup

Persephone
Persephone
AxelBlaze21
Persephone
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 43L
1,343 Elo+
Party 1
Odin
Odin
Hopeless6332
Odin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,296 Elo+
Party 1
Da Ji
Da Ji
Rezzisted
Da Ji
Level 160
God Stats
2W - 2L
1,447 SR
Queue Stats
303W - 263L
1,562 Elo+
Solo
Team Averages
Level 77
1,482 SR
1,401 Elo+

VS

Team Averages
Level 124
1,418 SR
1,482 Elo+
Geb
Geb
Shodan-Strike
Geb
Level 150
God Stats
35W - 40L
1,510 SR
Queue Stats
698W - 716L
1,484 Elo+
Solo
Hel
Hel
ZooomZ
Hel
Level 156
God Stats
7W - 13L
1,313 SR
Queue Stats
278W - 364L
1,461 Elo+
Solo
Bakasura
Bakasura
kinggolem5113
Bakasura
Level 66
God Stats
2W - 2L
1,430 SR
Queue Stats
142W - 128L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AxelBlaze21
Persephone
14
0 / 5 / 4
9,032
695
6,248
8,987
3,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 6 / 2
8,523
656
2,538
12,146
9,507
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
Rezzisted
Da Ji
15
7 / 4 / 1
10,790
830
13,101
14,883
8,645
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 14
9,916
763
4,235
13,518
13,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magic Focus

Magic Focus

+20
Magical Power

Hel
ZooomZ
Hel
16
9 / 3 / 6
11,156
858
11,172
13,183
5,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
kinggolem5113
Bakasura
15
6 / 3 / 7
10,703
823
11,872
12,489
7,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
8
Kills
15
15
Deaths
9
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Persephone
AxelBlaze21
Persephone
0
5
4
0.4
L
1
6
2
0.33
L
Da Ji
Rezzisted
Da Ji
7
4
1
1.88
W
0
3
14
2.33
W
Hel
ZooomZ
Hel
9
3
6
4
W
Bakasura
kinggolem5113
Bakasura
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,887
Damage
27,279
36,016
Taken
39,190
21,302
Mitigated
26,173
2,973
Healing
16,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
AxelBlaze21
Persephone
6,248
1,455
127
1,162
8,987
3,150
0
3,409
4,943
40,790
0
L
2,538
899
0
420
12,146
9,507
0
4,887
6,428
0
14,992
L
Da Ji
Rezzisted
Da Ji
13,101
3,900
0
1,264
14,883
8,645
0
7,196
6,996
0
45,436
W
4,235
330
0
2,979
13,518
13,616
379
2,092
11,426
13,881
0
W
Hel
ZooomZ
Hel
11,172
1,134
3,068
6,612
13,183
5,259
1,113
1,764
11,419
43,151
0
W
Bakasura
kinggolem5113
Bakasura
11,872
6,631
124
3,309
12,489
7,298
1,436
2,457
10,032
0
42,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,345
Gold Earned
31,775
141
Minions Killed
154
0
Camps Cleared
0
665,780
Distance Traveled
742,153
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
9,032
695
68
5
0
202,674
1
L
Odin
8,523
656
28
2
0
231,391
0
L
Da Ji
10,790
830
45
3
0
231,715
1
W
Geb
9,916
763
7
1
0
238,137
3
W
Hel
11,156
858
80
6
0
234,712
1
W
Bakasura
10,703
823
67
5
0
269,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role