Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
NeHaNXD
Merlin
Level 128
God Stats
1W - 5L
1,348 SR
Queue Stats
119W - 150L
1,450 Elo+
Party 1
Tyr
Tyr
UDeadPRO
Tyr
Level 107
God Stats
36W - 32L
1,553 SR
Queue Stats
374W - 368L
1,479 Elo+
Solo
Chiron
Chiron
l1 JuNiOr l1
Chiron
Level 142
God Stats
6W - 4L
1,644 SR
Queue Stats
237W - 260L
1,500 Elo+
Party 1
Vamana
Vamana
matiazur123
Vamana
Level 140
God Stats
2W - 3L
1,538 SR
Queue Stats
581W - 543L
1,509 Elo+
Solo
Team Averages
Level 135
1,517 SR
1,487 Elo+

VS

Team Averages
Level 131
1,572 SR
1,510 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
AssassinMatiARG
Terra
Level 156
God Stats
4W - 3L
1,470 SR
Queue Stats
310W - 289L
1,584 Elo+
Party 3
Zhong Kui
Zhong Kui
GhostBr450
Zhong Kui
Level 122
God Stats
4W - 0L
1,938 SR
Queue Stats
433W - 423L
1,475 Elo+
Party 2
Nu Wa
Nu Wa
WyLL0601
Nu Wa
Level 126
God Stats
11W - 9L
1,598 SR
Queue Stats
479W - 459L
1,461 Elo+
Party 2
He Bo
He Bo
nerimmer
He Bo
Level 102
God Stats
6W - 11L
1,354 SR
Queue Stats
223W - 213L
1,529 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
9
0 / 2 / 0
5,716
440
5,499
10,628
9,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
NeHaNXD
Merlin
10
0 / 3 / 0
6,053
466
2,716
4,816
1,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 0 / 1
6,990
538
5,719
9,320
8,252
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chiron
14
1 / 2 / 0
7,445
573
7,278
11,034
4,465
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
11
0 / 1 / 2
6,297
484
2,767
10,782
4,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
1 / 0 / 2
6,548
504
3,883
9,698
3,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 0 / 7
6,575
506
3,080
9,344
8,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Zhong Kui
GhostBr450
Zhong Kui
11
0 / 1 / 2
6,839
526
8,132
8,401
7,142
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
WyLL0601
Nu Wa
12
3 / 1 / 1
6,823
525
4,976
4,700
2,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

He Bo
nerimmer
He Bo
13
4 / 0 / 3
7,757
597
8,935
8,003
2,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
2
Kills
8
8
Deaths
2
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
2
0
0
W
Jing Wei
 
Jing Wei
1
0
2
2
W
0
0
7
3.5
W
Zhong Kui
GhostBr450
Zhong Kui
0
1
2
1
L
Merlin
NeHaNXD
Merlin
0
3
0
0
L
1
0
1
1.5
W
Nu Wa
WyLL0601
Nu Wa
3
1
1
3.5
L
Chiron
1
2
0
0.5
L
Vamana
0
1
2
1
W
He Bo
nerimmer
He Bo
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,979
Damage
29,006
46,580
Taken
40,146
28,981
Mitigated
23,711
12,829
Healing
17,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
5,499
2,123
0
1,558
10,628
9,650
0
6,953
3,675
12,304
2,384
W
Jing Wei
 
Jing Wei
3,883
2,746
0
6,138
9,698
3,504
0
1,458
8,240
0
51,522
W
3,080
251
691
4,046
9,344
8,076
0
3,210
6,134
19,125
0
W
Zhong Kui
GhostBr450
Zhong Kui
8,132
1,789
0
5,626
8,401
7,142
57
33
8,368
57,320
0
L
Merlin
NeHaNXD
Merlin
2,716
500
0
473
4,816
1,972
0
3,961
855
45,539
0
L
5,719
331
0
3,990
9,320
8,252
0
6,566
2,754
0
51,267
W
Nu Wa
WyLL0601
Nu Wa
4,976
1,227
0
994
4,700
2,152
0
2,188
2,512
47,460
0
L
Chiron
7,278
2,850
329
4,533
11,034
4,465
0
3,778
7,256
0
72,866
L
Vamana
2,767
938
0
1,946
10,782
4,642
0
3,783
6,999
0
56,584
W
He Bo
nerimmer
He Bo
8,935
974
0
426
8,003
2,837
545
801
7,202
64,232
1,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,501
Gold Earned
34,542
431
Minions Killed
408
0
Camps Cleared
0
1,268,418
Distance Traveled
1,279,293
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,716
440
17
1
0
253,961
5
W
Jing Wei
6,548
504
89
7
0
248,880
4
W
Terra
6,575
506
28
2
0
278,715
1
W
Zhong Kui
6,839
526
87
7
0
224,642
7
L
Merlin
6,053
466
93
7
0
216,393
5
L
Tyr
6,990
538
101
8
0
276,892
5
W
Nu Wa
6,823
525
101
8
0
237,214
5
L
Chiron
7,445
573
119
9
0
244,982
2
L
Vamana
6,297
484
101
8
0
276,190
2
W
He Bo
7,757
597
103
8
0
289,842
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role