Player Matchup

Ullr
Ullr
CaptMrDrSir
Ullr
Level 105
God Stats
3W - 8L
1,366 SR
Queue Stats
319W - 331L
1,447 Elo+
Party 3
Athena
Athena
MauriArk
Athena
Level 69
God Stats
4W - 6L
1,570 SR
Queue Stats
28W - 40L
1,415 Elo+
Party 4
Tiamat
Tiamat
Viniluck
Tiamat
Level 101
God Stats
86W - 91L
1,494 SR
Queue Stats
577W - 702L
1,390 Elo+
Party 3
Izanami
Izanami
Wolfxie
Izanami
Level 109
God Stats
28W - 30L
1,481 SR
Queue Stats
318W - 387L
1,374 Elo+
Party 3
Kuzenbo
Kuzenbo
vera-1973
Kuzenbo
Level 144
God Stats
0W - 1L
1,828 SR
Queue Stats
69W - 73L
1,462 Elo+
Party 4
Team Averages
Level 106
1,548 SR
1,418 Elo+

VS

Team Averages
Level 111
1,540 SR
1,447 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
DonaldDump212
Achilles
Level 120
God Stats
1W - 2L
1,627 SR
Queue Stats
70W - 60L
1,540 Elo+
Party 1
Sylvanus
Sylvanus
SaltyNelle
Sylvanus
Level 89
God Stats
1W - 1L
1,643 SR
Queue Stats
65W - 63L
1,521 Elo+
Party 1
Sun Wukong
Sun Wukong
SkyWasteland
Sun Wukong
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,277 Elo+
Solo
Chiron
Chiron
TSenju
Chiron
Level 151
God Stats
8W - 10L
1,433 SR
Queue Stats
185W - 193L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 4
11,051
553
13,987
15,176
6,196
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
MauriArk
Athena
13
1 / 1 / 7
8,860
443
5,527
15,798
19,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
Viniluck
Tiamat
15
1 / 2 / 6
9,929
496
11,906
9,265
5,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Wolfxie
Izanami
15
1 / 7 / 1
9,601
480
8,030
19,250
6,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
vera-1973
Kuzenbo
15
5 / 1 / 2
9,826
491
10,763
21,337
15,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
0 / 1 / 0
9,792
490
6,449
4,518
1,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Achilles
DonaldDump212
Achilles
17
5 / 4 / 4
10,642
532
17,466
22,584
10,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
SaltyNelle
Sylvanus
13
1 / 2 / 4
8,917
446
4,827
15,061
15,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sun Wukong
SkyWasteland
Sun Wukong
15
1 / 2 / 2
9,771
489
10,929
16,764
15,768
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
TSenju
Chiron
19
6 / 2 / 3
12,151
608
12,106
14,581
6,345
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
26
11
Kills
13
13
Deaths
11
20
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
0
1
0
0
L
3
2
4
2.5
W
Achilles
DonaldDump212
Achilles
5
4
4
1.75
L
Athena
MauriArk
Athena
1
1
7
4.5
W
Sylvanus
SaltyNelle
Sylvanus
1
2
4
1.5
W
Sun Wukong
SkyWasteland
Sun Wukong
1
2
2
1
W
Chiron
TSenju
Chiron
6
2
3
3.75
L
Tiamat
Viniluck
Tiamat
1
2
6
2
L
Izanami
Wolfxie
Izanami
1
7
1
0.21
L
Kuzenbo
vera-1973
Kuzenbo
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,213
Damage
51,777
80,826
Taken
73,508
53,734
Mitigated
50,472
22,854
Healing
20,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
6,449
325
0
24
4,518
1,964
1,107
1,521
2,919
79,805
0
L
13,987
3,335
0
3,927
15,176
6,196
516
1,487
13,160
0
83,355
W
Achilles
DonaldDump212
Achilles
17,466
4,889
0
2,959
22,584
10,796
268
8,998
13,389
0
98,970
L
Athena
MauriArk
Athena
5,527
1,566
0
2,690
15,798
19,512
0
2,752
12,575
26,519
1,960
W
Sylvanus
SaltyNelle
Sylvanus
4,827
1,315
1,976
4,219
15,061
15,599
0
6,809
7,908
16,004
0
W
Sun Wukong
SkyWasteland
Sun Wukong
10,929
3,336
0
4,250
16,764
15,768
585
5,619
11,047
0
59,076
W
Chiron
TSenju
Chiron
12,106
4,164
385
6,442
14,581
6,345
4,972
4,288
9,909
0
106,080
L
Tiamat
Viniluck
Tiamat
11,906
532
0
1,796
9,265
5,542
136
1,946
7,142
80,487
0
L
Izanami
Wolfxie
Izanami
8,030
6,298
0
4,978
19,250
6,714
316
1,429
17,773
0
83,457
L
Kuzenbo
vera-1973
Kuzenbo
10,763
2,945
0
9,463
21,337
15,770
40
3,981
17,086
72,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,267
Gold Earned
51,273
589
Minions Killed
593
0
Camps Cleared
0
1,934,927
Distance Traveled
1,960,634
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,792
490
179
9
0
379,653
7
L
Ullr
11,051
553
122
6
0
396,038
9
W
Achilles
10,642
532
108
5
0
455,572
1
L
Athena
8,860
443
35
2
0
408,522
7
W
Sylvanus
8,917
446
25
1
0
381,450
2
W
Sun Wukong
9,771
489
98
5
0
398,291
0
W
Chiron
12,151
608
183
9
0
345,668
6
L
Tiamat
9,929
496
179
9
0
395,741
3
L
Izanami
9,601
480
146
7
0
304,482
2
L
Kuzenbo
9,826
491
107
5
0
430,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role