Player Matchup

Bacchus
Bacchus
HighestMarx
Bacchus
Level 64
God Stats
5W - 4L
1,721 SR
Queue Stats
34W - 38L
1,470 Elo+
Solo
Ratatoskr
Ratatoskr
JazperChanz
Ratatoskr
Level 87
God Stats
9W - 10L
1,409 SR
Queue Stats
34W - 37L
1,400 Elo+
Solo
Heimdallr
Heimdallr
gozinta4
Heimdallr
Level 104
God Stats
1W - 2L
1,400 SR
Queue Stats
197W - 206L
1,441 Elo+
Solo
Sol
Sol
linkdude3d
Sol
Level 64
God Stats
8W - 7L
1,581 SR
Queue Stats
60W - 77L
1,463 Elo+
Party 1
Anhur
Anhur
slimypengiun
Anhur
Level 59
God Stats
1W - 2L
1,468 SR
Queue Stats
38W - 34L
1,504 Elo+
Party 1
Team Averages
Level 76
1,516 SR
1,456 Elo+

VS

Team Averages
Level 87
1,518 SR
1,452 Elo+
Erlang Shen
Erlang Shen
UglyPaul
Erlang Shen
Level 89
God Stats
9W - 9L
1,612 SR
Queue Stats
133W - 169L
1,448 Elo+
Solo
Hades
Hades
Wale88
Hades
Level 87
God Stats
7W - 14L
1,331 SR
Queue Stats
157W - 161L
1,381 Elo+
Solo
Bacchus
Bacchus
ZeBRTCF
Bacchus
Level 44
God Stats
16W - 9L
1,581 SR
Queue Stats
99W - 113L
1,562 Elo+
Solo
Artemis
Artemis
bougyman69
Artemis
Level 60
God Stats
5W - 5L
1,414 SR
Queue Stats
98W - 123L
1,423 Elo+
Solo
Horus
Horus
thedeeppatil0
Horus
Level 155
God Stats
5W - 2L
1,651 SR
Queue Stats
367W - 403L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
HighestMarx
Bacchus
16
1 / 3 / 4
10,305
448
7,617
19,834
29,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ratatoskr
JazperChanz
Ratatoskr
17
5 / 10 / 1
10,758
468
9,975
23,750
11,173
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
gozinta4
Heimdallr
17
3 / 9 / 4
11,375
495
17,471
26,796
26,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
1 / 3 / 4
10,277
447
9,485
17,371
8,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
2 / 3 / 1
10,173
442
7,822
14,055
5,736
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
UglyPaul
Erlang Shen
20
14 / 2 / 4
13,561
590
18,006
24,025
16,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
Wale88
Hades
17
6 / 3 / 9
11,798
513
12,935
17,807
13,921
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bacchus
ZeBRTCF
Bacchus
16
2 / 0 / 13
11,541
502
10,218
20,315
30,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Artemis
bougyman69
Artemis
19
4 / 2 / 8
12,493
543
23,729
15,109
8,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
2 / 5 / 14
11,643
506
11,860
22,863
16,158
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
76
12
Kills
28
28
Deaths
12
14
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Bacchus
HighestMarx
Bacchus
1
3
4
1
L
Ratatoskr
JazperChanz
Ratatoskr
5
10
1
0.55
W
Erlang Shen
UglyPaul
Erlang Shen
14
2
4
8
W
Hades
Wale88
Hades
6
3
9
3.5
W
Bacchus
ZeBRTCF
Bacchus
2
0
13
8.5
W
Artemis
bougyman69
Artemis
4
2
8
4
L
Heimdallr
gozinta4
Heimdallr
3
9
4
0.56
L
1
3
4
1
L
2
3
1
0.83
W
2
5
14
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,370
Damage
76,748
101,806
Taken
100,119
80,880
Mitigated
85,066
22,222
Healing
37,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
HighestMarx
Bacchus
7,617
1,425
0
5,263
19,834
29,791
0
2,862
16,972
32,360
0
L
Ratatoskr
JazperChanz
Ratatoskr
9,975
3,923
0
2,038
23,750
11,173
0
4,879
18,871
0
79,226
W
Erlang Shen
UglyPaul
Erlang Shen
18,006
9,750
0
7,525
24,025
16,074
2,698
2,831
21,194
0
110,612
W
Hades
Wale88
Hades
12,935
2,091
1,070
6,618
17,807
13,921
774
945
16,862
58,943
0
W
Bacchus
ZeBRTCF
Bacchus
10,218
1,389
0
2,389
20,315
30,867
0
3,816
16,499
42,426
0
W
Artemis
bougyman69
Artemis
23,729
15,701
0
9,408
15,109
8,046
7,006
3,336
11,773
0
123,168
L
Heimdallr
gozinta4
Heimdallr
17,471
7,112
0
3,206
26,796
26,133
794
8,410
18,386
0
81,813
L
9,485
3,576
0
8,147
17,371
8,047
1,527
4,579
12,792
79,617
7,822
L
7,822
3,173
0
3,568
14,055
5,736
0
2,423
11,632
0
65,816
W
11,860
5,175
4,391
5,756
22,863
16,158
1,679
6,124
16,739
0
85,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,888
Gold Earned
61,036
506
Minions Killed
543
0
Camps Cleared
0
1,991,118
Distance Traveled
2,236,632
23
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,305
448
22
1
0
417,939
5
L
Ratatoskr
10,758
468
102
4
0
422,871
2
W
Erlang Shen
13,561
590
136
6
0
506,447
6
W
Hades
11,798
513
96
4
0
457,120
5
W
Bacchus
11,541
502
45
2
0
436,247
6
W
Artemis
12,493
543
161
7
0
352,200
0
L
Heimdallr
11,375
495
131
6
0
328,735
5
L
Sol
10,277
447
132
6
0
423,856
5
L
Anhur
10,173
442
119
5
0
397,717
6
W
Horus
11,643
506
105
5
0
484,618
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role