Player Matchup

Yemoja
Yemoja
CinqMoonstruck
Yemoja
Level 135
God Stats
4W - 1L
1,591 SR
Queue Stats
74W - 93L
1,474 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Frogato
Ah Muzen Cab
Level 100
God Stats
1W - 0L
1,189 SR
Queue Stats
9W - 13L
1,425 Elo+
Solo
Jing Wei
Jing Wei
lonelywhitefox
Jing Wei
Level 46
God Stats
1W - 1L
1,260 SR
Queue Stats
17W - 23L
1,409 Elo+
Solo
Raijin
Raijin
ska da moosh
Raijin
Level 127
God Stats
5W - 3L
1,567 SR
Queue Stats
281W - 265L
1,445 Elo+
Solo
Yu Huang
Yu Huang
x-MissViolence-x
Yu Huang
Level 156
God Stats
4W - 6L
1,351 SR
Queue Stats
288W - 305L
1,486 Elo+
Solo
Team Averages
Level 113
1,391 SR
1,448 Elo+

VS

Team Averages
Level 133
1,507 SR
1,415 Elo+
Hel
Hel
HiFunktioning
Hel
Level 144
God Stats
2W - 3L
1,544 SR
Queue Stats
232W - 260L
1,448 Elo+
Solo
Kukulkan
Kukulkan
RangerTFup
Kukulkan
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,258 Elo+
Solo
Ganesha
Ganesha
SwayingSpeirzy
Ganesha
Level 155
God Stats
15W - 12L
1,544 SR
Queue Stats
300W - 328L
1,492 Elo+
Solo
Izanami
Izanami
TAVIOMAFIOSO
Izanami
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 40L
1,486 Elo+
Solo
Tsukuyomi
Tsukuyomi
ghostmarine1800
Tsukuyomi
Level 127
God Stats
2W - 4L
1,447 SR
Queue Stats
179W - 207L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 5 / 17
12,433
622
8,505
27,084
34,713
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
Frogato
Ah Muzen Cab
20
5 / 4 / 12
12,693
635
31,542
22,700
10,403
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
20
3 / 6 / 13
12,014
601
15,613
21,173
9,644
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Raijin
20
8 / 4 / 14
14,376
719
33,631
23,325
11,385
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
4 / 3 / 15
12,445
622
21,303
15,806
7,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 5 / 12
11,955
598
10,631
22,369
11,900
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
RangerTFup
Kukulkan
19
5 / 5 / 11
12,570
629
31,483
18,369
8,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
0 / 4 / 18
11,808
590
12,257
37,826
41,356
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
TAVIOMAFIOSO
Izanami
19
4 / 4 / 13
12,309
615
18,139
20,170
10,309
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
ghostmarine1800
Tsukuyomi
20
12 / 4 / 6
14,234
712
30,954
26,922
13,931
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
82
22
Kills
22
22
Deaths
22
71
Assists
60
Player
Kills
Deaths
Assists
KDA
W
2
5
17
2.1
W
Ah Muzen Cab
Frogato
Ah Muzen Cab
5
4
12
2.75
L
1
5
12
1.4
L
Kukulkan
RangerTFup
Kukulkan
5
5
11
2.1
L
0
4
18
2.25
L
Izanami
TAVIOMAFIOSO
Izanami
4
4
13
2.63
L
Tsukuyomi
ghostmarine1800
Tsukuyomi
12
4
6
3.75
W
Jing Wei
3
6
13
1.58
W
Raijin
8
4
14
3.75
W
4
3
15
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,594
Damage
103,464
110,088
Taken
125,656
73,498
Mitigated
86,022
48,908
Healing
66,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,505
1,029
14,057
6,265
27,084
34,713
90
12,177
14,907
14,064
0
W
Ah Muzen Cab
Frogato
Ah Muzen Cab
31,542
10,062
3,932
6,892
22,700
10,403
598
10,805
11,895
0
50,922
L
10,631
124
20,293
9,967
22,369
11,900
192
11,423
10,946
22,174
0
L
Kukulkan
RangerTFup
Kukulkan
31,483
1,510
1,553
1,365
18,369
8,526
1,338
12,103
6,266
51,763
0
L
12,257
258
2,119
14,229
37,826
41,356
105
13,815
24,011
28,614
0
L
Izanami
TAVIOMAFIOSO
Izanami
18,139
6,890
3,090
3,482
20,170
10,309
1,520
9,542
10,628
0
42,231
L
Tsukuyomi
ghostmarine1800
Tsukuyomi
30,954
4,523
3,739
6,840
26,922
13,931
1,473
16,556
10,366
0
57,932
W
Jing Wei
15,613
10,398
1,784
3,098
21,173
9,644
234
10,352
10,821
0
38,582
W
Raijin
33,631
2,227
3,368
4,232
23,325
11,385
817
9,890
13,435
66,676
0
W
21,303
1,387
3,273
2,007
15,806
7,353
52
11,147
4,659
35,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,961
Gold Earned
62,876
208
Minions Killed
259
0
Camps Cleared
0
1,627,988
Distance Traveled
1,726,347
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,433
622
12
1
0
306,552
1
W
Ah Muzen Cab
12,693
635
35
2
0
368,470
1
L
Hel
11,955
598
39
2
0
342,210
3
L
Kukulkan
12,570
629
48
2
0
351,321
0
L
Ganesha
11,808
590
28
1
0
351,126
3
L
Izanami
12,309
615
65
3
0
330,932
4
L
Tsukuyomi
14,234
712
79
4
0
350,758
0
W
Jing Wei
12,014
601
45
2
0
330,818
1
W
Raijin
14,376
719
80
4
0
303,261
0
W
Yu Huang
12,445
622
36
2
0
318,887
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role