Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
DaNy3LL
Fenrir
Level 156
God Stats
4W - 6L
1,442 SR
Queue Stats
174W - 185L
1,497 Elo+
Party 2
Eset
Eset
Fdxf123
Eset
Level 28
God Stats
0W - 1L
1,288 SR
Queue Stats
3W - 5L
1,476 Elo+
Party 1
Cabrakan
Cabrakan
FloriNNN27
Cabrakan
Level 47
God Stats
0W - 2L
1,264 SR
Queue Stats
47W - 48L
1,488 Elo+
Party 2
Set
Set
LinderSteell
Set
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 77
1,399 SR
1,492 Elo+

VS

Team Averages
Level 77
1,568 SR
1,520 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Deadterrorist3
Geb
Level 129
God Stats
10W - 4L
1,674 SR
Queue Stats
462W - 496L
1,536 Elo+
Solo
Susano
Susano
KingRewoo
Susano
Level 143
God Stats
7W - 8L
1,360 SR
Queue Stats
576W - 589L
1,532 Elo+
Solo
Eset
Eset
SaiiyaNized
Eset
Level 18
God Stats
2W - 0L
1,755 SR
Queue Stats
34W - 25L
1,548 Elo+
Solo
Ah Puch
Ah Puch
r3alg
Ah Puch
Level 69
God Stats
3W - 1L
1,549 SR
Queue Stats
123W - 132L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
1 / 8 / 11
7,111
646
10,222
16,736
7,459
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
DaNy3LL
Fenrir
17
10 / 5 / 7
9,129
830
10,234
16,621
12,026
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Eset
Fdxf123
Eset
15
1 / 7 / 10
8,393
763
12,762
11,592
5,344
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
FloriNNN27
Cabrakan
13
4 / 5 / 8
7,922
720
3,397
12,748
14,692
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
1 / 6 / 11
7,530
685
5,950
16,261
11,985
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
0 / 3 / 23
9,295
845
6,746
14,299
11,192
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 5 / 12
8,762
797
6,056
14,699
18,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
KingRewoo
Susano
16
6 / 3 / 16
9,858
896
11,208
11,031
6,304
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

19
13 / 4 / 14
11,251
1,023
21,111
13,551
7,814
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Puch
r3alg
Ah Puch
18
10 / 3 / 15
10,811
983
22,327
8,886
5,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
111
17
Kills
31
31
Deaths
18
47
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
1
8
11
0.81
W
Gilgamesh
 
Gilgamesh
0
3
23
3.83
L
Fenrir
DaNy3LL
Fenrir
10
5
7
2.7
W
2
5
12
1.6
L
Eset
Fdxf123
Eset
1
7
10
0.86
L
Cabrakan
FloriNNN27
Cabrakan
4
5
8
1.6
W
Susano
KingRewoo
Susano
6
3
16
4.67
L
1
6
11
1.08
W
13
4
14
5
W
Ah Puch
r3alg
Ah Puch
10
3
15
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,565
Damage
67,448
73,958
Taken
62,466
51,506
Mitigated
48,813
12,041
Healing
14,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
10,222
1,027
599
2,461
16,736
7,459
248
9,992
6,744
0
16,651
W
Gilgamesh
 
Gilgamesh
6,746
1,498
1,966
2,031
14,299
11,192
1,371
3,602
10,697
63
11,373
L
Fenrir
DaNy3LL
Fenrir
10,234
2,025
54
2,586
16,621
12,026
0
12,783
3,838
423
11,787
W
6,056
496
427
902
14,699
18,058
634
5,617
9,082
8,973
0
L
Eset
Fdxf123
Eset
12,762
991
1,000
815
11,592
5,344
186
7,342
4,250
27,483
0
L
Cabrakan
FloriNNN27
Cabrakan
3,397
549
34
369
12,748
14,692
0
9,377
3,371
5,245
0
W
Susano
KingRewoo
Susano
11,208
1,960
1,008
2,594
11,031
6,304
664
2,232
8,799
0
20,231
L
5,950
2,453
1,312
2,811
16,261
11,985
0
10,063
6,198
0
17,401
W
21,111
2,370
1,198
2,591
13,551
7,814
3,060
2,995
10,556
30,484
0
W
Ah Puch
r3alg
Ah Puch
22,327
1,831
700
1,582
8,886
5,445
1,162
2,050
6,836
44,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,085
Gold Earned
49,977
87
Minions Killed
110
0
Camps Cleared
0
926,270
Distance Traveled
1,008,376
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,111
646
15
1
0
211,378
0
W
Gilgamesh
9,295
845
8
1
0
227,090
2
L
Fenrir
9,129
830
10
1
0
176,485
0
W
Geb
8,762
797
11
1
0
169,365
0
L
Eset
8,393
763
46
4
0
174,590
0
L
Cabrakan
7,922
720
3
0
0
174,892
2
W
Susano
9,858
896
16
1
0
232,502
0
L
Set
7,530
685
13
1
0
188,925
2
W
Eset
11,251
1,023
27
2
0
200,947
0
W
Ah Puch
10,811
983
48
4
0
178,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role