Player Matchup

Ganesha
Ganesha
Ecclesiastes3-08
Ganesha
Level 147
God Stats
3W - 2L
1,581 SR
Queue Stats
113W - 117L
1,422 Elo+
Solo
Bellona
Bellona
Hairy_Toes22
Bellona
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Set
Set
Mikasa Ark9541
Set
Level 59
God Stats
10W - 18L
1,426 SR
Queue Stats
92W - 126L
1,338 Elo+
Solo
Ishtar
Ishtar
ShadowRheeper
Ishtar
Level 123
God Stats
4W - 6L
1,328 SR
Queue Stats
410W - 439L
1,306 Elo+
Solo
Baron Samedi
Baron Samedi
amir2413_A
Baron Samedi
Level 69
God Stats
1W - 2L
1,185 SR
Queue Stats
26W - 34L
1,325 Elo+
Solo
Team Averages
Level 93
1,404 SR
1,378 Elo+

VS

Team Averages
Level 67
1,310 SR
1,332 Elo+
Cthulhu
Cthulhu
Calvatron11
Cthulhu
Level 66
God Stats
3W - 12L
1,076 SR
Queue Stats
101W - 85L
1,370 Elo+
Party 1
Tiamat
Tiamat
Gappet
Tiamat
Level 86
God Stats
4W - 8L
1,333 SR
Queue Stats
112W - 130L
1,315 Elo+
Solo
Danzaburou
Danzaburou
InteriorDemon
Danzaburou
Level 20
God Stats
6W - 8L
1,462 SR
Queue Stats
9W - 14L
1,310 Elo+
Party 1
Tyr
Tyr
LMcNative52
Tyr
Level 124
God Stats
0W - 2L
1,267 SR
Queue Stats
230W - 224L
1,443 Elo+
Solo
Loki
Loki
Supersaying5
Loki
Level 41
God Stats
8W - 7L
1,411 SR
Queue Stats
42W - 68L
1,223 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 6
8,343
521
3,585
18,240
16,947
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
Hairy_Toes22
Bellona
15
4 / 0 / 0
9,454
591
10,389
12,199
13,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
7 / 2 / 2
9,830
614
7,149
17,090
8,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
1 / 2 / 2
8,025
502
8,177
12,262
5,259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
amir2413_A
Baron Samedi
14
0 / 2 / 3
8,608
538
3,426
10,897
5,508
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Calvatron11
Cthulhu
13
4 / 2 / 2
7,599
475
11,066
11,683
9,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
Gappet
Tiamat
14
0 / 2 / 1
7,874
492
8,038
9,260
7,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
InteriorDemon
Danzaburou
12
1 / 3 / 3
6,983
436
8,599
8,548
2,813
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 3 / 0
7,001
438
6,539
14,842
14,178
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

6
1 / 2 / 0
5,716
357
1,170
4,250
1,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
12
Kills
6
7
Deaths
12
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Calvatron11
Cthulhu
4
2
2
2.5
W
0
1
6
3
L
Tiamat
Gappet
Tiamat
0
2
1
0.25
W
Bellona
Hairy_Toes22
Bellona
4
0
0
4
L
Danzaburou
InteriorDemon
Danzaburou
1
3
3
0.83
L
0
3
0
0
W
7
2
2
4
W
1
2
2
1
L
1
2
0
0.5
W
Baron Samedi
amir2413_A
Baron Samedi
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,726
Damage
35,412
70,688
Taken
48,583
49,261
Mitigated
35,593
28,087
Healing
11,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Calvatron11
Cthulhu
11,066
1,322
139
2,391
11,683
9,584
0
1,336
10,347
44,556
2,952
W
3,585
461
3,320
4,985
18,240
16,947
709
3,433
14,429
23,320
0
L
Tiamat
Gappet
Tiamat
8,038
1,277
0
2,646
9,260
7,685
1,140
3,387
5,873
52,629
0
W
Bellona
Hairy_Toes22
Bellona
10,389
5,767
0
7,304
12,199
13,228
1,980
26
12,173
0
73,820
L
Danzaburou
InteriorDemon
Danzaburou
8,599
4,813
0
1,558
8,548
2,813
255
1,523
7,025
0
37,722
L
6,539
744
0
3,373
14,842
14,178
0
447
14,395
0
49,016
W
7,149
4,358
0
5,641
17,090
8,319
0
5,495
11,291
0
77,479
W
8,177
3,983
0
2,818
12,262
5,259
942
3,034
8,774
0
59,314
L
1,170
308
0
1,566
4,250
1,333
0
318
3,932
0
14,977
W
Baron Samedi
amir2413_A
Baron Samedi
3,426
686
300
3,719
10,897
5,508
985
5,016
5,785
67,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,260
Gold Earned
35,173
523
Minions Killed
327
0
Camps Cleared
0
1,542,562
Distance Traveled
1,339,382
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,599
475
63
4
0
307,734
5
W
Ganesha
8,343
521
6
0
0
307,277
2
L
Tiamat
7,874
492
82
5
0
285,935
4
W
Bellona
9,454
591
139
9
0
319,215
4
L
Danzaburou
6,983
436
66
4
0
294,192
0
L
Tyr
7,001
438
80
5
0
313,095
3
W
Set
9,830
614
122
8
0
370,561
1
W
Ishtar
8,025
502
130
8
0
276,445
0
L
Loki
5,716
357
36
2
0
138,426
0
W
Baron Samedi
8,608
538
126
8
0
269,064
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role