Player Matchup

Janus
Janus
 
Janus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
EtrealPheonix
Athena
Level 67
God Stats
11W - 8L
1,621 SR
Queue Stats
29W - 29L
1,444 Elo+
Party 1
Aphrodite
Aphrodite
Icemissle
Aphrodite
Level 87
God Stats
0W - 1L
1,242 SR
Queue Stats
2W - 4L
1,404 Elo+
Party 1
Da Ji
Da Ji
Jolerico0
Da Ji
Level 122
God Stats
13W - 11L
1,532 SR
Queue Stats
182W - 203L
1,403 Elo+
Solo
Heimdallr
Heimdallr
slashdownfall
Heimdallr
Level 67
God Stats
34W - 30L
1,523 SR
Queue Stats
321W - 390L
1,429 Elo+
Solo
Team Averages
Level 94
1,484 SR
1,436 Elo+

VS

Team Averages
Level 97
1,483 SR
1,499 Elo+
Neith
Neith
DerangedLynx
Neith
Level 16
God Stats
6W - 14L
1,307 SR
Queue Stats
15W - 21L
1,330 Elo+
Solo
Bacchus
Bacchus
FasterOstrich
Bacchus
Level 149
God Stats
4W - 2L
1,616 SR
Queue Stats
154W - 134L
1,555 Elo+
Party 2
Lancelot
Lancelot
JayAreDubz
Lancelot
Level 150
God Stats
4W - 1L
1,606 SR
Queue Stats
64W - 53L
1,581 Elo+
Party 2
Camazotz
Camazotz
NINJAGATOR27
Camazotz
Level 107
God Stats
2W - 0L
1,482 SR
Queue Stats
33W - 28L
1,523 Elo+
Solo
Yu Huang
Yu Huang
Presunto2432
Yu Huang
Level 63
God Stats
2W - 1L
1,405 SR
Queue Stats
61W - 72L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
1 / 3 / 3
9,939
765
16,558
10,255
4,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
1 / 2 / 2
9,542
734
4,971
14,569
17,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

Aphrodite
Icemissle
Aphrodite
15
0 / 3 / 4
8,557
658
9,011
14,019
7,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
Jolerico0
Da Ji
15
1 / 5 / 4
8,763
674
8,265
16,047
7,389
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
slashdownfall
Heimdallr
15
6 / 8 / 0
9,252
712
17,365
17,025
8,528
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 8
10,050
773
15,624
15,051
7,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
18
7 / 0 / 10
10,700
823
13,757
21,747
36,152
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Lancelot
JayAreDubz
Lancelot
17
5 / 3 / 8
9,795
753
14,082
17,291
11,949
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Camazotz
NINJAGATOR27
Camazotz
17
4 / 1 / 9
9,949
765
10,800
16,857
10,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Yu Huang
Presunto2432
Yu Huang
16
1 / 2 / 4
9,293
715
6,417
9,679
4,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
60
9
Kills
21
21
Deaths
9
13
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
3
3
0.83
W
4
3
8
2.67
L
1
2
2
1
W
Bacchus
7
0
10
12
L
Aphrodite
Icemissle
Aphrodite
0
3
4
0.67
W
Lancelot
JayAreDubz
Lancelot
5
3
8
3
L
Da Ji
Jolerico0
Da Ji
1
5
4
0.6
W
Camazotz
NINJAGATOR27
Camazotz
4
1
9
8.5
W
Yu Huang
Presunto2432
Yu Huang
1
2
4
1.5
L
Heimdallr
slashdownfall
Heimdallr
6
8
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,170
Damage
60,680
71,915
Taken
80,625
45,692
Mitigated
71,690
14,674
Healing
26,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
16,558
941
149
1,119
10,255
4,404
0
3,590
6,324
58,407
0
W
15,624
6,138
672
4,896
15,051
7,920
1,790
7,397
7,652
0
42,482
L
4,971
992
0
1,234
14,569
17,569
539
3,127
10,926
20,619
0
W
Bacchus
13,757
1,722
142
8,541
21,747
36,152
89
6,773
14,974
31,151
0
L
Aphrodite
Icemissle
Aphrodite
9,011
954
5,164
6,282
14,019
7,802
1,137
5,949
7,606
22,081
0
W
Lancelot
JayAreDubz
Lancelot
14,082
2,501
0
1,608
17,291
11,949
126
5,089
12,195
78
34,589
L
Da Ji
Jolerico0
Da Ji
8,265
1,298
0
232
16,047
7,389
300
1,831
13,671
0
28,134
W
Camazotz
NINJAGATOR27
Camazotz
10,800
1,649
0
10,435
16,857
10,954
855
6,077
10,780
40
32,426
W
Yu Huang
Presunto2432
Yu Huang
6,417
642
0
693
9,679
4,715
404
5,204
4,475
35,946
0
L
Heimdallr
slashdownfall
Heimdallr
17,365
5,657
0
494
17,025
8,528
1,420
5,335
11,176
0
28,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,053
Gold Earned
49,787
230
Minions Killed
246
0
Camps Cleared
0
1,316,410
Distance Traveled
1,378,254
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,939
765
112
9
0
277,243
3
W
Neith
10,050
773
72
6
0
267,428
0
L
Athena
9,542
734
32
2
0
279,055
1
W
Bacchus
10,700
823
43
3
0
301,799
0
L
Aphrodite
8,557
658
34
3
0
274,141
2
W
Lancelot
9,795
753
32
2
0
297,796
0
L
Da Ji
8,763
674
28
2
0
257,465
3
W
Camazotz
9,949
765
45
3
0
278,549
2
W
Yu Huang
9,293
715
54
4
0
232,682
4
L
Heimdallr
9,252
712
24
2
0
228,506
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role